Player Matchup

Tyr
Tyr
GiodudeXL
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
SoySauceXL
Chaac
Level 120
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 1L
1,864 Elo+
Party 1
Zhong Kui
Zhong Kui
jvargasm22
Zhong Kui
Level 127
God Stats
0W - 1L
1,631 SR
Queue Stats
3W - 1L
1,864 Elo+
Party 1
Geb
Geb
xREG333x
Geb
Level 66
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 1L
1,809 Elo+
Party 1
Team Averages
Level 109
1,638 SR
1,759 Elo+

VS

Team Averages
Level 112
1,673 SR
1,646 Elo+
Danzaburou
Danzaburou
Dom123457
Danzaburou
Level 105
God Stats
1W - 0L
1,727 SR
Queue Stats
10W - 6L
1,552 Elo+
Solo
Awilix
Awilix
KuroD4ni
Awilix
Level 158
God Stats
4W - 2L
1,567 SR
Queue Stats
180W - 83L
1,792 Elo+
Party 2
Sylvanus
Sylvanus
Nefarious Moon
Sylvanus
Level 148
God Stats
20W - 24L
1,478 SR
Queue Stats
297W - 336L
1,506 Elo+
Solo
Tiamat
Tiamat
ViCaFraRa
Tiamat
Level 37
God Stats
26W - 4L
1,921 SR
Queue Stats
170W - 80L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,462
746
3,428
9,460
5,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
13
1 / 4 / 4
7,734
773
9,160
13,199
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
jvargasm22
Zhong Kui
15
5 / 4 / 1
8,727
873
8,904
9,308
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
7,696
770
4,068
9,304
5,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dom123457
Danzaburou
14
3 / 4 / 4
9,186
919
6,436
8,309
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
KuroD4ni
Awilix
15
9 / 1 / 4
9,604
960
9,055
9,770
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
14
4 / 0 / 9
8,645
865
6,646
8,648
10,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ViCaFraRa
Tiamat
14
0 / 2 / 10
8,417
842
9,273
8,388
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
17
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dom123457
Danzaburou
3
4
4
1.25
L
1
7
2
0.29
W
Awilix
KuroD4ni
Awilix
9
1
4
11
W
Sylvanus
4
0
9
8.5
L
Chaac
1
4
4
0.75
W
Tiamat
ViCaFraRa
Tiamat
0
2
10
2.5
L
Zhong Kui
jvargasm22
Zhong Kui
5
4
1
1.38
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
31,410
41,271
Taken
35,115
29,296
Mitigated
26,045
5,728
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dom123457
Danzaburou
6,436
2,471
0
868
8,309
2,895
822
2,908
5,193
0
33,916
L
3,428
464
0
514
9,460
5,287
41
2,027
7,433
0
15,445
W
Awilix
KuroD4ni
Awilix
9,055
3,791
0
2,534
9,770
7,164
1,486
3,434
6,076
0
25,318
W
Sylvanus
6,646
1,724
1,931
2,700
8,648
10,181
1,287
3,494
4,827
12,693
2,185
L
Chaac
9,160
1,442
0
2,985
13,199
12,006
393
7,880
5,319
0
30,652
W
Tiamat
ViCaFraRa
Tiamat
9,273
800
0
2,494
8,388
5,805
660
2,962
4,839
29,479
0
L
Zhong Kui
jvargasm22
Zhong Kui
8,904
419
0
2,069
9,308
6,019
1,146
3,095
6,213
29,343
0
L
4,068
381
0
160
9,304
5,984
0
3,054
6,250
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
35,852
171
Minions Killed
170
8
Camps Cleared
9
730,593
Distance Traveled
769,270
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,186
919
63
6
1
187,224
1
L
Tyr
7,462
746
35
4
2
165,202
0
W
Awilix
9,604
960
45
5
2
207,875
1
W
Sylvanus
8,645
865
11
1
2
175,270
1
L
Chaac
7,734
773
43
4
2
183,252
3
W
Tiamat
8,417
842
51
5
4
198,901
2
L
Zhong Kui
8,727
873
57
6
3
172,783
2
L
Geb
7,696
770
36
4
1
209,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role