Player Matchup

Arachne
Arachne
Big_Dog7953
Arachne
Level 14
God Stats
11W - 6L
1,860 SR
Queue Stats
31W - 26L
1,747 Elo+
Solo
Medusa
Medusa
CG3Kingz32
Medusa
Level 7
God Stats
2W - 4L
1,845 SR
Queue Stats
3W - 4L
1,793 Elo+
Solo
Anubis
Anubis
MR MEATY 22
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,678 Elo+
Solo
Sylvanus
Sylvanus
MayoneSO GG
Sylvanus
Level 29
God Stats
2W - 4L
1,601 SR
Queue Stats
69W - 68L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
PrOz AsHLeY
Gilgamesh
Level 28
God Stats
7W - 11L
1,478 SR
Queue Stats
63W - 70L
1,469 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,655 Elo+

VS

Team Averages
Level 18
1,549 SR
1,546 Elo+
Chiron
Chiron
CheekClpper
Chiron
Level 26
God Stats
4W - 5L
1,486 SR
Queue Stats
65W - 69L
1,542 Elo+
Party 1
Nemesis
Nemesis
El Tio Kalel
Nemesis
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
51W - 30L
1,699 Elo+
Solo
Hel
Hel
OmgBac0nn
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 119L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
SpeckledPecker
Gilgamesh
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 24L
1,736 Elo+
Solo
Ares
Ares
youngskeltor88
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big_Dog7953
Arachne
20
9 / 9 / 8
14,757
547
19,595
32,924
15,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
CG3Kingz32
Medusa
17
1 / 10 / 2
11,525
427
5,951
24,036
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
11 / 3 / 9
15,477
573
24,869
21,975
13,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
MayoneSO GG
Sylvanus
18
4 / 6 / 13
13,450
498
10,996
28,074
35,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
PrOz AsHLeY
Gilgamesh
19
4 / 4 / 6
13,197
489
12,642
17,392
13,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 4 / 10
15,199
563
17,583
20,488
7,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
El Tio Kalel
Nemesis
20
13 / 4 / 9
16,703
619
29,893
27,225
18,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 8 / 8
12,490
463
8,404
15,547
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SpeckledPecker
Gilgamesh
20
10 / 5 / 10
16,763
621
24,546
28,530
16,923
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 9 / 11
12,286
455
3,408
22,256
13,667
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
29
Kills
32
32
Deaths
30
38
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
Big_Dog7953
Arachne
9
9
8
1.44
L
Medusa
CG3Kingz32
Medusa
1
10
2
0.2
W
Chiron
8
4
10
3.25
W
Nemesis
El Tio Kalel
Nemesis
13
4
9
4.38
L
Anubis
11
3
9
5.17
L
Sylvanus
MayoneSO GG
Sylvanus
4
6
13
1.75
W
0
8
8
0.5
L
Gilgamesh
PrOz AsHLeY
Gilgamesh
4
4
6
1.75
W
Gilgamesh
SpeckledPecker
Gilgamesh
10
5
10
3
W
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,053
Damage
83,834
124,401
Taken
114,046
86,230
Mitigated
63,295
49,206
Healing
44,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Big_Dog7953
Arachne
19,595
13,236
388
12,929
32,924
15,020
4,562
2,126
30,798
0
115,872
L
Medusa
CG3Kingz32
Medusa
5,951
3,784
0
4,904
24,036
8,722
318
2,013
22,023
0
65,549
W
Chiron
17,583
8,524
1,388
9,461
20,488
7,660
2,847
8,065
12,365
0
112,430
W
Nemesis
El Tio Kalel
Nemesis
29,893
17,233
0
14,950
27,225
18,680
3,267
7,051
20,174
0
123,064
L
Anubis
24,869
648
0
10,374
21,975
13,427
1,357
2,660
19,315
117,775
0
L
Sylvanus
MayoneSO GG
Sylvanus
10,996
1,593
6,757
9,760
28,074
35,852
1,770
2,983
25,091
35,296
0
W
8,404
1,076
1,146
3,947
15,547
6,365
186
6,273
9,274
71,562
0
L
Gilgamesh
PrOz AsHLeY
Gilgamesh
12,642
2,708
0
4,094
17,392
13,209
822
2,587
14,805
3,737
70,395
W
Gilgamesh
SpeckledPecker
Gilgamesh
24,546
7,816
0
11,695
28,530
16,923
2,753
9,559
18,971
0
154,496
W
3,408
584
0
1,495
22,256
13,667
477
9,226
13,030
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
73,441
534
Minions Killed
640
0
Camps Cleared
0
2,393,678
Distance Traveled
2,569,931
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,757
547
146
5
0
494,604
3
L
Medusa
11,525
427
87
3
0
456,361
2
W
Chiron
15,199
563
170
6
0
484,829
1
W
Nemesis
16,703
619
160
6
0
558,894
2
L
Anubis
15,477
573
158
6
0
458,327
5
L
Sylvanus
13,450
498
42
2
0
446,943
3
W
Hel
12,490
463
95
4
0
475,285
0
L
Gilgamesh
13,197
489
101
4
0
537,443
2
W
Gilgamesh
16,763
621
172
6
0
567,355
6
W
Ares
12,286
455
43
2
0
483,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role