Player Matchup

Zeus
Zeus
BraveheartHs52
Zeus
Level 29
God Stats
4W - 7L
1,407 SR
Queue Stats
63W - 123L
1,347 Elo+
Party 1
Cerberus
Cerberus
phoenixzero47
Cerberus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 122L
1,373 Elo+
Party 1
Medusa
Medusa
pzdcman996
Medusa
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
224W - 293L
1,388 Elo+
Solo
Team Averages
Level 53
1,469 SR
1,369 Elo+

VS

Team Averages
Level 43
1,320 SR
1,267 Elo+
Thor
Thor
Flenjers
Thor
Level 111
God Stats
0W - 2L
1,214 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2
Ra
Ra
IllERICA
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2
Hachiman
Hachiman
pilsnerpapi
Hachiman
Level 13
God Stats
3W - 9L
1,245 SR
Queue Stats
3W - 10L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 18
12,403
775
14,323
5,192
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
phoenixzero47
Cerberus
15
6 / 2 / 25
12,870
804
15,697
20,764
28,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
pzdcman996
Medusa
16
16 / 4 / 10
13,286
830
14,903
17,157
7,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 13 / 1
11,521
720
18,362
21,205
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 13 / 5
9,360
585
7,868
14,186
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
pilsnerpapi
Hachiman
13
1 / 7 / 3
9,924
620
6,272
14,791
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
33
Kills
6
6
Deaths
33
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
0
18
20
L
Thor
5
13
1
0.42
L
0
13
5
0.19
W
Cerberus
phoenixzero47
Cerberus
6
2
25
9.25
L
Hachiman
pilsnerpapi
Hachiman
1
7
3
0.36
W
Medusa
pzdcman996
Medusa
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
32,502
43,113
Taken
50,182
36,950
Mitigated
11,847
11,729
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,323
1,348
258
851
5,192
1,901
1,145
1,035
4,157
29,702
0
L
Thor
18,362
2,974
0
373
21,205
4,820
0
11,506
9,352
0
41,967
L
7,868
2,082
462
605
14,186
3,448
90
8,976
4,902
24,489
0
W
Cerberus
phoenixzero47
Cerberus
15,697
1,430
692
4,703
20,764
28,047
116
3,834
16,930
30,448
0
L
Hachiman
pilsnerpapi
Hachiman
6,272
3,441
0
1,015
14,791
3,579
24
9,156
5,251
0
28,190
W
Medusa
pzdcman996
Medusa
14,903
6,765
0
5,225
17,157
7,002
1,114
3,360
13,797
0
50,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
30,805
166
Minions Killed
133
5
Camps Cleared
5
792,907
Distance Traveled
718,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,403
775
43
3
0
287,279
1
L
Thor
11,521
720
50
3
4
251,614
3
L
Ra
9,360
585
30
2
0
196,564
0
W
Cerberus
12,870
804
49
3
1
255,527
2
L
Hachiman
9,924
620
53
3
1
270,703
2
W
Medusa
13,286
830
74
5
4
250,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role