Player Matchup

Merlin
Merlin
LunarGray
Merlin
Level 27
God Stats
4W - 5L
1,404 SR
Queue Stats
18W - 11L
1,561 Elo+
Party 1
Chaac
Chaac
LunarGreg
Chaac
Level 15
God Stats
0W - 1L
1,549 SR
Queue Stats
9W - 4L
1,818 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
imitable7
Morgan Le Fay
Level 31
God Stats
17W - 7L
1,619 SR
Queue Stats
31W - 16L
1,636 Elo+
Party 1
Artemis
Artemis
melabolical
Artemis
Level 14
God Stats
2W - 2L
1,471 SR
Queue Stats
9W - 7L
1,667 Elo+
Party 1
Medusa
Medusa
xPinkSword
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,417 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,620 Elo+

VS

Team Averages
Level 13
1,613 SR
1,640 Elo+
Kukulkan
Kukulkan
CartoonPriest
Kukulkan
Level 4
God Stats
2W - 3L
1,685 SR
Queue Stats
3W - 6L
1,625 Elo+
Party 2
Nemesis
Nemesis
Henstrike
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 3
Sobek
Sobek
Nost4lg1c
Sobek
Level 3
God Stats
10W - 10L
1,685 SR
Queue Stats
157W - 152L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
PodsGod
Nu Wa
Level 28
God Stats
10W - 5L
1,693 SR
Queue Stats
79W - 81L
1,532 Elo+
Solo
Osiris
Osiris
VICES1
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LunarGray
Merlin
20
8 / 6 / 22
16,230
1,159
23,493
15,117
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
LunarGreg
Chaac
20
5 / 8 / 15
13,440
960
8,729
23,850
25,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
imitable7
Morgan Le Fay
20
14 / 4 / 20
17,047
1,218
34,006
16,432
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
melabolical
Artemis
20
4 / 11 / 20
13,958
997
22,970
19,193
6,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
xPinkSword
Medusa
20
7 / 10 / 21
15,428
1,102
22,193
26,487
7,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CartoonPriest
Kukulkan
20
5 / 8 / 13
14,067
1,005
14,969
18,472
8,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Henstrike
Nemesis
20
5 / 16 / 8
13,330
952
11,552
26,351
11,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Nost4lg1c
Sobek
20
2 / 4 / 26
14,509
1,036
12,545
23,560
39,700
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
PodsGod
Nu Wa
20
11 / 6 / 14
16,293
1,164
22,573
19,008
8,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
VICES1
Osiris
20
16 / 5 / 18
17,822
1,273
33,376
29,370
44,001
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
118
38
Kills
39
39
Deaths
39
98
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CartoonPriest
Kukulkan
5
8
13
1.44
W
Nemesis
Henstrike
Nemesis
5
16
8
0.56
L
Merlin
LunarGray
Merlin
8
6
22
3.17
L
Chaac
LunarGreg
Chaac
5
8
15
1.56
W
Sobek
Nost4lg1c
Sobek
2
4
26
3.75
W
Nu Wa
PodsGod
Nu Wa
11
6
14
3
W
Osiris
VICES1
Osiris
16
5
18
5
L
Morgan Le Fay
imitable7
Morgan Le Fay
14
4
20
6
L
Artemis
melabolical
Artemis
4
11
20
1.27
L
Medusa
xPinkSword
Medusa
7
10
21
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,391
Damage
95,015
101,079
Taken
116,761
49,747
Mitigated
112,781
13,156
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CartoonPriest
Kukulkan
14,969
2,244
0
876
18,472
8,954
0
8,696
9,776
52,272
0
W
Nemesis
Henstrike
Nemesis
11,552
3,388
0
1,468
26,351
11,524
0
14,666
11,685
0
21,240
L
Merlin
LunarGray
Merlin
23,493
1,910
1,038
1,709
15,117
4,400
0
9,995
4,944
74,355
0
L
Chaac
LunarGreg
Chaac
8,729
1,433
702
2,519
23,850
25,310
0
11,647
11,477
0
17,578
W
Sobek
Nost4lg1c
Sobek
12,545
621
0
1,544
23,560
39,700
0
9,841
13,719
31,249
0
W
Nu Wa
PodsGod
Nu Wa
22,573
5,929
74
2,094
19,008
8,602
0
9,445
9,563
57,928
0
W
Osiris
VICES1
Osiris
33,376
10,288
0
2,497
29,370
44,001
0
14,851
14,163
0
57,727
L
Morgan Le Fay
imitable7
Morgan Le Fay
34,006
3,505
997
3,771
16,432
5,845
0
7,270
8,892
56,097
0
L
Artemis
melabolical
Artemis
22,970
10,850
0
251
19,193
6,988
0
6,020
12,250
0
43,935
L
Medusa
xPinkSword
Medusa
22,193
10,190
0
2,169
26,487
7,204
0
15,155
10,551
0
53,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,103
Gold Earned
76,021
285
Minions Killed
292
6
Camps Cleared
9
1,297,376
Distance Traveled
1,289,033
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,067
1,005
109
8
1
246,849
6
W
Nemesis
13,330
952
17
1
0
217,782
0
L
Merlin
16,230
1,159
93
7
0
264,901
1
L
Chaac
13,440
960
19
1
0
250,476
0
W
Sobek
14,509
1,036
43
3
0
279,133
1
W
Nu Wa
16,293
1,164
66
5
2
238,714
0
W
Osiris
17,822
1,273
57
4
6
306,555
0
L
Morgan Le Fay
17,047
1,218
58
4
2
288,153
0
L
Artemis
13,958
997
34
2
4
240,702
0
L
Medusa
15,428
1,102
81
6
0
253,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role