Player Matchup

Athena
Athena
AstroOrion
Athena
Level 68
God Stats
30W - 21L
1,563 SR
Queue Stats
357W - 405L
1,377 Elo+
Party 1
Anubis
Anubis
PlopDrop420
Anubis
Level 63
God Stats
23W - 20L
1,431 SR
Queue Stats
345W - 405L
1,361 Elo+
Party 1
Thor
Thor
jimenezAA_31
Thor
Level 48
God Stats
1W - 0L
1,772 SR
Queue Stats
23W - 23L
1,462 Elo+
Party 2
Neith
Neith
pony999240
Neith
Level 27
God Stats
57W - 77L
1,337 SR
Queue Stats
168W - 232L
1,244 Elo+
Party 1
Serqet
Serqet
willy_men805
Serqet
Level 119
God Stats
8W - 6L
1,302 SR
Queue Stats
210W - 207L
1,579 Elo+
Party 2
Team Averages
Level 65
1,481 SR
1,405 Elo+

VS

Team Averages
Level 65
1,491 SR
1,378 Elo+
Nemesis
Nemesis
Cr4zyLegZz
Nemesis
Level 107
God Stats
34W - 44L
1,500 SR
Queue Stats
896W - 882L
1,410 Elo+
Solo
Chaac
Chaac
Dexion81
Chaac
Level 84
God Stats
1W - 3L
1,297 SR
Queue Stats
207W - 186L
1,437 Elo+
Solo
Medusa
Medusa
LIQUIDSONn
Medusa
Level 49
God Stats
1W - 5L
1,343 SR
Queue Stats
93W - 124L
1,361 Elo+
Solo
Cthulhu
Cthulhu
OneFruityDon
Cthulhu
Level 47
God Stats
11W - 7L
1,756 SR
Queue Stats
268W - 297L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ayzedeyezed
Morgan Le Fay
Level 36
God Stats
6W - 4L
1,561 SR
Queue Stats
135W - 145L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AstroOrion
Athena
17
6 / 3 / 14
11,765
535
11,311
19,157
19,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
20
14 / 1 / 11
13,709
623
24,972
18,649
11,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 9
10,777
490
7,822
11,974
7,351
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
17
7 / 1 / 9
11,784
536
9,004
11,127
4,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
19
11 / 3 / 5
12,963
589
15,056
18,250
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cr4zyLegZz
Nemesis
17
3 / 6 / 2
10,653
484
4,524
15,204
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Dexion81
Chaac
15
1 / 6 / 4
10,011
455
7,383
21,900
17,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
LIQUIDSONn
Medusa
15
3 / 8 / 3
10,089
459
8,187
18,424
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OneFruityDon
Cthulhu
13
1 / 7 / 5
9,113
414
10,854
23,887
19,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ayzedeyezed
Morgan Le Fay
14
3 / 12 / 1
9,630
438
9,813
17,681
5,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
39
Kills
11
13
Deaths
39
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
AstroOrion
Athena
6
3
14
4.33
L
Nemesis
Cr4zyLegZz
Nemesis
3
6
2
0.67
L
Chaac
Dexion81
Chaac
1
6
4
0.5
L
Medusa
LIQUIDSONn
Medusa
3
8
3
0.56
L
Cthulhu
OneFruityDon
Cthulhu
1
7
5
0.5
W
Anubis
14
1
11
19.5
L
Morgan Le Fay
ayzedeyezed
Morgan Le Fay
3
12
1
0.29
W
1
5
9
1.1
W
Neith
7
1
9
11.5
W
Serqet
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,165
Damage
40,761
79,157
Taken
97,096
50,684
Mitigated
54,349
27,147
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AstroOrion
Athena
11,311
3,250
750
7,067
19,157
19,938
1,777
6,903
12,117
38,231
0
L
Nemesis
Cr4zyLegZz
Nemesis
4,524
1,285
0
2,803
15,204
6,801
1,296
4,028
11,023
0
75,279
L
Chaac
Dexion81
Chaac
7,383
1,272
0
8,989
21,900
17,334
242
9,085
12,629
0
59,159
L
Medusa
LIQUIDSONn
Medusa
8,187
3,960
54
3,525
18,424
4,986
1,084
6,514
11,714
0
54,677
L
Cthulhu
OneFruityDon
Cthulhu
10,854
586
574
1,695
23,887
19,533
0
7,840
15,123
34,700
0
W
Anubis
24,972
906
0
14,005
18,649
11,461
2,825
7,556
10,957
106,668
0
L
Morgan Le Fay
ayzedeyezed
Morgan Le Fay
9,813
960
105
2,465
17,681
5,695
0
9,996
7,523
46,679
0
W
7,822
3,752
0
712
11,974
7,351
73
3,097
8,466
0
42,570
W
Neith
9,004
5,278
0
3,734
11,127
4,153
4,734
4,260
6,819
0
58,510
W
Serqet
15,056
4,271
0
879
18,250
7,781
43
4,917
13,211
0
105,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
49,496
465
Minions Killed
450
0
Camps Cleared
0
2,063,528
Distance Traveled
1,906,668
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,765
535
46
2
0
430,300
3
L
Nemesis
10,653
484
127
6
0
416,385
3
L
Chaac
10,011
455
114
5
0
374,711
2
L
Medusa
10,089
459
84
4
0
371,316
3
L
Cthulhu
9,113
414
41
2
0
407,073
6
W
Anubis
13,709
623
128
6
0
393,831
5
L
Morgan Le Fay
9,630
438
84
4
0
337,183
1
W
Thor
10,777
490
71
3
0
395,637
4
W
Neith
11,784
536
92
4
0
391,274
1
W
Serqet
12,963
589
128
6
0
452,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role