Player Matchup

Sylvanus
Sylvanus
ClumsyApple
Sylvanus
Level 89
God Stats
10W - 2L
1,885 SR
Queue Stats
34W - 21L
1,704 Elo+
Party 2
Baron Samedi
Baron Samedi
HannahBuBanana
Baron Samedi
Level 68
God Stats
1W - 0L
1,594 SR
Queue Stats
19W - 22L
1,637 Elo+
Party 2
Fenrir
Fenrir
IMMbeast4125
Fenrir
Level 123
God Stats
2W - 0L
1,525 SR
Queue Stats
54W - 36L
1,712 Elo+
Party 2
Hou Yi
Hou Yi
WarDog4201515
Hou Yi
Level 28
God Stats
1W - 0L
1,550 SR
Queue Stats
17W - 12L
1,605 Elo+
Party 2
Team Averages
Level 77
1,638 SR
1,665 Elo+

VS

Team Averages
Level 60
1,563 SR
1,268 Elo+
Discordia
Discordia
Aye_Breh
Discordia
Level 83
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 1
Chaac
Chaac
DannisFrijoles
Chaac
Level 62
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Khepri
Khepri
kingnarwhal324
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Party 1
Artemis
Artemis
kirito20kirigaya
Artemis
Level 67
God Stats
0W - 2L
1,639 SR
Queue Stats
2W - 11L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClumsyApple
Sylvanus
15
4 / 2 / 3
9,859
896
5,968
11,679
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
HannahBuBanana
Baron Samedi
15
2 / 1 / 6
9,684
880
6,089
8,076
5,923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
6 / 0 / 5
9,765
888
9,498
13,594
16,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 5
10,112
919
12,425
12,651
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aye_Breh
Discordia
14
1 / 5 / 2
8,414
765
6,041
8,940
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 2
8,576
780
7,899
15,187
10,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
7,575
689
1,789
10,047
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 1
9,033
821
12,445
9,331
3,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
5
5
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aye_Breh
Discordia
1
5
2
0.4
W
Sylvanus
ClumsyApple
Sylvanus
4
2
3
2.75
L
1
3
2
0.67
W
Baron Samedi
HannahBuBanana
Baron Samedi
2
1
6
5
W
Fenrir
6
0
5
8.5
W
6
2
5
4.25
L
0
7
2
0.14
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
28,174
46,000
Taken
43,505
37,181
Mitigated
23,371
18,999
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aye_Breh
Discordia
6,041
569
0
949
8,940
3,484
0
1,708
7,087
26,814
0
W
Sylvanus
ClumsyApple
Sylvanus
5,968
1,807
1,072
6,123
11,679
9,265
3,077
4,359
7,320
25,843
5,000
L
7,899
1,601
0
2,520
15,187
10,950
0
3,426
11,315
0
34,417
W
Baron Samedi
HannahBuBanana
Baron Samedi
6,089
172
1,427
2,500
8,076
5,923
703
390
7,686
37,943
0
W
Fenrir
9,498
2,082
0
2,818
13,594
16,791
1,085
1,474
12,120
0
20,826
W
12,425
6,411
0
5,059
12,651
5,202
1,326
2,217
10,434
0
45,361
L
1,789
467
0
368
10,047
5,679
148
2,489
7,512
8,418
0
L
12,445
7,280
0
2,302
9,331
3,258
0
4,202
4,956
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
33,598
226
Minions Killed
160
12
Camps Cleared
9
830,890
Distance Traveled
761,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,414
765
56
5
3
180,866
1
W
Sylvanus
9,859
896
69
6
2
158,680
0
L
Chaac
8,576
780
49
4
2
245,877
0
W
Baron Samedi
9,684
880
69
6
5
215,245
0
W
Fenrir
9,765
888
28
3
3
259,690
0
W
Hou Yi
10,112
919
60
5
2
197,275
2
L
Khepri
7,575
689
8
1
0
137,698
0
L
Artemis
9,033
821
47
4
4
196,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role