Player Matchup

Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
OgKiLlA247
Bastet
Level 160
God Stats
5W - 2L
1,551 SR
Queue Stats
433W - 414L
1,490 Elo+
Party 1
Janus
Janus
ShotgunSSurgeon
Janus
Level 159
God Stats
3W - 3L
1,484 SR
Queue Stats
111W - 109L
1,495 Elo+
Party 1
Geb
Geb
TrickZxFade
Geb
Level 103
God Stats
7W - 3L
1,372 SR
Queue Stats
86W - 73L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
xLatchBo55x
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 2
Team Averages
Level 126
1,481 SR
1,519 Elo+

VS

Team Averages
Level 81
1,603 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
ADropofClout
Terra
Level 149
God Stats
0W - 1L
1,576 SR
Queue Stats
261W - 228L
1,633 Elo+
Party 3
Janus
Janus
Dachikuma
Janus
Level 27
God Stats
31W - 11L
1,800 SR
Queue Stats
267W - 195L
1,614 Elo+
Party 3
Heimdallr
Heimdallr
F3VIZIONS
Heimdallr
Level 34
God Stats
5W - 4L
1,577 SR
Queue Stats
88W - 100L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Fancy baer
Jing Wei
Level 49
God Stats
12W - 13L
1,559 SR
Queue Stats
208W - 199L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 6 / 4
10,311
543
14,963
13,609
5,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
OgKiLlA247
Bastet
18
7 / 4 / 1
11,002
579
9,217
13,448
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 4
11,699
616
9,765
9,820
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
9,445
497
6,230
15,317
17,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
xLatchBo55x
Amaterasu
18
5 / 1 / 2
11,736
618
8,666
11,851
11,338
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
11 / 2 / 3
11,044
581
15,120
14,197
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 9
8,891
468
5,586
14,645
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Dachikuma
Janus
15
2 / 7 / 4
9,510
501
7,059
10,275
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
F3VIZIONS
Heimdallr
16
1 / 6 / 0
9,078
478
5,660
12,143
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Fancy baer
Jing Wei
14
2 / 7 / 4
8,627
454
4,598
13,104
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
21
Kills
18
18
Deaths
22
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
6
4
1
L
Tsukuyomi
 
Tsukuyomi
11
2
3
6.25
L
2
0
9
6.5
L
Janus
Dachikuma
Janus
2
7
4
0.57
L
Heimdallr
F3VIZIONS
Heimdallr
1
6
0
0.17
L
Jing Wei
Fancy baer
Jing Wei
2
7
4
0.57
W
Bastet
OgKiLlA247
Bastet
7
4
1
1.88
W
4
4
4
1.5
W
1
3
6
1.33
W
Amaterasu
xLatchBo55x
Amaterasu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
38,023
64,045
Taken
64,364
42,011
Mitigated
34,955
14,373
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,963
7,141
0
3,952
13,609
5,659
1,511
3,140
10,406
0
73,719
L
Tsukuyomi
 
Tsukuyomi
15,120
4,129
0
3,326
14,197
7,186
29
2,684
11,419
0
75,404
L
5,586
1,237
791
3,193
14,645
15,588
0
5,846
8,572
23,244
0
L
Janus
Dachikuma
Janus
7,059
110
0
684
10,275
3,306
0
5,325
4,742
58,247
0
L
Heimdallr
F3VIZIONS
Heimdallr
5,660
3,779
0
3,380
12,143
4,768
819
103
12,040
0
57,992
L
Jing Wei
Fancy baer
Jing Wei
4,598
2,589
0
1,284
13,104
4,107
0
1,508
11,596
0
42,551
W
Bastet
OgKiLlA247
Bastet
9,217
1,812
0
1,518
13,448
4,596
107
2,081
11,324
0
89,957
W
9,765
867
0
1,294
9,820
3,410
310
3,381
6,221
86,896
0
W
6,230
668
0
2,175
15,317
17,008
90
3,174
12,102
29,421
0
W
Amaterasu
xLatchBo55x
Amaterasu
8,666
3,075
0
5,434
11,851
11,338
832
755
11,058
0
77,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
47,150
578
Minions Killed
469
0
Camps Cleared
0
1,957,868
Distance Traveled
1,797,338
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,311
543
114
6
0
324,137
2
L
Tsukuyomi
11,044
581
107
6
0
428,258
5
L
Terra
8,891
468
48
3
0
401,126
1
L
Janus
9,510
501
123
6
0
359,701
1
L
Heimdallr
9,078
478
110
6
0
309,008
0
L
Jing Wei
8,627
454
81
4
0
299,245
5
W
Bastet
11,002
579
127
7
0
377,339
7
W
Janus
11,699
616
165
9
0
385,366
7
W
Geb
9,445
497
27
1
0
422,156
10
W
Amaterasu
11,736
618
145
8
0
448,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role