Player Matchup

Amaterasu
Amaterasu
KingİnTheNorth
Amaterasu
Level 27
God Stats
10W - 8L
1,496 SR
Queue Stats
107W - 72L
1,562 Elo+
Party 4
Nox
Nox
QThorunQ
Nox
Level 22
God Stats
6W - 0L
1,955 SR
Queue Stats
79W - 79L
1,513 Elo+
Party 3
Izanami
Izanami
UZAYIN
Izanami
Level 26
God Stats
4W - 3L
1,591 SR
Queue Stats
107W - 73L
1,571 Elo+
Party 4
Ra
Ra
Xuen1201
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,648 Elo+
Solo
Vamana
Vamana
lMurdererl
Vamana
Level 32
God Stats
2W - 1L
1,702 SR
Queue Stats
114W - 102L
1,509 Elo+
Party 3
Team Averages
Level 27
1,649 SR
1,560 Elo+

VS

Team Averages
Level 14
1,561 SR
1,455 Elo+
Chiron
Chiron
DARIOYS2001
Chiron
Level 29
God Stats
4W - 6L
1,384 SR
Queue Stats
15W - 29L
1,294 Elo+
Party 2
Neith
Neith
FireBender22
Neith
Level 14
God Stats
1W - 1L
1,676 SR
Queue Stats
10W - 25L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
FlashStrike00
Cthulhu
Level 16
God Stats
0W - 2L
1,250 SR
Queue Stats
20W - 34L
1,293 Elo+
Party 2
Olorun
Olorun
TosterKamposter
Olorun
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Odin
Odin
ЧеловекНапас
Odin
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingİnTheNorth
Amaterasu
19
13 / 0 / 18
13,669
1,139
22,008
16,280
16,351
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 4 / 20
12,350
1,029
15,650
9,870
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
UZAYIN
Izanami
19
12 / 3 / 15
13,156
1,096
28,197
11,073
4,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 27
12,523
1,044
22,032
10,556
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
lMurdererl
Vamana
19
7 / 0 / 17
12,377
1,031
15,351
19,826
15,255
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
4 / 11 / 5
11,325
944
16,731
21,923
9,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 7 / 5
10,633
886
8,465
13,933
6,656
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
1 / 5 / 6
11,178
932
10,826
28,593
32,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 9 / 6
11,376
948
17,523
24,052
12,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 11 / 5
10,212
851
7,093
20,711
24,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
37
43
Kills
10
10
Deaths
43
97
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
11
5
0.59
L
2
7
5
0.64
L
Cthulhu
1
5
6
0.8
W
Amaterasu
KingİnTheNorth
Amaterasu
13
0
18
22
W
8
4
20
4.5
L
2
9
6
0.56
W
Izanami
UZAYIN
Izanami
12
3
15
6.5
W
3
3
27
5.5
W
Vamana
lMurdererl
Vamana
7
0
17
15.5
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,238
Damage
60,638
67,605
Taken
109,212
45,627
Mitigated
86,427
15,752
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,731
9,478
786
1,460
21,923
9,673
0
6,505
15,040
0
35,614
L
8,465
3,730
0
643
13,933
6,656
0
3,539
10,310
0
16,318
L
Cthulhu
10,826
1,702
362
1,619
28,593
32,700
0
10,147
17,634
21,720
0
W
Amaterasu
KingİnTheNorth
Amaterasu
22,008
11,804
0
4,726
16,280
16,351
0
4,265
12,015
0
25,777
W
15,650
1,692
204
965
9,870
4,498
0
4,349
5,521
21,086
0
L
17,523
11,131
1,690
7,551
24,052
12,953
0
7,940
15,890
47,967
0
W
Izanami
UZAYIN
Izanami
28,197
18,526
0
0
11,073
4,704
0
5,921
5,152
0
49,252
W
22,032
1,325
1,901
1,844
10,556
4,819
0
6,003
4,553
52,754
0
W
Vamana
lMurdererl
Vamana
15,351
8,847
450
5,662
19,826
15,255
0
8,411
11,415
0
26,175
L
7,093
1,803
0
509
20,711
24,445
0
8,376
12,074
2,519
21,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,075
Gold Earned
54,724
185
Minions Killed
165
7
Camps Cleared
6
1,114,300
Distance Traveled
1,042,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,325
944
41
3
2
187,652
0
L
Neith
10,633
886
22
2
3
208,977
0
L
Cthulhu
11,178
932
27
2
0
221,117
0
W
Amaterasu
13,669
1,139
6
1
0
270,339
0
W
Nox
12,350
1,029
17
1
1
200,023
0
L
Olorun
11,376
948
46
4
1
209,610
1
W
Izanami
13,156
1,096
46
4
3
181,463
0
W
Ra
12,523
1,044
88
7
1
216,514
0
W
Vamana
12,377
1,031
28
2
2
245,961
2
L
Odin
10,212
851
29
2
0
214,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role