Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FoxFerreira
Baron Samedi
Level 42
God Stats
5W - 3L
1,620 SR
Queue Stats
21W - 27L
1,370 Elo+
Solo
Kali
Kali
Nucleo
Kali
Level 126
God Stats
1W - 2L
1,277 SR
Queue Stats
261W - 262L
1,447 Elo+
Solo
Bellona
Bellona
yankkoo
Bellona
Level 67
God Stats
2W - 2L
1,542 SR
Queue Stats
82W - 78L
1,371 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,438 Elo+

VS

Team Averages
Level 56
1,521 SR
1,495 Elo+
Ganesha
Ganesha
BanditSlayer
Ganesha
Level 85
God Stats
16W - 12L
1,574 SR
Queue Stats
69W - 68L
1,496 Elo+
Party 1
Da Ji
Da Ji
Gitani
Da Ji
Level 6
God Stats
5W - 1L
1,514 SR
Queue Stats
13W - 4L
1,485 Elo+
Party 1
Artemis
Artemis
Guldlux
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tatll
Morgan Le Fay
Level 71
God Stats
2W - 1L
1,514 SR
Queue Stats
35W - 29L
1,508 Elo+
Party 1
King Arthur
King Arthur
ThorrEl
King Arthur
Level 115
God Stats
17W - 10L
1,505 SR
Queue Stats
54W - 45L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 2 / 5
10,411
548
8,091
11,499
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
14
4 / 5 / 9
9,153
482
9,243
16,575
17,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
FoxFerreira
Baron Samedi
14
3 / 8 / 3
9,439
497
4,744
14,372
6,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Nucleo
Kali
14
3 / 5 / 5
9,123
480
4,850
14,050
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
yankkoo
Bellona
14
0 / 6 / 1
8,551
450
6,645
21,580
16,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BanditSlayer
Ganesha
15
1 / 2 / 19
10,240
539
7,257
10,536
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Gitani
Da Ji
16
8 / 5 / 5
10,666
561
8,253
11,662
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Guldlux
Artemis
15
1 / 6 / 1
9,763
514
5,538
12,168
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Tatll
Morgan Le Fay
16
10 / 3 / 9
11,058
582
21,493
10,588
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ThorrEl
King Arthur
18
6 / 1 / 5
11,844
623
16,822
14,812
16,892
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
17
Kills
26
26
Deaths
17
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
2
5
4.75
L
Sylvanus
 
Sylvanus
4
5
9
1.7
W
Ganesha
BanditSlayer
Ganesha
1
2
19
5.25
L
Baron Samedi
FoxFerreira
Baron Samedi
3
8
3
0.56
W
Da Ji
Gitani
Da Ji
8
5
5
2.1
W
Artemis
Guldlux
Artemis
1
6
1
0.25
L
Kali
Nucleo
Kali
3
5
5
1.1
W
Morgan Le Fay
Tatll
Morgan Le Fay
10
3
9
4.83
W
King Arthur
ThorrEl
King Arthur
6
1
5
8.5
L
Bellona
yankkoo
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
59,363
78,076
Taken
59,766
51,506
Mitigated
41,773
19,000
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,091
3,609
1,219
4,026
11,499
3,688
1,138
4,452
6,999
0
64,327
L
Sylvanus
 
Sylvanus
9,243
2,630
1,229
3,377
16,575
17,703
834
6,725
9,635
35,978
12,865
W
Ganesha
BanditSlayer
Ganesha
7,257
989
0
1,920
10,536
11,922
216
3,309
7,227
22,932
0
L
Baron Samedi
FoxFerreira
Baron Samedi
4,744
409
218
1,420
14,372
6,796
966
6,964
6,974
32,930
0
W
Da Ji
Gitani
Da Ji
8,253
2,330
0
1,393
11,662
5,117
886
2,734
8,928
0
56,172
W
Artemis
Guldlux
Artemis
5,538
3,447
0
4,263
12,168
3,636
1,472
1,993
10,175
0
54,827
L
Kali
Nucleo
Kali
4,850
1,235
0
4,023
14,050
7,108
0
5,564
8,234
0
55,292
W
Morgan Le Fay
Tatll
Morgan Le Fay
21,493
2,576
0
2,321
10,588
4,206
2,353
4,034
6,554
66,835
0
W
King Arthur
ThorrEl
King Arthur
16,822
2,169
0
4,429
14,812
16,892
1,321
1,228
13,584
0
79,685
L
Bellona
yankkoo
Bellona
6,645
1,153
0
3,488
21,580
16,211
0
4,039
17,351
197
47,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
53,571
417
Minions Killed
488
0
Camps Cleared
0
1,670,827
Distance Traveled
1,705,406
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,411
548
120
6
0
372,239
3
L
Sylvanus
9,153
482
49
3
0
318,161
4
W
Ganesha
10,240
539
13
1
0
370,286
6
L
Baron Samedi
9,439
497
67
4
0
312,717
0
W
Da Ji
10,666
561
101
5
0
348,677
0
W
Artemis
9,763
514
108
6
0
288,546
1
L
Kali
9,123
480
78
4
0
314,275
3
W
Morgan Le Fay
11,058
582
108
6
0
332,189
3
W
King Arthur
11,844
623
158
8
0
365,708
2
L
Bellona
8,551
450
103
5
0
353,435
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role