Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DestintheInsane
Tsukuyomi
Level 98
God Stats
1W - 0L
1,702 SR
Queue Stats
48W - 44L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
Loveo3oDoctor
Jormungandr
Level 159
God Stats
11W - 9L
1,591 SR
Queue Stats
65W - 74L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
MissFrostyNuggz0
Cernunnos
Level 18
God Stats
1W - 0L
1,748 SR
Queue Stats
10W - 9L
1,441 Elo+
Solo
Anubis
Anubis
TehAzzy
Anubis
Level 160
God Stats
20W - 8L
1,694 SR
Queue Stats
238W - 234L
1,550 Elo+
Party 1
Team Averages
Level 92
1,647 SR
1,512 Elo+

VS

Team Averages
Level 68
1,570 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
JOSEJAIDER
Chiron
Level 126
God Stats
2W - 1L
1,797 SR
Queue Stats
290W - 290L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
LordUnholyBlood
Jormungandr
Level 60
God Stats
1W - 1L
1,525 SR
Queue Stats
21W - 26L
1,440 Elo+
Party 2
Scylla
Scylla
Oscar101102
Scylla
Level 50
God Stats
3W - 13L
1,303 SR
Queue Stats
90W - 117L
1,426 Elo+
Party 3
Zeus
Zeus
daanyzan
Zeus
Level 38
God Stats
3W - 3L
1,727 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 1 / 18
10,853
835
9,038
13,262
12,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
DestintheInsane
Tsukuyomi
17
5 / 5 / 7
11,067
851
10,194
10,267
5,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Loveo3oDoctor
Jormungandr
18
13 / 2 / 9
13,298
1,023
18,559
14,696
14,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
17
2 / 5 / 11
10,792
830
10,003
9,656
3,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TehAzzy
Anubis
18
13 / 2 / 7
12,696
977
19,724
8,589
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 8 / 8
9,183
706
7,362
16,258
9,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
JOSEJAIDER
Chiron
17
4 / 6 / 9
10,505
808
9,110
14,051
4,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LordUnholyBlood
Jormungandr
14
1 / 7 / 9
9,122
702
7,228
23,658
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
12
1 / 8 / 4
7,758
597
3,159
11,528
3,285
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
7 / 7 / 3
11,696
900
11,573
11,490
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
36
Kills
15
15
Deaths
36
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
18
12
L
Sun Wukong
 
Sun Wukong
2
8
8
0.75
W
Tsukuyomi
DestintheInsane
Tsukuyomi
5
5
7
1.7
L
Chiron
JOSEJAIDER
Chiron
4
6
9
1.42
L
Jormungandr
LordUnholyBlood
Jormungandr
1
7
9
0.79
W
Jormungandr
Loveo3oDoctor
Jormungandr
13
2
9
8.75
W
Cernunnos
2
5
11
1.5
L
Scylla
1
8
4
0.38
W
Anubis
TehAzzy
Anubis
13
2
7
8.25
L
Zeus
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,518
Damage
38,432
56,470
Taken
76,985
40,721
Mitigated
41,980
5,773
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,038
1,345
344
166
13,262
12,480
286
6,414
6,572
5,919
15,945
L
Sun Wukong
 
Sun Wukong
7,362
548
0
2,536
16,258
9,195
0
9,088
6,969
0
21,423
W
Tsukuyomi
DestintheInsane
Tsukuyomi
10,194
2,054
0
653
10,267
5,437
177
3,618
6,519
0
41,136
L
Chiron
JOSEJAIDER
Chiron
9,110
2,914
556
1,990
14,051
4,635
0
6,735
7,032
0
28,356
L
Jormungandr
LordUnholyBlood
Jormungandr
7,228
2,038
0
3,092
23,658
21,314
0
11,586
11,743
23,985
0
W
Jormungandr
Loveo3oDoctor
Jormungandr
18,559
3,950
0
0
14,696
14,753
2,407
3,503
11,133
40,404
0
W
Cernunnos
10,003
3,318
0
1,487
9,656
3,698
3,578
3,535
6,025
0
38,357
L
Scylla
3,159
219
0
0
11,528
3,285
0
8,048
3,313
11,869
0
W
Anubis
TehAzzy
Anubis
19,724
681
0
3,123
8,589
4,353
1,238
4,660
3,735
46,391
0
L
Zeus
11,573
988
0
869
11,490
3,551
195
4,192
7,179
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
48,264
314
Minions Killed
184
11
Camps Cleared
4
1,233,866
Distance Traveled
1,058,082
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,853
835
38
3
0
289,259
0
L
Sun Wukong
9,183
706
33
3
1
227,962
4
W
Tsukuyomi
11,067
851
52
4
5
253,813
0
L
Chiron
10,505
808
61
5
0
230,195
1
L
Jormungandr
9,122
702
26
2
0
190,915
0
W
Jormungandr
13,298
1,023
57
4
0
248,679
0
W
Cernunnos
10,792
830
77
6
2
212,239
0
L
Scylla
7,758
597
24
2
2
208,000
0
W
Anubis
12,696
977
90
7
4
229,876
3
L
Zeus
11,696
900
40
3
1
201,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role