Player Matchup

Izanami
Izanami
JAYxDUBS
Izanami
Level 29
God Stats
6W - 18L
1,347 SR
Queue Stats
41W - 63L
1,210 Elo+
Party 1
Anubis
Anubis
OpeMahBad
Anubis
Level 18
God Stats
28W - 39L
1,420 SR
Queue Stats
29W - 47L
1,211 Elo+
Party 1
Danzaburou
Danzaburou
OpeSrryAbtThat
Danzaburou
Level 18
God Stats
18W - 32L
1,336 SR
Queue Stats
19W - 42L
1,146 Elo+
Party 1
Team Averages
Level 22
1,368 SR
1,189 Elo+

VS

Team Averages
Level 41
1,452 SR
1,226 Elo+
Thor
Thor
TSM_xelgamerhrx
Thor
Level 16
God Stats
1W - 2L
1,384 SR
Queue Stats
7W - 6L
981 Elo+
Party 2
Ares
Ares
galarz26
Ares
Level 29
God Stats
22W - 14L
1,524 SR
Queue Stats
61W - 58L
1,274 Elo+
Solo
He Bo
He Bo
pichyhatillo
He Bo
Level 79
God Stats
2W - 0L
1,450 SR
Queue Stats
33W - 26L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JAYxDUBS
Izanami
13
1 / 6 / 7
10,414
613
9,975
13,805
4,815
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
OpeMahBad
Anubis
16
7 / 6 / 2
12,195
717
13,790
16,670
6,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OpeSrryAbtThat
Danzaburou
12
3 / 8 / 7
10,637
626
7,397
14,537
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 16
10,821
637
3,900
12,601
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
14
2 / 4 / 13
10,829
637
5,708
15,984
17,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
17 / 1 / 3
13,800
812
29,512
13,049
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
20
20
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
JAYxDUBS
Izanami
1
6
7
0.75
L
Anubis
OpeMahBad
Anubis
7
6
2
1.33
L
Danzaburou
OpeSrryAbtThat
Danzaburou
3
8
7
0.81
W
1
6
16
1.5
W
Ares
2
4
13
2.13
W
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
39,120
45,012
Taken
41,634
16,534
Mitigated
26,310
8,705
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JAYxDUBS
Izanami
9,975
7,048
441
877
13,805
4,815
168
10,124
3,681
0
40,130
L
Anubis
OpeMahBad
Anubis
13,790
472
690
5,801
16,670
6,965
664
14,972
1,698
40,288
0
L
Danzaburou
OpeSrryAbtThat
Danzaburou
7,397
2,687
347
549
14,537
4,754
789
10,380
4,157
0
20,767
W
3,900
562
122
1,613
12,601
3,308
651
5,920
6,681
0
21,352
W
Ares
5,708
271
0
412
15,984
17,817
762
3,836
12,148
15,227
0
W
29,512
1,243
0
6,215
13,049
5,185
1,594
4,330
8,719
64,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
35,450
168
Minions Killed
131
4
Camps Cleared
2
797,240
Distance Traveled
875,622
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,414
613
80
5
3
268,975
1
L
Anubis
12,195
717
67
4
1
258,504
1
L
Danzaburou
10,637
626
21
1
0
269,761
0
W
Thor
10,821
637
42
2
1
249,208
5
W
Ares
10,829
637
14
1
1
309,903
0
W
He Bo
13,800
812
75
4
0
316,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role