Player Matchup

Zeus
Zeus
EliteDelta129
Zeus
Level 104
God Stats
1W - 0L
1,913 SR
Queue Stats
170W - 135L
1,502 Elo+
Party 1
Da Ji
Da Ji
Marcel725
Da Ji
Level 16
God Stats
17W - 31L
1,569 SR
Queue Stats
165W - 188L
1,374 Elo+
Party 2
Cerberus
Cerberus
Marker_Eater
Cerberus
Level 18
God Stats
4W - 2L
1,782 SR
Queue Stats
80W - 79L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
PossibyBlitz111
Danzaburou
Level 15
God Stats
20W - 11L
1,342 SR
Queue Stats
74W - 49L
1,380 Elo+
Party 1
Olorun
Olorun
elMancoNobxd
Olorun
Level 29
God Stats
2W - 3L
1,476 SR
Queue Stats
48W - 59L
1,300 Elo+
Party 2
Team Averages
Level 36
1,616 SR
1,399 Elo+

VS

Team Averages
Level 17
1,465 SR
1,302 Elo+
Ao Kuang
Ao Kuang
BojanglinFTW
Ao Kuang
Level 25
God Stats
5W - 7L
1,778 SR
Queue Stats
51W - 52L
1,337 Elo+
Solo
Hou Yi
Hou Yi
MrDinklebery553
Hou Yi
Level 29
God Stats
13W - 16L
1,497 SR
Queue Stats
62W - 81L
1,323 Elo+
Solo
Cthulhu
Cthulhu
PatchCP
Cthulhu
Level 7
God Stats
0W - 2L
1,237 SR
Queue Stats
13W - 14L
1,028 Elo+
Solo
Merlin
Merlin
Raiju_Khan
Merlin
Level 24
God Stats
0W - 3L
1,313 SR
Queue Stats
17W - 19L
1,322 Elo+
Solo
Hel
Hel
YellowLucasT
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 2 / 5
10,239
683
20,279
11,651
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Marcel725
Da Ji
12
6 / 4 / 2
7,966
531
5,892
8,196
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Marker_Eater
Cerberus
12
2 / 2 / 9
7,838
523
3,699
11,010
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PossibyBlitz111
Danzaburou
13
7 / 3 / 4
8,549
570
8,767
9,690
3,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
10
2 / 2 / 2
7,104
474
2,135
5,052
1,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BojanglinFTW
Ao Kuang
12
4 / 8 / 0
7,352
490
9,061
15,799
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 9 / 0
7,525
502
4,339
12,952
3,875
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
PatchCP
Cthulhu
9
0 / 2 / 1
5,662
377
1,783
9,490
4,529
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Raiju_Khan
Merlin
11
1 / 8 / 2
6,784
452
5,162
9,849
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 11 / 0
5,464
364
1,225
8,513
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
35
Kills
8
13
Deaths
38
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BojanglinFTW
Ao Kuang
4
8
0
0.5
W
18
2
5
10.25
W
Da Ji
Marcel725
Da Ji
6
4
2
1.75
W
Cerberus
Marker_Eater
Cerberus
2
2
9
3.25
L
3
9
0
0.33
L
Cthulhu
PatchCP
Cthulhu
0
2
1
0.25
W
Danzaburou
PossibyBlitz111
Danzaburou
7
3
4
3
L
Merlin
Raiju_Khan
Merlin
1
8
2
0.25
L
0
11
0
0
W
Olorun
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
21,570
45,599
Taken
56,603
20,892
Mitigated
19,401
14,772
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BojanglinFTW
Ao Kuang
9,061
3,210
0
4,735
15,799
5,534
0
8,727
7,072
44,425
0
W
20,279
4,055
0
4,386
11,651
4,926
643
6,925
4,726
70,678
0
W
Da Ji
Marcel725
Da Ji
5,892
1,594
0
1,216
8,196
3,575
0
1,649
6,547
0
45,072
W
Cerberus
Marker_Eater
Cerberus
3,699
159
0
3,199
11,010
7,321
123
2,643
8,367
22,874
0
L
4,339
2,299
0
238
12,952
3,875
0
4,373
8,579
0
24,608
L
Cthulhu
PatchCP
Cthulhu
1,783
126
0
1,525
9,490
4,529
459
2,479
7,011
17,273
0
W
Danzaburou
PossibyBlitz111
Danzaburou
8,767
4,154
0
4,052
9,690
3,217
1,220
3,422
6,268
0
44,492
L
Merlin
Raiju_Khan
Merlin
5,162
307
0
190
9,849
3,048
245
5,890
3,959
29,328
0
L
1,225
553
130
311
8,513
2,415
150
4,644
3,869
13,339
0
W
Olorun
2,135
1,272
131
1,788
5,052
1,853
4,703
2,592
2,460
27,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
32,787
347
Minions Killed
217
0
Camps Cleared
0
1,304,191
Distance Traveled
1,239,385
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,352
490
67
4
0
269,533
0
W
Zeus
10,239
683
115
8
0
249,982
1
W
Da Ji
7,966
531
69
5
0
300,632
2
W
Cerberus
7,838
523
39
3
0
265,748
1
L
Hou Yi
7,525
502
40
3
0
223,440
0
L
Cthulhu
5,662
377
28
2
0
266,759
6
W
Danzaburou
8,549
570
75
5
0
278,235
0
L
Merlin
6,784
452
48
3
0
257,706
3
L
Hel
5,464
364
34
2
0
221,947
3
W
Olorun
7,104
474
49
3
0
209,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role