Player Matchup

Eset
Eset
Ninjadudecam
Eset
Level 126
God Stats
6W - 6L
1,575 SR
Queue Stats
566W - 431L
1,612 Elo+
Party 2
Anhur
Anhur
iMazz
Anhur
Level 90
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Osiris
Osiris
theticdarklink
Osiris
Level 147
God Stats
1W - 2L
1,672 SR
Queue Stats
193W - 165L
1,588 Elo+
Party 2
Team Averages
Level 121
1,659 SR
1,643 Elo+

VS

Team Averages
Level 73
1,731 SR
1,572 Elo+
Ra
Ra
Batdon
Ra
Level 64
God Stats
4W - 1L
1,573 SR
Queue Stats
63W - 58L
1,585 Elo+
Party 1
Sobek
Sobek
BuzzardGizzard
Sobek
Level 69
God Stats
4W - 1L
1,899 SR
Queue Stats
172W - 152L
1,670 Elo+
Party 1
Amaterasu
Amaterasu
L0RDZZZ
Amaterasu
Level 85
God Stats
21W - 11L
1,721 SR
Queue Stats
80W - 105L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,116
723
15,784
8,872
3,842
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
iMazz
Anhur
12
1 / 8 / 4
8,700
621
7,047
10,980
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 7 / 5
10,354
740
15,122
16,344
16,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
11 / 5 / 8
11,601
829
12,614
12,661
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 5 / 16
11,094
792
6,478
19,946
28,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
L0RDZZZ
Amaterasu
14
5 / 2 / 15
10,570
755
8,678
15,032
15,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
20
20
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
11
5
8
3
W
4
5
16
2.4
W
Amaterasu
L0RDZZZ
Amaterasu
5
2
15
6.25
L
5
5
5
1.5
L
Anhur
iMazz
Anhur
1
8
4
0.38
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
27,770
36,196
Taken
47,639
24,019
Mitigated
50,748
3,300
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,614
2,095
4,679
3,913
12,661
6,046
890
5,414
7,247
44,827
0
W
6,478
1,343
0
2,052
19,946
28,831
498
6,700
13,246
10,825
0
W
Amaterasu
L0RDZZZ
Amaterasu
8,678
3,392
0
2,911
15,032
15,871
1,152
4,770
10,262
0
28,288
L
15,784
1,326
546
838
8,872
3,842
206
5,390
3,482
47,805
0
L
Anhur
iMazz
Anhur
7,047
3,621
0
760
10,980
4,062
25
6,461
4,519
0
26,307
L
15,122
6,239
0
1,156
16,344
16,115
0
7,556
8,788
409
30,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
33,265
137
Minions Killed
124
6
Camps Cleared
6
722,781
Distance Traveled
776,183
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,601
829
76
5
2
234,814
3
W
Sobek
11,094
792
11
1
0
249,388
1
W
Amaterasu
10,570
755
37
3
4
291,981
6
L
Eset
10,116
723
67
5
1
241,281
4
L
Anhur
8,700
621
46
3
3
237,682
4
L
Osiris
10,354
740
24
2
2
243,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role