Player Matchup

Anubis
Anubis
Big-Los864
Anubis
Level 126
God Stats
59W - 42L
1,534 SR
Queue Stats
266W - 323L
1,386 Elo+
Party 1
Osiris
Osiris
CDtheTrainer
Osiris
Level 66
God Stats
4W - 2L
1,266 SR
Queue Stats
119W - 102L
1,430 Elo+
Solo
Izanami
Izanami
C_da_goat_Brooks
Izanami
Level 114
God Stats
62W - 83L
1,443 SR
Queue Stats
246W - 287L
1,317 Elo+
Party 1
Neith
Neith
Richmond_N
Neith
Level 118
God Stats
1W - 0L
1,219 SR
Queue Stats
145W - 184L
1,310 Elo+
Party 1
Merlin
Merlin
correia2292
Merlin
Level 100
God Stats
1W - 2L
1,698 SR
Queue Stats
489W - 616L
1,357 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,360 Elo+

VS

Team Averages
Level 87
1,428 SR
1,324 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mokuboi3798
Guan Yu
Level 54
God Stats
2W - 1L
1,261 SR
Queue Stats
99W - 124L
1,272 Elo+
Solo
Janus
Janus
Psychadelic145
Janus
Level 66
God Stats
11W - 13L
1,346 SR
Queue Stats
107W - 124L
1,395 Elo+
Solo
Charybdis
Charybdis
Young__Slippery
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,089 Elo+
Solo
Ymir
Ymir
vl JUKES lv
Ymir
Level 105
God Stats
33W - 32L
1,533 SR
Queue Stats
350W - 366L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Big-Los864
Anubis
15
9 / 1 / 7
9,478
592
7,076
8,394
4,149
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
12
1 / 2 / 4
7,460
466
2,341
9,540
10,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 3 / 4
8,773
548
5,371
9,604
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
15
12 / 2 / 5
10,107
632
14,508
11,337
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
14
1 / 2 / 6
8,288
518
5,940
6,381
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 3
8,548
534
7,675
9,458
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Mokuboi3798
Guan Yu
12
1 / 7 / 0
7,412
463
1,460
16,085
6,105
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 1
7,490
468
4,035
8,227
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Young__Slippery
Charybdis
12
1 / 7 / 1
7,044
440
4,454
10,303
2,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
5 / 5 / 3
9,073
567
7,404
13,867
6,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
9
10
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
3
1.17
W
Anubis
Big-Los864
Anubis
9
1
7
12.5
W
Osiris
1
2
4
1.5
W
3
3
4
1.67
L
Guan Yu
Mokuboi3798
Guan Yu
1
7
0
0.14
L
0
4
1
0.13
W
Neith
12
2
5
7.25
L
Charybdis
Young__Slippery
Charybdis
1
7
1
0.21
W
Merlin
1
2
6
2
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
25,028
45,256
Taken
57,940
23,058
Mitigated
19,379
16,380
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,675
742
548
3,487
9,458
2,550
818
3,620
5,838
50,716
0
W
Anubis
Big-Los864
Anubis
7,076
306
0
5,410
8,394
4,149
50
1,547
6,805
49,012
0
W
Osiris
2,341
400
0
2,563
9,540
10,263
0
6,259
3,218
0
27,774
W
5,371
3,848
0
776
9,604
3,197
446
5,342
4,122
0
57,870
L
Guan Yu
Mokuboi3798
Guan Yu
1,460
313
0
3,929
16,085
6,105
0
1,723
14,362
0
34,216
L
4,035
0
0
466
8,227
1,876
0
4,630
3,597
40,832
0
W
Neith
14,508
8,416
125
5,443
11,337
3,506
1,457
2,653
8,616
0
53,810
L
Charybdis
Young__Slippery
Charybdis
4,454
2,619
0
1,675
10,303
2,598
0
1,258
9,045
0
31,801
W
Merlin
5,940
195
0
2,063
6,381
1,943
0
2,976
3,381
50,268
0
L
7,404
2,495
0
3,057
13,867
6,250
246
2,103
11,764
45,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
39,567
406
Minions Killed
403
0
Camps Cleared
0
1,391,468
Distance Traveled
1,385,499
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,548
534
104
7
0
276,672
2
W
Anubis
9,478
592
65
4
0
272,557
7
W
Osiris
7,460
466
48
3
0
292,257
3
W
Izanami
8,773
548
108
7
0
278,620
2
L
Guan Yu
7,412
463
57
4
0
298,242
0
L
Janus
7,490
468
94
6
0
297,265
2
W
Neith
10,107
632
94
6
0
265,253
0
L
Charybdis
7,044
440
59
4
0
241,190
0
W
Merlin
8,288
518
91
6
0
282,781
0
L
Ymir
9,073
567
89
6
0
272,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role