Player Matchup

Thor
Thor
HowToDanish
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,518 Elo+
Solo
Neith
Neith
OofMyBones8972
Neith
Level 160
God Stats
19W - 10L
1,642 SR
Queue Stats
540W - 518L
1,533 Elo+
Solo
Anubis
Anubis
SovietAggresion
Anubis
Level 28
God Stats
79W - 62L
1,549 SR
Queue Stats
188W - 181L
1,493 Elo+
Solo
Team Averages
Level 70
1,564 SR
1,515 Elo+

VS

Team Averages
Level 85
1,380 SR
1,376 Elo+
Nox
Nox
Chicon phoka
Nox
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,413 Elo+
Party 1
Fenrir
Fenrir
IM Neew
Fenrir
Level 145
God Stats
52W - 34L
1,685 SR
Queue Stats
842W - 767L
1,599 Elo+
Party 1
Horus
Horus
Semechispoteo24
Horus
Level 5
God Stats
0W - 3L
957 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 9
11,344
709
7,450
12,201
10,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 0 / 11
12,902
806
19,567
8,838
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 14
12,191
762
16,669
12,273
6,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,914
620
6,861
13,154
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
IM Neew
Fenrir
14
5 / 3 / 2
10,112
632
10,173
14,100
11,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 15 / 7
9,768
611
6,662
24,284
7,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
25
Kills
8
9
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
7
5
9
2.3
L
Fenrir
IM Neew
Fenrir
5
3
2
2
W
11
0
11
16.5
L
1
15
7
0.3
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,686
Damage
23,696
33,312
Taken
51,538
20,688
Mitigated
23,713
11,119
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
151
0
656
13,154
4,164
0
3,606
9,548
33,002
0
W
7,450
1,567
0
739
12,201
10,321
282
2,743
9,458
0
22,428
L
Fenrir
IM Neew
Fenrir
10,173
1,492
0
2,584
14,100
11,728
0
3,476
10,624
0
29,164
W
19,567
9,325
0
4,672
8,838
3,394
1,787
1,527
7,311
0
64,197
L
6,662
3,508
250
635
24,284
7,821
0
9,995
14,289
0
17,634
W
16,669
588
0
5,708
12,273
6,973
215
3,815
8,458
40,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
29,794
175
Minions Killed
118
8
Camps Cleared
5
762,609
Distance Traveled
809,432
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,914
620
64
4
2
271,380
1
W
Thor
11,344
709
25
2
4
243,873
3
L
Fenrir
10,112
632
37
2
3
298,883
4
W
Neith
12,902
806
94
6
4
261,321
7
L
Horus
9,768
611
17
1
0
239,169
0
W
Anubis
12,191
762
56
4
0
257,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role