Player Matchup

Olorun
Olorun
Code Ishibo
Olorun
Level 160
God Stats
6W - 9L
1,387 SR
Queue Stats
607W - 599L
1,587 Elo+
Party 2
He Bo
He Bo
Cynicrow
He Bo
Level 109
God Stats
0W - 4L
1,328 SR
Queue Stats
74W - 79L
1,492 Elo+
Solo
Cabrakan
Cabrakan
IFinnyy
Cabrakan
Level 158
God Stats
3W - 6L
1,503 SR
Queue Stats
537W - 546L
1,541 Elo+
Solo
Cerberus
Cerberus
LaughedSAngel
Cerberus
Level 158
God Stats
13W - 10L
1,598 SR
Queue Stats
809W - 774L
1,558 Elo+
Party 2
Chronos
Chronos
chaosfrost293
Chronos
Level 31
God Stats
2W - 2L
1,583 SR
Queue Stats
190W - 209L
1,511 Elo+
Solo
Team Averages
Level 123
1,480 SR
1,538 Elo+

VS

Team Averages
Level 86
1,451 SR
1,574 Elo+
Neith
Neith
Big_Bungis_69
Neith
Level 122
God Stats
1W - 0L
1,221 SR
Queue Stats
79W - 53L
1,614 Elo+
Party 1
Janus
Janus
Magarkip2
Janus
Level 117
God Stats
4W - 1L
1,647 SR
Queue Stats
122W - 89L
1,640 Elo+
Party 1
Sol
Sol
MattyNiceee
Sol
Level 97
God Stats
10W - 9L
1,573 SR
Queue Stats
782W - 836L
1,562 Elo+
Solo
Ares
Ares
Radkidia
Ares
Level 27
God Stats
1W - 0L
1,459 SR
Queue Stats
11W - 6L
1,655 Elo+
Solo
Hercules
Hercules
godmanyes
Hercules
Level 67
God Stats
1W - 0L
1,358 SR
Queue Stats
5W - 8L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 6 / 6
9,166
833
4,665
12,307
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Cynicrow
He Bo
13
3 / 6 / 4
7,814
710
7,902
9,197
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
IFinnyy
Cabrakan
15
4 / 6 / 7
8,778
798
7,005
13,262
14,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LaughedSAngel
Cerberus
15
1 / 5 / 8
8,469
770
5,711
13,263
10,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
13
2 / 5 / 8
7,899
718
4,527
10,151
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 13
10,515
956
12,892
9,450
3,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Magarkip2
Janus
16
3 / 3 / 19
9,069
824
11,306
5,771
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 2 / 15
8,802
800
8,053
4,831
1,940
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
15
6 / 4 / 18
9,940
904
8,758
14,359
14,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
godmanyes
Hercules
16
7 / 2 / 17
9,407
855
10,518
9,846
9,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
13
Kills
28
28
Deaths
13
33
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Olorun
3
6
6
1
L
He Bo
Cynicrow
He Bo
3
6
4
0.83
L
Cabrakan
IFinnyy
Cabrakan
4
6
7
1.25
L
Cerberus
LaughedSAngel
Cerberus
1
5
8
1
W
Janus
Magarkip2
Janus
3
3
19
4.17
W
3
2
15
5.25
W
Ares
6
4
18
3.75
L
Chronos
2
5
8
1.2
W
Hercules
godmanyes
Hercules
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
51,527
58,180
Taken
44,257
37,524
Mitigated
32,214
14,274
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,892
4,331
1,624
4,229
9,450
3,915
2,016
6,868
2,582
0
28,140
L
Olorun
4,665
2,172
2,322
3,236
12,307
5,250
906
8,115
4,059
13,806
0
L
He Bo
Cynicrow
He Bo
7,902
0
1,049
734
9,197
3,714
200
3,459
5,643
15,909
0
L
Cabrakan
IFinnyy
Cabrakan
7,005
529
285
1,584
13,262
14,365
0
4,304
8,574
14,355
0
L
Cerberus
LaughedSAngel
Cerberus
5,711
143
186
2,552
13,263
10,016
469
7,240
5,891
14,655
0
W
Janus
Magarkip2
Janus
11,306
369
742
928
5,771
2,428
367
4,214
1,557
17,641
0
W
8,053
1,214
73
766
4,831
1,940
1,721
2,580
2,251
26,783
0
W
Ares
8,758
277
685
3,656
14,359
14,563
294
8,399
5,960
14,528
0
L
Chronos
4,527
135
944
1,382
10,151
4,179
72
4,999
5,057
15,621
0
W
Hercules
godmanyes
Hercules
10,518
964
970
3,598
9,846
9,368
179
7,749
2,097
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
47,733
95
Minions Killed
114
0
Camps Cleared
0
845,802
Distance Traveled
1,004,117
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,515
956
44
4
0
195,299
2
L
Olorun
9,166
833
27
2
0
161,028
0
L
He Bo
7,814
710
17
2
0
174,083
0
L
Cabrakan
8,778
798
10
1
0
114,723
0
L
Cerberus
8,469
770
31
3
0
187,274
4
W
Janus
9,069
824
21
2
0
187,833
0
W
Sol
8,802
800
33
3
0
205,600
0
W
Ares
9,940
904
7
1
0
192,705
0
L
Chronos
7,899
718
10
1
0
208,694
3
W
Hercules
9,407
855
9
1
0
222,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role