Player Matchup

Heimdallr
Heimdallr
Lazi Coffii
Heimdallr
Level 49
God Stats
23W - 32L
1,552 SR
Queue Stats
257W - 232L
1,439 Elo+
Party 1
Bacchus
Bacchus
Mrfoxthefox8073
Bacchus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 146L
1,459 Elo+
Solo
Thanatos
Thanatos
Perfectly Minty
Thanatos
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
521W - 485L
1,460 Elo+
Party 1
Persephone
Persephone
SubarcticZeus
Persephone
Level 105
God Stats
13W - 19L
1,458 SR
Queue Stats
425W - 390L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TooKTheChosen
Tsukuyomi
Level 31
God Stats
32W - 26L
1,527 SR
Queue Stats
171W - 175L
1,480 Elo+
Party 1
Team Averages
Level 66
1,508 SR
1,469 Elo+

VS

Team Averages
Level 47
1,499 SR
1,362 Elo+
Sun Wukong
Sun Wukong
IX Azrael Xl
Sun Wukong
Level 17
God Stats
5W - 6L
1,549 SR
Queue Stats
10W - 15L
1,304 Elo+
Party 2
Anubis
Anubis
LaChateQuiPu
Anubis
Level 18
God Stats
2W - 4L
1,425 SR
Queue Stats
18W - 19L
1,401 Elo+
Party 3
Medusa
Medusa
ModalExpert4
Medusa
Level 47
God Stats
9W - 10L
1,526 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 3
Scylla
Scylla
PrincessY0na
Scylla
Level 101
God Stats
7W - 4L
1,565 SR
Queue Stats
170W - 182L
1,525 Elo+
Party 2
Cupid
Cupid
lafrue
Cupid
Level 53
God Stats
1W - 5L
1,428 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lazi Coffii
Heimdallr
15
2 / 2 / 1
9,082
605
4,942
6,621
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 7
7,851
523
2,771
7,321
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
7 / 1 / 5
9,477
632
9,832
11,058
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
SubarcticZeus
Persephone
15
4 / 3 / 5
9,623
642
7,190
7,015
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TooKTheChosen
Tsukuyomi
15
3 / 2 / 6
8,920
595
5,437
12,084
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IX Azrael Xl
Sun Wukong
13
1 / 4 / 1
7,553
504
4,808
12,170
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
14
1 / 5 / 3
8,106
540
5,099
10,416
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
4 / 4 / 1
7,702
513
4,866
8,045
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 4 / 0
8,028
535
4,250
6,694
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
lafrue
Cupid
11
0 / 2 / 3
7,357
490
2,801
6,917
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
9
9
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IX Azrael Xl
Sun Wukong
1
4
1
0.38
L
Anubis
1
5
3
0.5
W
Heimdallr
Lazi Coffii
Heimdallr
2
2
1
1.25
L
Medusa
4
4
1
1.13
W
3
1
7
6.5
W
Thanatos
7
1
5
9.5
L
Scylla
3
4
0
0.75
W
Persephone
SubarcticZeus
Persephone
4
3
5
2.17
W
Tsukuyomi
TooKTheChosen
Tsukuyomi
3
2
6
3
L
Cupid
lafrue
Cupid
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
21,824
44,099
Taken
44,242
19,814
Mitigated
19,089
21,617
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IX Azrael Xl
Sun Wukong
4,808
1,036
0
1,375
12,170
7,198
722
443
11,083
0
36,155
L
Anubis
5,099
356
65
4,041
10,416
4,871
0
3,851
6,315
50,674
5,116
W
Heimdallr
Lazi Coffii
Heimdallr
4,942
2,116
0
1,886
6,621
2,422
1,207
360
6,261
0
63,103
L
Medusa
4,866
2,355
0
0
8,045
2,487
1,430
1,102
6,826
0
38,570
W
2,771
484
0
1,230
7,321
3,624
0
1,466
5,774
15,774
0
W
Thanatos
9,832
2,570
0
11,412
11,058
7,702
0
1,054
9,380
0
51,937
L
Scylla
4,250
867
0
734
6,694
1,969
333
3,329
3,166
36,909
0
W
Persephone
SubarcticZeus
Persephone
7,190
84
0
1,269
7,015
2,026
572
4,558
2,302
48,801
0
W
Tsukuyomi
TooKTheChosen
Tsukuyomi
5,437
1,969
0
5,820
12,084
4,040
0
1,688
10,284
0
54,990
L
Cupid
lafrue
Cupid
2,801
1,461
73
2,039
6,917
2,564
542
875
5,954
0
28,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
38,746
429
Minions Killed
396
0
Camps Cleared
0
1,487,811
Distance Traveled
1,307,517
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,553
504
73
5
0
241,592
0
L
Anubis
8,106
540
100
7
0
257,259
1
W
Heimdallr
9,082
605
120
8
0
280,212
6
L
Medusa
7,702
513
69
5
0
284,845
4
W
Bacchus
7,851
523
18
1
0
310,595
4
W
Thanatos
9,477
632
73
5
0
296,919
5
L
Scylla
8,028
535
85
6
0
272,432
6
W
Persephone
9,623
642
115
8
0
296,970
4
W
Tsukuyomi
8,920
595
103
7
0
303,115
3
L
Cupid
7,357
490
69
5
0
251,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role