Player Matchup

Arachne
Arachne
Platinum III
Khotas
Arachne
Platinum III
Level 146
God Stats
3W - 1L
1,758 SR
Queue Stats
96W - 79L
2,077 MMR
Solo
Tiamat
Tiamat
Diamond IV
LilSniffy
Tiamat
Diamond IV
Level 121
God Stats
2W - 2L
1,463 SR
Queue Stats
121W - 108L
2,079 MMR
Solo
Nike
Nike
Diamond IV
Remote Pleasure
Nike
Diamond IV
Level 136
God Stats
49W - 46L
1,653 SR
Queue Stats
137W - 116L
2,124 MMR
Solo
Hachiman
Hachiman
Masters
With Salt
Hachiman
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 244L
2,061 MMR
Solo
Cthulhu
Cthulhu
Platinum I
xCaptain-Samurai
Cthulhu
Platinum I
Level 118
God Stats
15W - 9L
1,717 SR
Queue Stats
126W - 136L
2,020 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,618 SR
2,072 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,560 SR
2,072 MMR
Tyr
Tyr
Diamond V
ElMayoneso50247
Tyr
Diamond V
Level 122
God Stats
16W - 18L
1,572 SR
Queue Stats
397W - 391L
2,010 MMR
Solo
Janus
Janus
Diamond IV
IG-Ca1ibreeze
Janus
Diamond IV
Level 105
God Stats
5W - 11L
1,358 SR
Queue Stats
134W - 124L
2,094 MMR
Solo
Chiron
Chiron
Diamond III
Sir Lumbago
Chiron
Diamond III
Level 153
God Stats
26W - 31L
1,643 SR
Queue Stats
154W - 145L
2,068 MMR
Solo
Mulan
Mulan
Diamond IV
True3lood
Mulan
Diamond IV
Level 89
God Stats
103W - 90L
1,643 SR
Queue Stats
505W - 489L
2,065 MMR
Solo
Artio
Artio
Diamond IV
tideschange
Artio
Diamond IV
Level 160
God Stats
3W - 3L
1,585 SR
Queue Stats
437W - 430L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Khotas
Arachne
5
0 / 1 / 0
3,520
587
1,836
4,333
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
LilSniffy
Tiamat
8
3 / 0 / 0
4,514
752
2,682
2,077
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,697
616
1,169
4,178
1,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
With Salt
Hachiman
6
0 / 1 / 0
3,803
634
3,036
2,966
464
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 2
3,638
606
2,425
2,757
732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetGilgameshPersephoneAthenaMorgan Le Fay

VS

Bans
OdinApolloTsukuyomiArtemisSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,272
545
1,399
5,371
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 1
3,723
621
724
2,936
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
7
1 / 0 / 0
3,880
647
1,859
3,856
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
True3lood
Mulan
9
1 / 0 / 1
4,576
763
2,624
3,046
1,021
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 1
4,258
710
1,285
4,580
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
1
0.25
W
Arachne
Khotas
Arachne
0
1
0
0
W
Tiamat
LilSniffy
Tiamat
3
0
0
3
W
0
2
0
0
L
Chiron
1
0
0
1
L
Mulan
True3lood
Mulan
1
0
1
1.5
W
Hachiman
With Salt
Hachiman
0
1
0
0
L
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,148
Damage
7,891
16,311
Taken
19,789
4,515
Mitigated
6,413
5,350
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,399
85
0
1,730
5,371
2,212
0
2,008
3,363
0
7,411
L
724
68
0
680
2,936
698
0
1,321
1,615
13,257
0
W
Arachne
Khotas
Arachne
1,836
1,304
0
1,491
4,333
1,020
0
493
3,840
0
13,281
W
Tiamat
LilSniffy
Tiamat
2,682
716
0
1,331
2,077
857
0
597
1,440
20,547
0
W
1,169
117
0
940
4,178
1,442
0
87
4,091
0
15,511
L
Chiron
1,859
806
225
1,350
3,856
932
0
376
3,480
0
16,709
L
Mulan
True3lood
Mulan
2,624
466
0
1,871
3,046
1,021
0
0
3,046
0
25,104
W
Hachiman
With Salt
Hachiman
3,036
1,463
0
1,397
2,966
464
0
28
2,790
0
18,233
L
1,285
290
64
2,442
4,580
1,550
0
1,402
3,178
15,142
0
W
2,425
803
101
90
2,757
732
0
804
1,842
8,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,172
Gold Earned
19,709
168
Minions Killed
165
0
Camps Cleared
0
608,687
Distance Traveled
619,576
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,272
545
8
1
0
135,259
1
L
Janus
3,723
621
33
6
0
101,781
0
W
Arachne
3,520
587
27
5
0
128,610
3
W
Tiamat
4,514
752
46
8
0
132,236
2
W
Nike
3,697
616
40
7
0
122,091
1
L
Chiron
3,880
647
29
5
0
117,557
2
L
Mulan
4,576
763
64
11
0
133,827
1
W
Hachiman
3,803
634
38
6
0
112,265
1
L
Artio
4,258
710
31
5
0
131,152
1
W
Cthulhu
3,638
606
17
3
0
113,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role