Player Matchup

Chaac
Chaac
BlueEyedDem0n
Chaac
Level 125
God Stats
12W - 7L
1,795 SR
Queue Stats
352W - 324L
1,704 Elo+
Party 1
Neith
Neith
GoonedoutGhost
Neith
Level 29
God Stats
11W - 10L
1,530 SR
Queue Stats
42W - 27L
1,577 Elo+
Party 1
Anubis
Anubis
San7an666
Anubis
Level 107
God Stats
13W - 2L
1,802 SR
Queue Stats
443W - 439L
1,682 Elo+
Party 1
Team Averages
Level 87
1,709 SR
1,654 Elo+

VS

Team Averages
Level 33
1,671 SR
1,472 Elo+
Chaac
Chaac
Christerpher943
Chaac
Level 6
God Stats
2W - 3L
2,000 SR
Queue Stats
22W - 23L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Iso_AngelxX
Danzaburou
Level 66
God Stats
13W - 13L
1,512 SR
Queue Stats
46W - 44L
1,457 Elo+
Party 2
Raijin
Raijin
Xvir ZER0 Jr
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
9,770
888
9,291
13,468
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 8
7,980
725
2,776
6,619
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
San7an666
Anubis
11
2 / 3 / 7
7,837
712
6,622
8,787
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,264
569
722
2,830
1,073
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Iso_AngelxX
Danzaburou
10
1 / 5 / 1
6,901
627
3,586
10,220
2,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
11
4 / 5 / 1
7,972
725
11,620
8,721
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
0
2
2
0.5
W
1
0
8
5
L
Danzaburou
Iso_AngelxX
Danzaburou
1
5
1
0.3
W
Anubis
San7an666
Anubis
2
3
7
1.83
L
Raijin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
15,928
28,874
Taken
21,771
16,382
Mitigated
6,717
10,998
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,291
942
0
5,946
13,468
9,997
957
3,494
9,974
0
30,148
L
722
412
0
481
2,830
1,073
0
726
2,020
0
2,323
W
2,776
669
0
2,257
6,619
2,115
1,327
3,836
2,783
0
29,748
L
Danzaburou
Iso_AngelxX
Danzaburou
3,586
358
0
1,487
10,220
2,909
0
4,240
5,544
0
20,624
W
Anubis
San7an666
Anubis
6,622
535
0
2,795
8,787
4,270
309
5,072
3,715
23,763
0
L
Raijin
11,620
753
0
310
8,721
2,735
0
1,950
6,385
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
21,137
141
Minions Killed
93
8
Camps Cleared
2
613,743
Distance Traveled
418,131
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,770
888
59
5
2
224,967
0
L
Chaac
6,264
569
6
1
1
63,790
0
W
Neith
7,980
725
49
4
3
197,222
0
L
Danzaburou
6,901
627
32
3
0
177,208
2
W
Anubis
7,837
712
33
3
3
191,554
3
L
Raijin
7,972
725
55
5
1
177,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role