Player Matchup

Kumbhakarna
Kumbhakarna
Boyguitar117
Kumbhakarna
Level 20
God Stats
26W - 3L
1,962 SR
Queue Stats
41W - 5L
2,016 Elo+
Party 2
Medusa
Medusa
Polpino
Medusa
Level 20
God Stats
16W - 2L
2,181 SR
Queue Stats
23W - 3L
1,980 Elo+
Party 2
Fenrir
Fenrir
TraaaashPanda
Fenrir
Level 27
God Stats
6W - 1L
1,733 SR
Queue Stats
178W - 59L
1,740 Elo+
Party 2
Ra
Ra
YourIdealEgirl
Ra
Level 2
God Stats
49W - 15L
1,500 SR
Queue Stats
77W - 24L
1,500 Elo+
Party 2
Scylla
Scylla
korbin4149
Scylla
Level 106
God Stats
7W - 2L
1,796 SR
Queue Stats
205W - 61L
1,824 Elo+
Party 2
Team Averages
Level 35
1,834 SR
1,812 Elo+

VS

Team Averages
Level 40
1,462 SR
1,429 Elo+
Agni
Agni
Dr3ddbbErD
Agni
Level 18
God Stats
2W - 3L
1,393 SR
Queue Stats
67W - 71L
1,418 Elo+
Party 1
Neith
Neith
Genaral_Doom
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 3
Danzaburou
Danzaburou
RackCrock
Danzaburou
Level 21
God Stats
3W - 7L
1,375 SR
Queue Stats
6W - 7L
1,522 Elo+
Solo
Cerberus
Cerberus
SoftBonedRabbit
Cerberus
Level 6
God Stats
10W - 13L
1,489 SR
Queue Stats
72W - 75L
1,447 Elo+
Party 1
Nox
Nox
almightyafro
Nox
Level 146
God Stats
8W - 9L
1,555 SR
Queue Stats
82W - 71L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boyguitar117
Kumbhakarna
13
2 / 0 / 13
7,201
1,440
4,405
7,738
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Polpino
Medusa
12
4 / 3 / 9
7,161
1,432
3,197
5,001
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 9
6,744
1,349
4,404
3,805
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 11
5,924
1,185
2,352
2,337
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
korbin4149
Scylla
12
9 / 0 / 6
8,094
1,619
8,539
2,561
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

394

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,888
1,178
3,809
5,727
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 3
5,800
1,160
4,524
5,102
1,712
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
RackCrock
Danzaburou
10
0 / 1 / 1
4,990
998
0
863
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
0 / 5 / 3
5,496
1,099
3,466
8,058
5,845
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 3
6,011
1,202
6,217
5,912
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
18
Kills
4
4
Deaths
18
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Boyguitar117
Kumbhakarna
2
0
13
8.5
L
2
4
0
0.5
L
1
4
3
0.63
W
Medusa
Polpino
Medusa
4
3
9
2.83
L
Danzaburou
RackCrock
Danzaburou
0
1
1
0.5
L
Cerberus
0
5
3
0.3
W
3
0
9
7.5
W
0
1
11
5.5
L
1
4
3
0.63
W
Scylla
korbin4149
Scylla
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
18,016
21,442
Taken
25,662
8,977
Mitigated
11,461
4,884
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Boyguitar117
Kumbhakarna
4,405
520
326
1,496
7,738
4,419
0
5,260
2,478
9,532
0
L
3,809
890
0
0
5,727
1,684
0
3,496
2,149
12,797
0
L
4,524
1,585
0
356
5,102
1,712
0
2,607
2,431
0
10,861
W
Medusa
Polpino
Medusa
3,197
1,339
0
585
5,001
1,638
0
2,488
2,513
0
11,586
L
Danzaburou
RackCrock
Danzaburou
0
0
0
0
863
210
0
0
863
0
1,050
L
Cerberus
3,466
274
0
943
8,058
5,845
0
5,282
2,642
10,688
0
W
4,404
1,265
264
553
3,805
1,336
0
2,584
1,221
0
13,166
W
2,352
564
360
703
2,337
713
0
1,454
883
11,392
0
L
6,217
1,075
0
0
5,912
2,010
0
3,611
2,281
18,675
0
W
Scylla
korbin4149
Scylla
8,539
1,194
0
597
2,561
871
0
1,706
855
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
28,185
96
Minions Killed
102
7
Camps Cleared
3
513,004
Distance Traveled
387,130
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,201
1,440
4
1
0
122,264
0
L
Agni
5,888
1,178
23
5
2
96,681
1
L
Neith
5,800
1,160
18
4
0
78,343
0
W
Medusa
7,161
1,432
21
4
1
95,709
0
L
Danzaburou
4,990
998
0
0
0
18,948
0
L
Cerberus
5,496
1,099
34
7
1
91,364
0
W
Fenrir
6,744
1,349
15
3
2
104,547
2
W
Ra
5,924
1,185
26
5
1
88,540
0
L
Nox
6,011
1,202
27
5
0
101,794
0
W
Scylla
8,094
1,619
30
6
3
101,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role