Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Boyster_YT
Artio
Level 29
God Stats
2W - 3L
1,709 SR
Queue Stats
197W - 181L
1,564 Elo+
Party 2
Nemesis
Nemesis
DreKingSavage
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Solo
Apollo
Apollo
J_tumbaco
Apollo
Level 13
God Stats
23W - 28L
1,771 SR
Queue Stats
108W - 101L
1,480 Elo+
Party 2
Chaac
Chaac
davidchote94
Chaac
Level 18
God Stats
4W - 3L
1,751 SR
Queue Stats
28W - 27L
1,447 Elo+
Party 2
Team Averages
Level 35
1,646 SR
1,455 Elo+

VS

Team Averages
Level 20
1,427 SR
1,344 Elo+
Loki
Loki
FRELON5182
Loki
Level 4
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 7L
1,055 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JakeBentley47
Tsukuyomi
Level 24
God Stats
12W - 14L
1,477 SR
Queue Stats
101W - 99L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Prod2400
Cthulhu
Level 23
God Stats
29W - 22L
1,555 SR
Queue Stats
124W - 126L
1,449 Elo+
Party 1
Merlin
Merlin
someone447
Merlin
Level 28
God Stats
15W - 17L
1,354 SR
Queue Stats
331W - 340L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tinyminotor317
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
12 / 2 / 3
11,135
530
15,895
10,844
4,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
16
4 / 2 / 9
10,650
507
9,209
16,007
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
12
0 / 7 / 10
8,241
392
4,076
12,374
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
J_tumbaco
Apollo
14
2 / 1 / 7
9,121
434
6,352
13,873
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 2 / 3
10,413
496
8,050
11,295
14,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
8,061
384
2,511
14,086
5,999
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
JakeBentley47
Tsukuyomi
16
7 / 2 / 1
10,716
510
6,572
11,496
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Prod2400
Cthulhu
15
0 / 5 / 3
9,155
436
12,049
16,159
9,320
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
someone447
Merlin
17
6 / 6 / 3
11,111
529
14,310
11,703
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
tinyminotor317
Cu Chulainn
13
1 / 8 / 1
8,541
407
4,663
15,878
7,143
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
29
Kills
14
14
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
2
3
6.75
W
Artio
4
2
9
4.25
W
Nemesis
0
7
10
0.71
L
0
9
1
0.06
W
Apollo
J_tumbaco
Apollo
2
1
7
5.5
L
Tsukuyomi
JakeBentley47
Tsukuyomi
7
2
1
3.75
L
Cthulhu
Prod2400
Cthulhu
0
5
3
0.3
W
11
2
3
6.25
L
Merlin
someone447
Merlin
6
6
3
1.25
L
Cu Chulainn
tinyminotor317
Cu Chulainn
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
40,105
64,393
Taken
69,322
49,114
Mitigated
31,389
17,598
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,895
916
328
2,851
10,844
4,528
808
5,247
5,597
58,199
0
W
Artio
9,209
853
765
4,242
16,007
18,932
1,097
7,606
8,401
42,507
0
W
Nemesis
4,076
1,113
0
447
12,374
6,410
261
5,309
7,065
0
14,714
L
2,511
1,213
0
206
14,086
5,999
0
2,748
11,338
0
39,856
W
Apollo
J_tumbaco
Apollo
6,352
3,586
0
6,388
13,873
4,997
720
5,506
8,367
0
53,920
L
Tsukuyomi
JakeBentley47
Tsukuyomi
6,572
1,782
0
4,478
11,496
4,363
4,248
2,183
9,313
0
62,304
L
Cthulhu
Prod2400
Cthulhu
12,049
580
147
1,671
16,159
9,320
1,261
7,831
8,328
46,685
0
W
8,050
1,878
0
2,577
11,295
14,247
133
2,749
8,546
0
42,704
L
Merlin
someone447
Merlin
14,310
734
130
1,233
11,703
4,564
689
6,942
4,761
72,000
0
L
Cu Chulainn
tinyminotor317
Cu Chulainn
4,663
1,495
0
1,801
15,878
7,143
713
5,400
10,478
140
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
47,584
312
Minions Killed
427
0
Camps Cleared
0
1,910,555
Distance Traveled
1,829,317
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,135
530
78
4
0
338,733
4
W
Artio
10,650
507
68
3
0
451,391
0
W
Nemesis
8,241
392
29
1
0
387,490
2
L
Loki
8,061
384
64
3
0
339,956
0
W
Apollo
9,121
434
84
4
0
374,411
0
L
Tsukuyomi
10,716
510
112
5
0
416,471
0
L
Cthulhu
9,155
436
79
4
0
377,687
1
W
Chaac
10,413
496
53
3
0
358,530
0
L
Merlin
11,111
529
118
6
0
330,465
0
L
Cu Chulainn
8,541
407
54
3
0
364,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role