Player Matchup

Chaac
Chaac
DE4DSH0T13
Chaac
Level 84
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
SyNc Futurz
Neith
Level 93
God Stats
12W - 23L
1,408 SR
Queue Stats
214W - 224L
1,467 Elo+
Party 1
Sobek
Sobek
Xx_FrozenPlaZ_xX
Sobek
Level 102
God Stats
11W - 7L
1,551 SR
Queue Stats
442W - 394L
1,542 Elo+
Solo
Chronos
Chronos
iflyuby
Chronos
Level 157
God Stats
6W - 2L
1,625 SR
Queue Stats
264W - 241L
1,550 Elo+
Party 1
Thanatos
Thanatos
ikeepsecrets
Thanatos
Level 104
God Stats
14W - 10L
1,612 SR
Queue Stats
137W - 138L
1,535 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,519 Elo+

VS

Team Averages
Level 112
1,506 SR
1,510 Elo+
Rama
Rama
APOLL0 VEX
Rama
Level 126
God Stats
1W - 3L
1,256 SR
Queue Stats
273W - 249L
1,492 Elo+
Solo
Olorun
Olorun
Helen Keller339
Olorun
Level 103
God Stats
52W - 31L
1,556 SR
Queue Stats
227W - 240L
1,490 Elo+
Solo
Fenrir
Fenrir
ORME11b
Fenrir
Level 111
God Stats
41W - 39L
1,580 SR
Queue Stats
281W - 282L
1,527 Elo+
Solo
Geb
Geb
The Gizmo Pop
Geb
Level 129
God Stats
9W - 9L
1,599 SR
Queue Stats
64W - 61L
1,562 Elo+
Solo
Sylvanus
Sylvanus
shadow21109
Sylvanus
Level 93
God Stats
37W - 33L
1,540 SR
Queue Stats
350W - 357L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 0 / 0
3,522
704
759
2,860
1,080
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
2 / 0 / 0
3,645
729
3,012
2,167
451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 1
3,471
694
1,190
3,293
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
iflyuby
Chronos
7
1 / 0 / 0
3,967
793
991
1,739
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ikeepsecrets
Thanatos
5
0 / 1 / 2
3,456
691
719
2,934
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,949
590
1,608
2,648
461
Short Bow

Short Bow

+15%
Attack Speed

6
1 / 1 / 0
3,718
744
1,316
1,972
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ORME11b
Fenrir
6
0 / 1 / 0
3,524
705
1,206
3,220
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
3,208
642
1,000
4,294
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
shadow21109
Sylvanus
1
0 / 0 / 0
2,523
505
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chaac
1
0
0
1
L
1
1
0
1
L
Fenrir
ORME11b
Fenrir
0
1
0
0
W
2
0
0
2
L
0
0
0
0
W
0
0
1
0.5
W
Chronos
iflyuby
Chronos
1
0
0
1
W
Thanatos
ikeepsecrets
Thanatos
0
1
2
1
L
Sylvanus
shadow21109
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,671
Damage
5,130
12,993
Taken
12,134
4,582
Mitigated
3,125
6,376
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,608
1,490
0
938
2,648
461
0
341
2,307
0
7,338
W
Chaac
759
278
0
663
2,860
1,080
195
0
2,860
0
9,209
L
1,316
454
0
853
1,972
538
0
770
1,202
15,154
0
L
Fenrir
ORME11b
Fenrir
1,206
273
0
1,706
3,220
781
0
221
2,999
0
13,180
W
3,012
1,815
0
1,104
2,167
451
0
614
1,553
0
14,047
L
1,000
161
0
2,128
4,294
1,345
0
849
3,445
5,707
0
W
1,190
261
49
2,015
3,293
1,665
0
336
2,957
6,891
0
W
Chronos
iflyuby
Chronos
991
171
0
500
1,739
441
0
549
1,110
18,537
0
W
Thanatos
ikeepsecrets
Thanatos
719
43
0
2,045
2,934
945
0
659
2,197
0
14,360
L
Sylvanus
shadow21109
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,061
Gold Earned
15,922
129
Minions Killed
91
0
Camps Cleared
0
513,360
Distance Traveled
413,726
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,949
590
10
2
0
80,172
0
W
Chaac
3,522
704
19
4
0
105,614
2
L
Olorun
3,718
744
36
7
0
101,364
0
L
Fenrir
3,524
705
33
7
0
120,577
0
W
Neith
3,645
729
20
4
0
90,458
1
L
Geb
3,208
642
12
2
0
100,865
0
W
Sobek
3,471
694
14
3
0
106,272
1
W
Chronos
3,967
793
44
9
0
89,937
1
W
Thanatos
3,456
691
32
6
0
121,079
3
L
Sylvanus
2,523
505
0
0
0
10,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role