Player Matchup

Thor
Thor
Dabawzxxol
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 1
Khepri
Khepri
IICreepingII
Khepri
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 97L
1,457 Elo+
Solo
Neith
Neith
Raijin982
Neith
Level 24
God Stats
0W - 3L
1,182 SR
Queue Stats
22W - 25L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Sheeeez
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Ymir
Ymir
WeedingSmoke420
Ymir
Level 25
God Stats
2W - 2L
1,666 SR
Queue Stats
85W - 83L
1,627 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,534 Elo+

VS

Team Averages
Level 13
1,449 SR
1,548 Elo+
Guan Yu
Guan Yu
Darnte1st
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 141L
1,742 Elo+
Solo
Artio
Artio
SEVAROG02
Artio
Level 17
God Stats
4W - 4L
1,425 SR
Queue Stats
26W - 26L
1,505 Elo+
Solo
Medusa
Medusa
Sh1Su1Uch1ha
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Anubis
Anubis
YSRanko
Anubis
Level 25
God Stats
51W - 24L
1,717 SR
Queue Stats
72W - 58L
1,638 Elo+
Solo
Loki
Loki
p3thegame
Loki
Level 5
God Stats
4W - 4L
1,102 SR
Queue Stats
16W - 13L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,567
506
3,925
9,669
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
7
0 / 5 / 2
4,664
424
1,103
7,182
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Raijin982
Neith
10
0 / 1 / 1
5,391
490
2,705
3,244
652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Sheeeez
Ne Zha
9
3 / 5 / 3
5,462
497
4,328
6,351
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 3 / 1
6,602
600
7,205
12,787
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darnte1st
Guan Yu
11
3 / 3 / 3
6,245
568
6,056
9,086
4,292
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
SEVAROG02
Artio
9
1 / 0 / 8
6,116
556
2,746
6,842
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
3 / 1 / 3
6,587
599
6,379
5,089
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YSRanko
Anubis
13
12 / 0 / 2
8,075
734
11,199
8,090
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
8
0 / 5 / 4
5,277
480
790
7,462
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
19
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Guan Yu
Darnte1st
Guan Yu
3
3
3
1.5
L
Khepri
0
5
2
0.2
L
Neith
Raijin982
Neith
0
1
1
0.5
W
Artio
SEVAROG02
Artio
1
0
8
5
W
Medusa
3
1
3
4.5
L
Ne Zha
Sheeeez
Ne Zha
3
5
3
0.9
L
3
3
1
1.17
W
Anubis
YSRanko
Anubis
12
0
2
13
W
Loki
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
27,170
39,233
Taken
36,569
11,707
Mitigated
18,342
10,436
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,925
638
0
3,096
9,669
2,319
0
3,463
6,102
0
26,691
W
Guan Yu
Darnte1st
Guan Yu
6,056
1,517
267
3,928
9,086
4,292
334
4,445
4,641
0
24,217
L
Khepri
1,103
155
0
40
7,182
2,147
0
2,602
4,580
7,257
0
L
Neith
Raijin982
Neith
2,705
1,173
0
1,646
3,244
652
0
1,037
2,207
0
27,794
W
Artio
SEVAROG02
Artio
2,746
195
292
3,818
6,842
5,800
596
1,351
5,491
14,210
0
W
Medusa
6,379
2,716
0
1,205
5,089
2,061
806
375
4,714
0
44,281
L
Ne Zha
Sheeeez
Ne Zha
4,328
1,258
0
596
6,351
1,731
222
3,408
2,896
0
20,307
L
7,205
2,813
0
5,058
12,787
4,858
684
3,435
8,879
34,794
0
W
Anubis
YSRanko
Anubis
11,199
306
0
6,433
8,090
4,371
537
1,046
7,044
47,835
0
W
Loki
790
395
0
1,873
7,462
1,818
211
1,091
6,371
0
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
32,300
214
Minions Killed
294
0
Camps Cleared
0
993,132
Distance Traveled
1,056,264
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,567
506
48
4
0
190,973
2
W
Guan Yu
6,245
568
56
5
0
220,129
2
L
Khepri
4,664
424
7
1
0
226,337
0
L
Neith
5,391
490
62
6
0
195,119
3
W
Artio
6,116
556
28
3
0
228,090
1
W
Medusa
6,587
599
80
7
0
187,516
2
L
Ne Zha
5,462
497
26
2
0
204,428
0
L
Ymir
6,602
600
71
6
0
176,275
3
W
Anubis
8,075
734
84
8
0
197,082
0
W
Loki
5,277
480
46
4
0
223,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role