Player Matchup

Medusa
Medusa
Chesoquedar
Medusa
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Odin
Odin
IAmSuspire
Odin
Level 5
God Stats
1W - 3L
1,466 SR
Queue Stats
6W - 11L
1,331 Elo+
Solo
Hel
Hel
Josesitohpg
Hel
Level 16
God Stats
1W - 2L
1,325 SR
Queue Stats
53W - 54L
1,416 Elo+
Solo
Janus
Janus
Shrendo
Janus
Level 28
God Stats
2W - 4L
1,505 SR
Queue Stats
40W - 45L
1,409 Elo+
Party 1
Set
Set
skillzthtkillz
Set
Level 29
God Stats
3W - 5L
1,470 SR
Queue Stats
100W - 123L
1,397 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,400 Elo+

VS

Team Averages
Level 25
1,489 SR
1,442 Elo+
Odin
Odin
CannoloGrande
Odin
Level 29
God Stats
13W - 13L
1,569 SR
Queue Stats
205W - 186L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Congoian
Ao Kuang
Level 12
God Stats
2W - 1L
1,265 SR
Queue Stats
14W - 22L
1,341 Elo+
Solo
Cernunnos
Cernunnos
Fénrisúlfr
Cernunnos
Level 29
God Stats
23W - 25L
1,453 SR
Queue Stats
164W - 169L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Rezel1012
Xing Tian
Level 25
God Stats
1W - 2L
1,425 SR
Queue Stats
86W - 111L
1,412 Elo+
Solo
Bellona
Bellona
spiderman2in4k
Bellona
Level 29
God Stats
8W - 3L
1,735 SR
Queue Stats
69W - 64L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
2 / 4 / 1
3,905
558
3,680
5,394
918
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
3,212
459
804
3,120
791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

5
1 / 4 / 4
3,986
569
1,588
5,156
613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Shrendo
Janus
8
3 / 0 / 3
4,995
714
2,720
2,709
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 1 / 2
4,512
645
2,646
3,523
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,444
635
909
2,825
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Congoian
Ao Kuang
5
0 / 4 / 0
3,771
539
1,276
4,136
1,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Fénrisúlfr
Cernunnos
8
5 / 1 / 3
5,216
745
6,928
5,054
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Rezel1012
Xing Tian
5
2 / 4 / 3
4,426
632
1,580
6,568
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 0 / 0
4,940
706
1,845
3,136
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
11
12
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Medusa
2
4
1
0.63
W
Ao Kuang
Congoian
Ao Kuang
0
4
0
0
W
Cernunnos
Fénrisúlfr
Cernunnos
5
1
3
6.5
L
0
3
0
0
L
1
4
4
0.75
W
Xing Tian
Rezel1012
Xing Tian
2
4
3
0.88
L
Janus
Shrendo
Janus
3
0
3
4.5
L
3
1
2
4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,438
Damage
12,538
19,902
Taken
21,719
4,181
Mitigated
8,930
5,887
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
909
0
0
1,544
2,825
784
0
507
2,296
0
20,080
L
Medusa
3,680
1,735
0
420
5,394
918
0
500
4,894
0
11,170
W
Ao Kuang
Congoian
Ao Kuang
1,276
687
0
285
4,136
1,107
0
1,686
2,320
9,100
0
W
Cernunnos
Fénrisúlfr
Cernunnos
6,928
3,034
252
3,045
5,054
1,958
414
757
4,293
0
21,384
L
804
571
0
879
3,120
791
0
0
3,120
0
6,335
L
1,588
416
1,152
1,154
5,156
613
0
960
4,196
6,786
0
W
Xing Tian
Rezel1012
Xing Tian
1,580
211
0
156
6,568
3,232
0
1,200
5,366
7,527
0
L
Janus
Shrendo
Janus
2,720
301
0
960
2,709
649
0
1,103
1,606
17,637
0
L
2,646
1,157
0
1,322
3,523
1,210
0
293
3,230
0
16,799
W
1,845
857
0
1,639
3,136
1,849
361
0
3,136
0
22,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
22,797
120
Minions Killed
163
0
Camps Cleared
0
607,583
Distance Traveled
642,397
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,444
635
49
7
0
147,247
4
L
Medusa
3,905
558
17
2
0
115,652
2
W
Ao Kuang
3,771
539
21
3
0
125,639
0
W
Cernunnos
5,216
745
33
5
0
106,158
2
L
Odin
3,212
459
15
2
0
70,589
2
L
Hel
3,986
569
17
2
0
131,040
0
W
Xing Tian
4,426
632
14
2
0
120,192
3
L
Janus
4,995
714
36
5
0
148,980
2
L
Set
4,512
645
35
5
0
141,322
0
W
Bellona
4,940
706
46
7
0
143,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role