Player Matchup

Hun Batz
Hun Batz
CHUPRACABRA69
Hun Batz
Level 146
God Stats
3W - 1L
1,786 SR
Queue Stats
193W - 194L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lawfulhaddock1
Ah Muzen Cab
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,462 Elo+
Solo
Sobek
Sobek
MOONPIEAPE
Sobek
Level 126
God Stats
6W - 10L
1,408 SR
Queue Stats
303W - 294L
1,555 Elo+
Party 2
Ganesha
Ganesha
Semos
Ganesha
Level 117
God Stats
2W - 1L
1,409 SR
Queue Stats
155W - 139L
1,580 Elo+
Solo
Nu Wa
Nu Wa
deadmanzone
Nu Wa
Level 125
God Stats
2W - 0L
1,720 SR
Queue Stats
31W - 32L
1,505 Elo+
Solo
Team Averages
Level 117
1,565 SR
1,533 Elo+

VS

Team Averages
Level 136
1,592 SR
1,545 Elo+
Nu Wa
Nu Wa
DannyBangerz
Nu Wa
Level 147
God Stats
3W - 2L
1,698 SR
Queue Stats
72W - 64L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FranktheTank41
Morgan Le Fay
Level 89
God Stats
0W - 6L
1,110 SR
Queue Stats
158W - 227L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuckyLuxray
Cu Chulainn
Level 148
God Stats
1W - 2L
1,775 SR
Queue Stats
215W - 185L
1,580 Elo+
Party 1
Nemesis
Nemesis
ObeyChris
Nemesis
Level 160
God Stats
2W - 3L
2,063 SR
Queue Stats
311W - 194L
1,679 Elo+
Party 1
Hou Yi
Hou Yi
Tree_Warden
Hou Yi
Level 138
God Stats
2W - 4L
1,314 SR
Queue Stats
206W - 180L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHUPRACABRA69
Hun Batz
20
15 / 4 / 18
16,145
769
23,227
36,236
29,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Lawfulhaddock1
Ah Muzen Cab
20
12 / 5 / 12
15,022
715
22,888
20,276
11,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
19
6 / 6 / 17
14,103
672
16,874
37,843
45,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Semos
Ganesha
20
0 / 6 / 29
13,878
661
11,458
35,613
57,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 6 / 22
14,927
711
24,554
16,625
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
14,858
708
31,713
17,587
6,859
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
FranktheTank41
Morgan Le Fay
15
1 / 9 / 7
11,010
524
8,516
18,653
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LuckyLuxray
Cu Chulainn
20
7 / 9 / 14
14,839
707
29,816
31,565
52,235
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
ObeyChris
Nemesis
20
8 / 9 / 12
16,083
766
31,666
26,229
19,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
20
5 / 7 / 9
14,416
686
22,776
18,502
7,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
81
40
Kills
26
27
Deaths
40
98
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CHUPRACABRA69
Hun Batz
15
4
18
6
L
5
6
13
1.92
L
Morgan Le Fay
FranktheTank41
Morgan Le Fay
1
9
7
0.5
W
Ah Muzen Cab
Lawfulhaddock1
Ah Muzen Cab
12
5
12
3.6
L
Cu Chulainn
LuckyLuxray
Cu Chulainn
7
9
14
1.56
W
Sobek
6
6
17
2.42
L
Nemesis
ObeyChris
Nemesis
8
9
12
1.56
W
Ganesha
Semos
Ganesha
0
6
29
2.42
L
Hou Yi
5
7
9
1.36
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,001
Damage
124,487
146,593
Taken
112,536
152,522
Mitigated
93,350
52,870
Healing
32,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CHUPRACABRA69
Hun Batz
23,227
4,034
2,517
12,166
36,236
29,687
614
9,864
25,689
0
58,705
L
31,713
10,562
1,312
4,200
17,587
6,859
1,507
12,342
5,245
76,168
1,351
L
Morgan Le Fay
FranktheTank41
Morgan Le Fay
8,516
270
1,096
4,193
18,653
6,487
333
8,243
10,410
21,543
0
W
Ah Muzen Cab
Lawfulhaddock1
Ah Muzen Cab
22,888
7,712
2,133
6,958
20,276
11,591
5,156
5,557
14,427
0
71,885
L
Cu Chulainn
LuckyLuxray
Cu Chulainn
29,816
4,615
2,740
5,554
31,565
52,235
182
11,295
20,270
1,664
46,296
W
Sobek
16,874
567
1,176
12,765
37,843
45,190
196
10,327
27,054
42,542
0
L
Nemesis
ObeyChris
Nemesis
31,666
15,981
1,178
7,387
26,229
19,980
1,050
11,382
14,847
1,784
58,840
W
Ganesha
Semos
Ganesha
11,458
1,453
1,105
7,186
35,613
57,682
381
11,469
23,013
24,593
0
L
Hou Yi
22,776
10,962
1,944
2,887
18,502
7,789
2,461
9,624
8,878
0
54,325
W
24,554
4,379
4,437
2,427
16,625
8,372
1,988
4,943
11,491
46,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,075
Gold Earned
71,206
265
Minions Killed
288
0
Camps Cleared
0
1,847,097
Distance Traveled
1,617,891
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,145
769
70
3
0
394,382
3
L
Nu Wa
14,858
708
87
4
0
348,380
1
L
Morgan Le Fay
11,010
524
18
1
0
247,645
2
W
Ah Muzen Cab
15,022
715
109
5
0
362,013
0
L
Cu Chulainn
14,839
707
41
2
0
342,412
0
W
Sobek
14,103
672
37
2
0
393,768
1
L
Nemesis
16,083
766
51
2
0
370,089
0
W
Ganesha
13,878
661
0
0
0
363,799
0
L
Hou Yi
14,416
686
91
4
0
309,365
2
W
Nu Wa
14,927
711
49
2
0
333,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role