Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BailsSmite
Janus
Level 14
God Stats
0W - 1L
1,809 SR
Queue Stats
29W - 8L
1,858 Elo+
Solo
Yemoja
Yemoja
Chesoquedar
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Thanatos
Thanatos
Flumpa
Thanatos
Level 6
God Stats
18W - 9L
1,260 SR
Queue Stats
52W - 38L
1,743 Elo+
Solo
Neith
Neith
SmurfingWhyNot
Neith
Level 28
God Stats
9W - 10L
1,646 SR
Queue Stats
167W - 120L
1,723 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,635 Elo+

VS

Team Averages
Level 17
1,671 SR
1,589 Elo+
Poseidon
Poseidon
 
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaintLaurentDon
Tsukuyomi
Level 29
God Stats
12W - 7L
1,816 SR
Queue Stats
160W - 127L
1,664 Elo+
Solo
Artemis
Artemis
Términator
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,641 Elo+
Party 1
Bacchus
Bacchus
vagtackler69
Bacchus
Level 25
God Stats
35W - 20L
1,705 SR
Queue Stats
180W - 153L
1,500 Elo+
Solo
Pele
Pele
wøøds
Pele
Level 7
God Stats
9W - 3L
1,832 SR
Queue Stats
35W - 19L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 6 / 1
4,297
430
1,167
5,769
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
12
2 / 1 / 0
6,657
666
1,349
3,317
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
6
0 / 3 / 0
4,269
427
713
4,170
1,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Flumpa
Thanatos
9
0 / 2 / 3
5,386
539
1,743
5,359
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,195
520
4,037
4,741
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 0
6,237
624
1,772
3,219
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SaintLaurentDon
Tsukuyomi
12
3 / 2 / 0
6,689
669
2,690
5,692
2,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Términator
Artemis
10
4 / 2 / 6
6,144
614
5,627
4,885
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
vagtackler69
Bacchus
9
4 / 0 / 5
5,666
567
3,356
4,417
2,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
wøøds
Pele
10
3 / 1 / 1
5,871
587
3,361
5,357
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
1
0.08
W
Poseidon
 
Poseidon
1
1
0
1
L
Janus
2
1
0
2
L
Yemoja
0
3
0
0
L
Thanatos
Flumpa
Thanatos
0
2
3
0.75
W
Tsukuyomi
SaintLaurentDon
Tsukuyomi
3
2
0
1.5
L
2
3
1
0.83
W
Artemis
Términator
Artemis
4
2
6
3.5
W
Bacchus
vagtackler69
Bacchus
4
0
5
6.5
W
Pele
wøøds
Pele
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,009
Damage
16,806
23,356
Taken
23,570
6,499
Mitigated
8,517
5,949
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,167
651
0
446
5,769
1,062
0
865
4,904
0
13,661
W
Poseidon
 
Poseidon
1,772
153
0
1,746
3,219
815
0
700
2,475
47,878
0
L
Janus
1,349
0
0
820
3,317
822
0
1,021
2,296
45,476
0
L
Yemoja
713
117
50
205
4,170
1,380
92
1,468
2,702
7,268
0
L
Thanatos
Flumpa
Thanatos
1,743
500
0
3,503
5,359
1,514
0
897
4,462
0
25,481
W
Tsukuyomi
SaintLaurentDon
Tsukuyomi
2,690
612
0
2,861
5,692
2,053
354
0
5,692
0
39,284
L
4,037
1,793
0
925
4,741
1,721
0
877
3,864
0
19,329
W
Artemis
Términator
Artemis
5,627
3,005
0
1,237
4,885
1,209
866
211
4,674
0
26,242
W
Bacchus
vagtackler69
Bacchus
3,356
564
105
855
4,417
2,491
0
199
4,218
9,958
0
W
Pele
wøøds
Pele
3,361
878
0
1,400
5,357
1,949
0
872
4,449
0
29,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
30,607
226
Minions Killed
307
0
Camps Cleared
0
922,305
Distance Traveled
1,047,217
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,297
430
25
3
0
165,762
1
W
Poseidon
6,237
624
105
11
0
211,013
6
L
Janus
6,657
666
113
11
0
221,233
4
L
Yemoja
4,269
427
10
1
0
156,285
0
L
Thanatos
5,386
539
50
5
0
220,943
2
W
Tsukuyomi
6,689
669
88
9
0
213,362
2
L
Neith
5,195
520
28
3
0
158,082
5
W
Artemis
6,144
614
37
4
0
181,182
4
W
Bacchus
5,666
567
17
2
0
208,553
6
W
Pele
5,871
587
60
6
0
233,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role