Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ElPotroSalvaje16
Odin
Level 99
God Stats
0W - 1L
1,618 SR
Queue Stats
36W - 37L
1,457 Elo+
Solo
Apollo
Apollo
FRIDAY4life
Apollo
Level 137
God Stats
0W - 3L
1,308 SR
Queue Stats
265W - 267L
1,420 Elo+
Solo
Arachne
Arachne
Squirellykiller
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,465 Elo+
Solo
Susano
Susano
TRIXTOR2
Susano
Level 140
God Stats
1W - 4L
1,352 SR
Queue Stats
569W - 598L
1,426 Elo+
Solo
Team Averages
Level 125
1,456 SR
1,454 Elo+

VS

Team Averages
Level 107
1,614 SR
1,434 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AoiHakiko
Artemis
Level 119
God Stats
8W - 2L
1,496 SR
Queue Stats
98W - 87L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diamondhalo
Tsukuyomi
Level 84
God Stats
4W - 2L
1,678 SR
Queue Stats
70W - 61L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
KurohyouK
Ao Kuang
Level 128
God Stats
4W - 3L
1,624 SR
Queue Stats
98W - 95L
1,386 Elo+
Party 1
Vamana
Vamana
TrafalgarLaw915
Vamana
Level 97
God Stats
2W - 1L
1,772 SR
Queue Stats
291W - 294L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
9 / 7 / 7
10,302
937
12,356
12,422
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 7 / 15
9,371
852
6,281
15,818
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
13
1 / 6 / 8
7,747
704
6,162
9,739
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 8 / 7
10,248
932
8,797
15,284
6,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
TRIXTOR2
Susano
16
2 / 7 / 14
9,661
878
7,688
10,271
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 5 / 6
8,076
734
4,002
9,201
14,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
AoiHakiko
Artemis
19
7 / 4 / 10
10,832
985
14,491
6,806
2,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Diamondhalo
Tsukuyomi
20
17 / 5 / 9
11,792
1,072
20,699
11,512
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
KurohyouK
Ao Kuang
18
9 / 6 / 17
10,904
991
8,560
14,116
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 17
9,353
850
8,620
12,552
15,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
94
25
Kills
35
35
Deaths
25
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
9
7
7
1.79
W
Kuzenbo
 
Kuzenbo
0
5
6
0.6
W
Artemis
AoiHakiko
Artemis
7
4
10
3
W
Tsukuyomi
Diamondhalo
Tsukuyomi
17
5
9
4.3
L
4
7
15
1.64
L
Apollo
1
6
8
0.83
W
Ao Kuang
KurohyouK
Ao Kuang
9
6
17
2.92
L
9
8
7
1.56
L
Susano
TRIXTOR2
Susano
2
7
14
1.29
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
56,372
63,534
Taken
54,187
29,266
Mitigated
42,631
12,561
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,356
4,746
466
2,333
12,422
4,120
941
2,898
9,524
20,995
0
W
Kuzenbo
 
Kuzenbo
4,002
1,440
920
827
9,201
14,005
529
2,444
6,359
8,834
0
W
Artemis
AoiHakiko
Artemis
14,491
6,524
608
509
6,806
2,675
2,668
408
6,167
0
31,099
W
Tsukuyomi
Diamondhalo
Tsukuyomi
20,699
4,975
943
1,460
11,512
4,564
701
1,471
9,848
0
35,378
L
6,281
2,169
133
2,916
15,818
10,923
228
3,155
12,663
0
14,579
L
Apollo
6,162
2,595
1,119
2,044
9,739
3,267
435
2,631
7,108
0
16,493
W
Ao Kuang
KurohyouK
Ao Kuang
8,560
709
679
4,372
14,116
5,462
504
4,247
9,445
13,900
0
L
8,797
5,964
634
2,346
15,284
6,556
192
1,759
13,525
0
14,567
L
Susano
TRIXTOR2
Susano
7,688
2,528
0
570
10,271
4,400
106
2,119
8,152
0
15,458
W
8,620
4,409
608
3,069
12,552
15,925
361
2,903
9,186
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
50,957
91
Minions Killed
124
0
Camps Cleared
0
773,338
Distance Traveled
947,476
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,302
937
19
2
0
150,633
1
W
Kuzenbo
8,076
734
8
1
0
171,027
0
W
Artemis
10,832
985
52
5
0
173,886
0
W
Tsukuyomi
11,792
1,072
20
2
0
193,805
1
L
Odin
9,371
852
21
2
0
171,473
0
L
Apollo
7,747
704
16
1
0
146,626
1
W
Ao Kuang
10,904
991
17
2
0
200,211
1
L
Arachne
10,248
932
16
1
0
154,711
0
L
Susano
9,661
878
19
2
0
149,895
0
W
Vamana
9,353
850
27
2
0
208,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role