Player Matchup

Nox
Nox
Dqkweb
Nox
Level 42
God Stats
17W - 6L
1,674 SR
Queue Stats
144W - 56L
1,695 Elo+
Party 1
Izanami
Izanami
GriffinTheGoatt
Izanami
Level 64
God Stats
14W - 9L
1,410 SR
Queue Stats
184W - 86L
1,676 Elo+
Party 4
Khepri
Khepri
HeyUrineMyWay
Khepri
Level 17
God Stats
15W - 10L
1,690 SR
Queue Stats
94W - 61L
1,665 Elo+
Solo
Ravana
Ravana
kaio0o
Ravana
Level 20
God Stats
1W - 3L
1,578 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
six6seis
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,538 Elo+
Party 4
Team Averages
Level 30
1,570 SR
1,585 Elo+

VS

Team Averages
Level 30
1,559 SR
1,455 Elo+
Achilles
Achilles
DISCUSTINGUSTIN
Achilles
Level 26
God Stats
1W - 3L
1,587 SR
Queue Stats
84W - 65L
1,607 Elo+
Party 3
Agni
Agni
Dredshaman
Agni
Level 5
God Stats
2W - 2L
1,788 SR
Queue Stats
5W - 9L
1,403 Elo+
Party 2
Ra
Ra
Hablin
Ra
Level 36
God Stats
134W - 181L
1,429 SR
Queue Stats
182W - 266L
1,344 Elo+
Party 2
Charybdis
Charybdis
JessePiinkman
Charybdis
Level 27
God Stats
6W - 5L
1,741 SR
Queue Stats
165W - 136L
1,591 Elo+
Party 3
Sun Wukong
Sun Wukong
WhiteGhost1972
Sun Wukong
Level 57
God Stats
0W - 2L
1,251 SR
Queue Stats
314W - 405L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dqkweb
Nox
19
16 / 0 / 25
13,203
1,320
23,882
5,604
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
20 / 1 / 22
13,134
1,313
36,973
8,234
4,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 0 / 34
11,508
1,151
7,300
8,835
13,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
kaio0o
Ravana
18
5 / 1 / 28
10,568
1,057
9,433
9,338
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
six6seis
Gilgamesh
18
5 / 3 / 27
10,694
1,069
11,912
12,568
10,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
0 / 9 / 3
9,025
903
6,194
23,998
30,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 14 / 1
9,216
922
6,951
17,416
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
15
2 / 8 / 2
9,565
957
11,018
15,222
6,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JessePiinkman
Charybdis
15
0 / 9 / 1
8,515
852
7,638
16,002
5,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
WhiteGhost1972
Sun Wukong
16
1 / 7 / 4
9,987
999
7,418
22,482
20,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
16
47
Kills
5
5
Deaths
47
136
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
9
3
0.17
W
Nox
Dqkweb
Nox
16
0
25
28.5
L
2
14
1
0.18
W
20
1
22
31
L
Ra
2
8
2
0.38
W
1
0
34
18
L
Charybdis
JessePiinkman
Charybdis
0
9
1
0.06
L
Sun Wukong
WhiteGhost1972
Sun Wukong
1
7
4
0.43
W
Ravana
kaio0o
Ravana
5
1
28
19
W
Gilgamesh
six6seis
Gilgamesh
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,500
Damage
39,219
44,579
Taken
95,120
38,594
Mitigated
69,101
6,831
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,194
1,809
0
147
23,998
30,949
0
7,752
15,924
0
17,246
W
Nox
Dqkweb
Nox
23,882
1,912
0
1,501
5,604
3,157
0
2,729
2,875
38,980
0
L
6,951
1,506
0
0
17,416
6,138
0
6,239
11,069
26,139
0
W
36,973
25,079
0
1,591
8,234
4,658
0
3,259
4,975
0
80,279
L
Ra
11,018
923
914
595
15,222
6,160
0
5,194
9,926
33,869
0
W
7,300
477
575
1,858
8,835
13,948
0
3,232
5,603
15,164
0
L
Charybdis
JessePiinkman
Charybdis
7,638
2,609
0
0
16,002
5,838
0
4,487
11,393
0
25,894
L
Sun Wukong
WhiteGhost1972
Sun Wukong
7,418
1,332
0
0
22,482
20,016
0
6,638
15,626
0
21,853
W
Ravana
kaio0o
Ravana
9,433
2,898
0
1,232
9,338
5,862
0
3,688
5,650
0
15,543
W
Gilgamesh
six6seis
Gilgamesh
11,912
3,168
0
74
12,568
10,969
0
5,061
7,507
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,107
Gold Earned
46,308
198
Minions Killed
157
6
Camps Cleared
7
1,061,954
Distance Traveled
825,600
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,025
903
18
2
0
173,214
0
W
Nox
13,203
1,320
39
4
2
219,824
0
L
Agni
9,216
922
28
3
1
148,827
1
W
Izanami
13,134
1,313
125
13
2
167,324
0
L
Ra
9,565
957
61
6
1
170,250
1
W
Khepri
11,508
1,151
8
1
0
229,142
4
L
Charybdis
8,515
852
31
3
0
146,707
0
L
Sun Wukong
9,987
999
19
2
5
186,602
0
W
Ravana
10,568
1,057
15
2
2
235,653
0
W
Gilgamesh
10,694
1,069
11
1
0
210,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role