Player Matchup

Merlin
Merlin
LeoJeager
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,129 Elo+
Party 2
Artio
Artio
Leoqueixada
Artio
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,445 Elo+
Party 3
Pele
Pele
Makerash
Pele
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,359 Elo+
Party 3
Loki
Loki
calamguinho
Loki
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 2
Freya
Freya
jackfrostzs
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 213L
1,514 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,348 Elo+

VS

Team Averages
Level 24
1,483 SR
1,454 Elo+
Neith
Neith
DuudsPro
Neith
Level 29
God Stats
42W - 38L
1,492 SR
Queue Stats
52W - 58L
1,438 Elo+
Solo
Anubis
Anubis
KZarachi
Anubis
Level 26
God Stats
3W - 2L
1,222 SR
Queue Stats
15W - 11L
1,521 Elo+
Solo
Artemis
Artemis
biguda
Artemis
Level 16
God Stats
6W - 5L
1,495 SR
Queue Stats
35W - 37L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
loesteves
Cu Chulainn
Level 27
God Stats
3W - 0L
1,728 SR
Queue Stats
63W - 72L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
pwillov
Cthulhu
Level 23
God Stats
2W - 1L
1,480 SR
Queue Stats
44W - 40L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LeoJeager
Merlin
17
2 / 12 / 7
10,379
1,038
11,741
16,959
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 10
10,490
1,049
6,556
24,499
30,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
16
6 / 5 / 7
11,561
1,156
10,959
20,110
8,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 10 / 8
10,505
1,051
7,255
18,456
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 10 / 6
10,508
1,051
9,434
19,795
6,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DuudsPro
Neith
18
6 / 2 / 21
11,502
1,150
12,613
6,980
2,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Anubis
KZarachi
Anubis
20
16 / 2 / 15
14,260
1,426
29,440
10,918
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
biguda
Artemis
19
11 / 3 / 19
12,888
1,289
23,443
7,206
2,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
loesteves
Cu Chulainn
19
5 / 5 / 24
11,711
1,171
13,841
16,935
13,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
pwillov
Cthulhu
18
5 / 5 / 17
11,657
1,166
10,435
10,301
7,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
139
17
Kills
43
43
Deaths
17
38
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
DuudsPro
Neith
6
2
21
8.25
W
Anubis
KZarachi
Anubis
16
2
15
11.75
L
Merlin
LeoJeager
Merlin
2
12
7
0.46
L
3
6
10
1.33
L
Pele
6
5
7
1.9
W
Artemis
biguda
Artemis
11
3
19
6.83
L
3
10
8
0.7
L
3
10
6
0.6
W
Cu Chulainn
loesteves
Cu Chulainn
5
5
24
3.4
W
Cthulhu
pwillov
Cthulhu
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,945
Damage
89,772
99,819
Taken
52,340
58,986
Mitigated
32,399
2,257
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DuudsPro
Neith
12,613
8,125
0
838
6,980
2,845
0
3,205
3,775
0
20,923
W
Anubis
KZarachi
Anubis
29,440
2,346
0
2,786
10,918
5,948
0
6,687
4,231
60,296
0
L
Merlin
LeoJeager
Merlin
11,741
1,711
0
140
16,959
6,332
0
6,796
10,163
33,999
0
L
6,556
1,016
0
0
24,499
30,808
0
11,686
12,813
13,385
0
L
Pele
10,959
3,460
0
472
20,110
8,350
0
7,426
12,684
0
31,832
W
Artemis
biguda
Artemis
23,443
11,590
0
1,299
7,206
2,661
0
5,074
2,132
0
41,470
L
7,255
2,277
0
0
18,456
6,524
0
7,575
10,881
0
27,038
L
9,434
3,108
0
1,645
19,795
6,972
0
10,019
9,776
23,632
0
W
Cu Chulainn
loesteves
Cu Chulainn
13,841
3,597
0
1,151
16,935
13,099
0
7,795
9,140
6,683
15,859
W
Cthulhu
pwillov
Cthulhu
10,435
579
702
0
10,301
7,846
0
4,970
5,331
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
62,018
166
Minions Killed
198
5
Camps Cleared
11
944,053
Distance Traveled
878,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,502
1,150
24
2
1
174,895
0
W
Anubis
14,260
1,426
77
8
6
178,596
0
L
Merlin
10,379
1,038
44
4
2
143,127
0
L
Artio
10,490
1,049
3
0
0
214,133
0
L
Pele
11,561
1,156
45
5
0
200,771
0
W
Artemis
12,888
1,289
35
4
2
169,328
1
L
Loki
10,505
1,051
34
3
2
204,190
0
L
Freya
10,508
1,051
40
4
1
181,832
0
W
Cu Chulainn
11,711
1,171
12
1
1
192,606
0
W
Cthulhu
11,657
1,166
50
5
1
162,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role