Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Oddz3
Xbalanque
Level 116
God Stats
1W - 0L
1,358 SR
Queue Stats
25W - 21L
1,599 Elo+
Party 1
Baba Yaga
Baba Yaga
Reddiin
Baba Yaga
Level 88
God Stats
49W - 48L
1,546 SR
Queue Stats
280W - 243L
1,642 Elo+
Solo
Yemoja
Yemoja
ajsMKK
Yemoja
Level 142
God Stats
5W - 0L
2,019 SR
Queue Stats
242W - 248L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
destrogio2
Erlang Shen
Level 87
God Stats
1W - 2L
1,647 SR
Queue Stats
113W - 67L
1,677 Elo+
Solo
Team Averages
Level 116
1,614 SR
1,589 Elo+

VS

Team Averages
Level 136
1,631 SR
1,571 Elo+
Serqet
Serqet
AlexRivgon
Serqet
Level 124
God Stats
5W - 9L
1,514 SR
Queue Stats
320W - 290L
1,564 Elo+
Party 2
Hachiman
Hachiman
D4rked
Hachiman
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 125L
1,561 Elo+
Solo
Ah Puch
Ah Puch
JuanyDulce1
Ah Puch
Level 139
God Stats
10W - 2L
1,878 SR
Queue Stats
664W - 613L
1,572 Elo+
Solo
Set
Set
daniconti
Set
Level 146
God Stats
6W - 10L
1,507 SR
Queue Stats
356W - 315L
1,558 Elo+
Party 2
Hercules
Hercules
shiftytripod
Hercules
Level 128
God Stats
14W - 11L
1,756 SR
Queue Stats
348W - 322L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 1
7,258
660
4,621
8,533
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Oddz3
Xbalanque
12
3 / 1 / 1
6,818
620
7,361
6,293
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Reddiin
Baba Yaga
12
2 / 0 / 4
6,943
631
5,007
3,523
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ajsMKK
Yemoja
10
1 / 0 / 3
6,200
564
1,733
3,860
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
destrogio2
Erlang Shen
11
1 / 1 / 0
6,551
596
7,052
7,377
4,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlexRivgon
Serqet
8
0 / 2 / 1
4,961
451
1,267
8,381
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
D4rked
Hachiman
9
0 / 3 / 1
5,307
482
2,321
6,908
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
JuanyDulce1
Ah Puch
11
2 / 5 / 0
6,108
555
4,050
7,389
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,625
511
5,447
9,058
5,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
shiftytripod
Hercules
8
1 / 1 / 0
5,006
455
2,650
5,192
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
1
3.25
L
Serqet
AlexRivgon
Serqet
0
2
1
0.25
L
Hachiman
D4rked
Hachiman
0
3
1
0.17
L
Ah Puch
JuanyDulce1
Ah Puch
2
5
0
0.4
W
Xbalanque
Oddz3
Xbalanque
3
1
1
3.5
W
Baba Yaga
Reddiin
Baba Yaga
2
0
4
4
W
Yemoja
ajsMKK
Yemoja
1
0
3
2.5
L
1
2
0
0.5
W
Erlang Shen
destrogio2
Erlang Shen
1
1
0
1
L
Hercules
shiftytripod
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
15,735
29,586
Taken
36,928
12,610
Mitigated
14,918
10,985
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,621
1,455
0
1,813
8,533
3,202
0
1,654
6,879
0
35,351
L
Serqet
AlexRivgon
Serqet
1,267
246
0
1,915
8,381
3,947
0
1,615
6,635
0
7,872
L
Hachiman
D4rked
Hachiman
2,321
662
0
2,129
6,908
1,552
0
764
6,144
0
30,117
L
Ah Puch
JuanyDulce1
Ah Puch
4,050
131
0
1,274
7,389
2,113
0
3,115
4,076
40,048
0
W
Xbalanque
Oddz3
Xbalanque
7,361
2,500
0
2,811
6,293
1,567
444
0
6,293
0
45,084
W
Baba Yaga
Reddiin
Baba Yaga
5,007
81
0
1,034
3,523
1,390
504
1,522
2,001
42,663
0
W
Yemoja
ajsMKK
Yemoja
1,733
281
955
1,405
3,860
2,130
0
874
2,986
17,195
0
L
5,447
3,333
0
2,752
9,058
5,472
0
0
8,668
0
32,543
W
Erlang Shen
destrogio2
Erlang Shen
7,052
3,978
0
2,967
7,377
4,321
335
0
7,276
0
38,423
L
Hercules
shiftytripod
Hercules
2,650
527
0
2,546
5,192
1,834
0
970
4,186
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
27,007
369
Minions Killed
258
0
Camps Cleared
0
1,038,984
Distance Traveled
1,045,517
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,258
660
69
6
0
225,320
5
L
Serqet
4,961
451
13
1
0
228,776
3
L
Hachiman
5,307
482
60
5
0
182,915
1
L
Ah Puch
6,108
555
82
7
0
191,211
4
W
Xbalanque
6,818
620
87
8
0
172,837
1
W
Baba Yaga
6,943
631
102
9
0
216,844
6
W
Yemoja
6,200
564
27
2
0
201,340
7
L
Set
5,625
511
68
6
0
199,786
3
W
Erlang Shen
6,551
596
84
8
0
222,643
4
L
Hercules
5,006
455
35
3
0
242,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role