Player Matchup

Artemis
Artemis
EatABrick1291
Artemis
Level 14
God Stats
5W - 0L
1,721 SR
Queue Stats
10W - 4L
1,647 Elo+
Party 2
Hades
Hades
ProneDuck004812
Hades
Level 26
God Stats
28W - 12L
1,615 SR
Queue Stats
86W - 55L
1,579 Elo+
Party 2
Horus
Horus
YourFavSmurf250
Horus
Level 18
God Stats
6W - 1L
1,209 SR
Queue Stats
150W - 96L
1,674 Elo+
Party 2
Team Averages
Level 19
1,515 SR
1,633 Elo+

VS

Team Averages
Level 88
1,404 SR
1,410 Elo+
Scylla
Scylla
CrystalAsuka
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,457 Elo+
Party 1
Rama
Rama
KronosRuin
Rama
Level 129
God Stats
0W - 2L
1,325 SR
Queue Stats
80W - 93L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
Shaun Kuno
Ne Zha
Level 118
God Stats
3W - 4L
1,387 SR
Queue Stats
10W - 17L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 1 / 6
9,639
689
8,927
7,355
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 6
10,481
749
3,418
11,830
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 8
9,218
658
7,097
13,269
12,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 3 / 1
9,689
692
11,114
6,841
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
9,063
647
5,550
7,077
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Shaun Kuno
Ne Zha
9
0 / 5 / 1
7,435
531
4,590
8,271
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
4
5
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
1
1.17
W
Artemis
4
1
6
7
L
1
2
3
1.25
W
4
2
6
3.5
L
Ne Zha
Shaun Kuno
Ne Zha
0
5
1
0.1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
21,254
32,454
Taken
22,189
24,131
Mitigated
7,160
11,587
Healing
2,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,114
201
0
753
6,841
1,884
0
1,758
5,083
42,611
0
W
Artemis
8,927
2,865
0
804
7,355
3,358
1,264
3,233
4,122
0
51,826
L
5,550
3,311
0
726
7,077
2,773
0
1,297
5,780
0
27,440
W
3,418
146
1,101
3,443
11,830
7,888
734
4,490
7,340
18,605
0
L
Ne Zha
Shaun Kuno
Ne Zha
4,590
1,038
64
538
8,271
2,503
0
2,069
6,202
0
11,795
W
7,097
2,207
2,064
4,175
13,269
12,885
245
3,775
9,494
6,900
19,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
26,187
163
Minions Killed
156
8
Camps Cleared
5
754,738
Distance Traveled
620,949
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,689
692
84
6
3
240,458
3
W
Artemis
9,639
689
107
8
3
233,822
0
L
Rama
9,063
647
54
4
2
224,382
3
W
Hades
10,481
749
29
2
1
238,548
3
L
Ne Zha
7,435
531
18
1
0
156,109
1
W
Horus
9,218
658
27
2
4
282,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role