Player Matchup

Fenrir
Fenrir
Biofrost1305
Fenrir
Level 79
God Stats
3W - 0L
1,798 SR
Queue Stats
5W - 5L
1,345 Elo+
Solo
Artemis
Artemis
MoonphaseScorpio
Artemis
Level 148
God Stats
16W - 10L
1,570 SR
Queue Stats
515W - 477L
1,534 Elo+
Party 2
Nike
Nike
outragedrip33
Nike
Level 64
God Stats
11W - 3L
1,768 SR
Queue Stats
179W - 194L
1,458 Elo+
Party 2
Artio
Artio
tlisaeon
Artio
Level 122
God Stats
15W - 7L
1,830 SR
Queue Stats
104W - 142L
1,307 Elo+
Solo
Merlin
Merlin
xKaage-
Merlin
Level 148
God Stats
4W - 4L
1,539 SR
Queue Stats
533W - 502L
1,523 Elo+
Party 2
Team Averages
Level 112
1,701 SR
1,433 Elo+

VS

Team Averages
Level 89
1,407 SR
1,291 Elo+
Heimdallr
Heimdallr
BluntGremlin
Heimdallr
Level 105
God Stats
5W - 5L
1,336 SR
Queue Stats
235W - 312L
1,313 Elo+
Solo
Ymir
Ymir
Bombs away23569
Ymir
Level 83
God Stats
1W - 2L
1,635 SR
Queue Stats
155W - 251L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
SaiyanBroly6920
Sun Wukong
Level 64
God Stats
0W - 2L
1,200 SR
Queue Stats
50W - 72L
1,288 Elo+
Solo
Pele
Pele
knightwolf12630
Pele
Level 68
God Stats
3W - 7L
1,359 SR
Queue Stats
184W - 292L
1,244 Elo+
Party 1
Persephone
Persephone
zakmo86
Persephone
Level 125
God Stats
12W - 9L
1,507 SR
Queue Stats
73W - 105L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
3 / 0 / 2
5,526
553
1,650
4,668
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 4
5,818
582
7,099
5,434
1,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 0
6,770
677
4,388
5,067
4,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
tlisaeon
Artio
8
2 / 0 / 6
5,495
550
3,276
8,774
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xKaage-
Merlin
11
2 / 0 / 1
6,023
602
3,629
3,556
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BluntGremlin
Heimdallr
7
0 / 4 / 0
4,513
451
5,919
6,940
1,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,285
429
1,438
7,459
2,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SaiyanBroly6920
Sun Wukong
7
0 / 3 / 0
4,689
469
2,309
6,813
4,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,463
446
1,531
4,835
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
zakmo86
Persephone
10
0 / 2 / 0
5,675
568
2,034
5,794
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
2
4
L
Heimdallr
BluntGremlin
Heimdallr
0
4
0
0
L
0
5
0
0
W
5
0
4
7
L
Sun Wukong
SaiyanBroly6920
Sun Wukong
0
3
0
0
L
0
2
0
0
W
4
0
0
4
W
Artio
tlisaeon
Artio
2
0
6
5
W
Merlin
xKaage-
Merlin
2
0
1
2.5
L
Persephone
zakmo86
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
13,231
27,499
Taken
31,841
13,788
Mitigated
11,929
10,984
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,650
197
0
607
4,668
1,351
322
730
3,938
0
20,267
L
Heimdallr
BluntGremlin
Heimdallr
5,919
3,908
0
1,226
6,940
1,753
0
1,989
4,951
0
22,949
L
1,438
280
0
0
7,459
2,768
0
1,950
5,509
8,522
0
W
7,099
2,151
0
3,625
5,434
1,436
195
496
4,938
0
31,007
L
Sun Wukong
SaiyanBroly6920
Sun Wukong
2,309
325
0
1,671
6,813
4,051
0
0
6,148
0
21,108
L
1,531
418
0
780
4,835
1,675
0
233
4,533
0
19,030
W
4,388
485
0
2,282
5,067
4,332
0
0
4,664
0
30,885
W
Artio
tlisaeon
Artio
3,276
60
579
3,430
8,774
5,629
0
802
7,972
11,073
0
W
Merlin
xKaage-
Merlin
3,629
203
0
461
3,556
1,040
481
1,444
2,112
33,936
0
L
Persephone
zakmo86
Persephone
2,034
125
0
1,970
5,794
1,682
0
2,732
3,060
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
23,625
236
Minions Killed
198
0
Camps Cleared
0
975,652
Distance Traveled
929,342
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,526
553
42
4
0
212,008
0
L
Heimdallr
4,513
451
42
4
0
177,334
2
L
Ymir
4,285
429
12
1
0
177,357
2
W
Artemis
5,818
582
47
5
0
188,386
0
L
Sun Wukong
4,689
469
40
4
0
208,785
2
L
Pele
4,463
446
42
4
0
217,965
1
W
Nike
6,770
677
69
7
0
171,713
6
W
Artio
5,495
550
14
1
0
206,923
3
W
Merlin
6,023
602
64
6
0
196,622
6
L
Persephone
5,675
568
62
6
0
147,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role