Player Matchup

Artemis
Artemis
FrostyDivine
Artemis
Level 29
God Stats
21W - 22L
1,476 SR
Queue Stats
131W - 118L
1,603 Elo+
Solo
Artio
Artio
Jungdiffed
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,756 Elo+
Party 1
Eset
Eset
MidiFF4604
Eset
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,911 Elo+
Party 1
Sylvanus
Sylvanus
Rosa Umbra
Sylvanus
Level 4
God Stats
2W - 0L
1,826 SR
Queue Stats
7W - 0L
1,911 Elo+
Party 1
Cerberus
Cerberus
andresb_007
Cerberus
Level 28
God Stats
2W - 0L
1,840 SR
Queue Stats
28W - 28L
1,615 Elo+
Solo
Team Averages
Level 14
1,628 SR
1,759 Elo+

VS

Team Averages
Level 23
1,650 SR
1,618 Elo+
Danzaburou
Danzaburou
CawnGuilt
Danzaburou
Level 22
God Stats
9W - 11L
1,473 SR
Queue Stats
113W - 99L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzMeWatermelon
Tsukuyomi
Level 30
God Stats
2W - 1L
1,779 SR
Queue Stats
147W - 113L
1,650 Elo+
Solo
Nike
Nike
ReconnX3692
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,698 Elo+
Party 2
Chang'e
Chang'e
Simps4Hinata
Chang'e
Level 23
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 4L
1,597 Elo+
Party 2
Fafnir
Fafnir
blooner 69
Fafnir
Level 29
God Stats
2W - 1L
1,801 SR
Queue Stats
73W - 65L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrostyDivine
Artemis
9
0 / 3 / 1
5,307
482
3,044
6,789
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artio
10
4 / 2 / 4
6,374
579
5,071
8,531
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 2
7,150
650
6,325
6,182
2,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Rosa Umbra
Sylvanus
10
1 / 0 / 6
6,144
559
4,463
7,031
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
andresb_007
Cerberus
11
4 / 0 / 2
6,332
576
5,956
6,875
5,239
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CawnGuilt
Danzaburou
10
3 / 4 / 1
6,227
566
4,145
7,177
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ItzMeWatermelon
Tsukuyomi
10
1 / 3 / 1
5,508
501
4,905
7,361
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,335
394
1,703
6,059
2,572
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Simps4Hinata
Chang'e
10
1 / 2 / 1
5,531
503
4,065
6,558
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
blooner 69
Fafnir
7
0 / 1 / 4
4,997
454
2,552
10,559
5,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
5
5
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CawnGuilt
Danzaburou
3
4
1
0.88
W
Artemis
FrostyDivine
Artemis
0
3
1
0.17
L
Tsukuyomi
ItzMeWatermelon
Tsukuyomi
1
3
1
0.5
W
Artio
4
2
4
3
W
6
0
2
7
L
0
5
0
0
W
Sylvanus
Rosa Umbra
Sylvanus
1
0
6
4
L
Chang'e
Simps4Hinata
Chang'e
1
2
1
0.75
W
Cerberus
andresb_007
Cerberus
4
0
2
5
L
Fafnir
blooner 69
Fafnir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
17,370
35,408
Taken
37,714
16,226
Mitigated
13,035
16,646
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CawnGuilt
Danzaburou
4,145
2,077
0
1,873
7,177
1,781
44
4,026
3,151
0
33,851
W
Artemis
FrostyDivine
Artemis
3,044
976
0
2,496
6,789
1,874
66
1,359
5,430
0
26,871
L
Tsukuyomi
ItzMeWatermelon
Tsukuyomi
4,905
1,294
0
2,135
7,361
2,147
0
3,519
3,716
0
29,678
W
Artio
5,071
1,156
562
4,038
8,531
3,156
0
675
7,856
26,106
0
W
6,325
1,931
255
1,716
6,182
2,535
43
2,777
3,405
49,189
0
L
1,703
213
0
0
6,059
2,572
0
3,655
2,020
0
11,422
W
Sylvanus
Rosa Umbra
Sylvanus
4,463
2,098
585
3,538
7,031
3,422
0
1,230
5,801
17,489
0
L
Chang'e
Simps4Hinata
Chang'e
4,065
179
216
2,000
6,558
1,513
0
3,934
2,624
29,572
0
W
Cerberus
andresb_007
Cerberus
5,956
249
0
3,456
6,875
5,239
0
576
6,299
27,387
0
L
Fafnir
blooner 69
Fafnir
2,552
1,168
60
1,659
10,559
5,022
0
6,161
4,227
14,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
26,598
310
Minions Killed
232
0
Camps Cleared
0
1,013,780
Distance Traveled
975,371
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,227
566
56
5
0
191,382
4
W
Artemis
5,307
482
53
5
0
197,304
2
L
Tsukuyomi
5,508
501
64
6
0
208,670
3
W
Artio
6,374
579
46
4
0
209,296
2
W
Eset
7,150
650
102
9
0
204,902
4
L
Nike
4,335
394
23
2
0
195,093
0
W
Sylvanus
6,144
559
31
3
0
194,967
3
L
Chang'e
5,531
503
66
6
0
213,401
0
W
Cerberus
6,332
576
78
7
0
207,311
3
L
Fafnir
4,997
454
23
2
0
166,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role