Player Matchup

Neith
Neith
Galaxygohan
Neith
Level 47
God Stats
27W - 30L
1,533 SR
Queue Stats
189W - 235L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Hurrashi
Kukulkan
Level 14
God Stats
4W - 0L
1,817 SR
Queue Stats
24W - 11L
1,610 Elo+
Party 1
Hun Batz
Hun Batz
Ivendil
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
edocsun
Morgan Le Fay
Level 44
God Stats
5W - 4L
1,471 SR
Queue Stats
27W - 16L
1,552 Elo+
Party 1
Eset
Eset
zagrya
Eset
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 141L
1,485 Elo+
Solo
Team Averages
Level 51
1,564 SR
1,533 Elo+

VS

Team Averages
Level 70
1,505 SR
1,356 Elo+
Artemis
Artemis
GODIullr
Artemis
Level 100
God Stats
1W - 2L
1,508 SR
Queue Stats
206W - 156L
1,548 Elo+
Party 3
Thoth
Thoth
Kong04
Thoth
Level 69
God Stats
0W - 3L
1,329 SR
Queue Stats
3W - 7L
1,075 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaraNico
Morgan Le Fay
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 35L
1,203 Elo+
Party 2
Jormungandr
Jormungandr
Vaxir
Jormungandr
Level 46
God Stats
2W - 7L
1,587 SR
Queue Stats
29W - 45L
1,405 Elo+
Party 2
Amaterasu
Amaterasu
Weeahbu
Amaterasu
Level 42
God Stats
3W - 3L
1,602 SR
Queue Stats
174W - 131L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
15,176
1,167
17,400
13,964
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Hurrashi
Kukulkan
20
8 / 3 / 18
14,691
1,130
20,878
15,794
6,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ivendil
Hun Batz
20
4 / 5 / 19
13,075
1,006
21,850
18,069
6,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
edocsun
Morgan Le Fay
20
9 / 1 / 16
14,739
1,134
28,753
13,299
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Eset
zagrya
Eset
20
1 / 6 / 22
12,488
961
7,702
12,170
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GODIullr
Artemis
20
5 / 11 / 12
13,643
1,049
22,825
22,152
8,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Kong04
Thoth
20
7 / 6 / 8
14,414
1,109
13,953
14,997
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
LaraNico
Morgan Le Fay
19
1 / 8 / 7
12,576
967
9,926
23,042
9,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Vaxir
Jormungandr
20
4 / 2 / 9
13,749
1,058
13,498
20,412
24,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Weeahbu
Amaterasu
19
2 / 6 / 4
11,977
921
9,985
24,157
16,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
59
33
Kills
19
19
Deaths
33
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
GODIullr
Artemis
5
11
12
1
W
11
4
12
4.25
W
Kukulkan
Hurrashi
Kukulkan
8
3
18
5.67
W
Hun Batz
Ivendil
Hun Batz
4
5
19
2.7
L
Thoth
Kong04
Thoth
7
6
8
1.83
L
Morgan Le Fay
LaraNico
Morgan Le Fay
1
8
7
0.56
L
Jormungandr
Vaxir
Jormungandr
4
2
9
4.25
L
Amaterasu
Weeahbu
Amaterasu
2
6
4
0.67
W
Morgan Le Fay
edocsun
Morgan Le Fay
9
1
16
17
W
Eset
zagrya
Eset
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,583
Damage
70,187
73,296
Taken
104,760
25,593
Mitigated
64,663
8,295
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GODIullr
Artemis
22,825
9,229
0
107
22,152
8,821
0
10,893
11,133
0
41,502
W
17,400
10,294
0
2,890
13,964
4,873
0
7,839
6,125
0
55,213
W
Kukulkan
Hurrashi
Kukulkan
20,878
1,292
0
633
15,794
6,055
0
7,025
8,769
48,455
0
W
Hun Batz
Ivendil
Hun Batz
21,850
3,256
0
0
18,069
6,190
0
11,046
7,023
0
39,684
L
Thoth
Kong04
Thoth
13,953
1,302
0
1,847
14,997
5,194
0
8,235
6,700
37,028
0
L
Morgan Le Fay
LaraNico
Morgan Le Fay
9,926
718
171
2,538
23,042
9,232
0
12,606
10,362
48,259
0
L
Jormungandr
Vaxir
Jormungandr
13,498
823
0
85
20,412
24,455
0
11,557
8,657
37,672
0
L
Amaterasu
Weeahbu
Amaterasu
9,985
1,732
0
1,711
24,157
16,961
0
13,404
10,575
0
25,214
W
Morgan Le Fay
edocsun
Morgan Le Fay
28,753
2,300
636
2,010
13,299
4,168
0
7,048
6,251
55,811
0
W
Eset
zagrya
Eset
7,702
91
887
1,239
12,170
4,307
0
4,419
7,751
20,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,169
Gold Earned
66,359
290
Minions Killed
263
13
Camps Cleared
7
1,248,614
Distance Traveled
1,357,117
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,643
1,049
48
4
1
257,862
0
W
Neith
15,176
1,167
85
7
5
231,079
1
W
Kukulkan
14,691
1,130
86
7
0
251,462
0
W
Hun Batz
13,075
1,006
32
2
0
258,271
1
L
Thoth
14,414
1,109
62
5
2
263,295
0
L
Morgan Le Fay
12,576
967
83
6
3
252,982
0
L
Jormungandr
13,749
1,058
45
3
0
275,379
0
L
Amaterasu
11,977
921
25
2
1
307,599
0
W
Morgan Le Fay
14,739
1,134
52
4
5
281,134
3
W
Eset
12,488
961
35
3
3
226,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role