Player Matchup

Ares
Ares
HyrulianCreeper
Ares
Level 143
God Stats
1W - 0L
1,685 SR
Queue Stats
10W - 13L
1,413 Elo+
Party 1
Anubis
Anubis
Sir Mole7058
Anubis
Level 43
God Stats
3W - 1L
1,419 SR
Queue Stats
15W - 25L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
WarmWolfy
Nu Wa
Level 152
God Stats
7W - 4L
1,555 SR
Queue Stats
54W - 74L
1,438 Elo+
Party 1
Pele
Pele
WickedxChaos
Pele
Level 123
God Stats
1W - 0L
1,287 SR
Queue Stats
14W - 22L
1,394 Elo+
Party 1
Nike
Nike
xCRIMSONVIPERx1
Nike
Level 80
God Stats
1W - 0L
1,630 SR
Queue Stats
22W - 25L
1,466 Elo+
Party 1
Team Averages
Level 108
1,515 SR
1,420 Elo+

VS

Team Averages
Level 130
1,444 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
EnjoysWeedDaily
Charybdis
Level 137
God Stats
49W - 53L
1,460 SR
Queue Stats
421W - 408L
1,472 Elo+
Solo
Ne Zha
Ne Zha
KillerBurning
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Tyr
Tyr
SacredShadow25
Tyr
Level 124
God Stats
1W - 1L
1,601 SR
Queue Stats
13W - 13L
1,498 Elo+
Party 2
Geb
Geb
Whisped
Geb
Level 146
God Stats
1W - 2L
1,158 SR
Queue Stats
34W - 35L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,291
691
1,823
10,413
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
13
0 / 4 / 1
7,429
619
2,561
8,014
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
WarmWolfy
Nu Wa
17
2 / 0 / 3
9,358
780
9,425
4,287
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 2
8,326
694
7,784
9,176
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,037
670
3,525
6,220
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 2 / 4
8,692
724
8,411
5,821
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
EnjoysWeedDaily
Charybdis
16
1 / 2 / 3
8,625
719
7,548
9,084
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 0
6,340
528
109
1,950
536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 1 / 2
9,035
753
4,866
5,980
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
15
2 / 0 / 4
8,685
724
5,140
8,972
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
4
1.5
L
Charybdis
EnjoysWeedDaily
Charybdis
1
2
3
1.25
W
0
2
2
0.5
L
0
0
0
0
L
5
1
2
6
W
Anubis
0
4
1
0.13
W
Nu Wa
WarmWolfy
Nu Wa
2
0
3
3.5
L
Geb
2
0
4
4
W
1
2
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
26,074
38,110
Taken
31,807
26,196
Mitigated
17,891
8,714
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,411
601
0
1,017
5,821
1,760
216
2,667
3,018
48,142
0
L
Charybdis
EnjoysWeedDaily
Charybdis
7,548
3,124
0
1,580
9,084
2,816
46
3,409
5,207
0
43,615
W
1,823
72
0
1,977
10,413
10,583
265
2,044
8,189
9,433
0
L
109
0
0
44
1,950
536
0
1,438
374
0
4,885
L
4,866
802
0
1,919
5,980
4,071
0
2,603
3,147
0
15,784
W
Anubis
2,561
0
0
1,455
8,014
4,078
19
4,216
3,667
17,336
0
W
Nu Wa
WarmWolfy
Nu Wa
9,425
1,807
60
1,519
4,287
1,712
2,210
1,649
2,590
47,935
0
L
Geb
5,140
385
0
1,893
8,972
8,708
0
3,603
4,929
22,623
0
W
7,784
1,185
0
2,599
9,176
3,652
2
3,565
5,529
0
34,416
W
3,525
131
0
1,104
6,220
6,171
299
2,235
3,864
0
11,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
41,377
264
Minions Killed
272
6
Camps Cleared
8
1,218,755
Distance Traveled
1,013,003
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,692
724
108
9
4
232,241
3
L
Charybdis
8,625
719
88
7
4
206,877
2
W
Ares
8,291
691
11
1
0
253,294
1
L
Ne Zha
6,340
528
14
1
0
77,928
1
L
Tyr
9,035
753
43
4
0
264,498
1
W
Anubis
7,429
619
40
3
2
217,966
1
W
Nu Wa
9,358
780
110
9
1
254,597
3
L
Geb
8,685
724
19
2
0
231,459
3
W
Pele
8,326
694
84
7
1
244,602
2
W
Nike
8,037
670
19
2
2
248,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role