Player Matchup

Hachiman
Hachiman
FUCREAM
Hachiman
Level 105
God Stats
1W - 1L
1,269 SR
Queue Stats
214W - 182L
1,552 Elo+
Solo
Sol
Sol
FinnedJupe
Sol
Level 129
God Stats
6W - 11L
1,492 SR
Queue Stats
273W - 243L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Garbobeamer
Jormungandr
Level 122
God Stats
3W - 2L
1,598 SR
Queue Stats
205W - 184L
1,534 Elo+
Solo
Fafnir
Fafnir
Sapphigo
Fafnir
Level 66
God Stats
5W - 3L
1,564 SR
Queue Stats
52W - 79L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
TuxTwinSMJD
Hun Batz
Level 88
God Stats
2W - 2L
1,428 SR
Queue Stats
134W - 135L
1,434 Elo+
Party 2
Team Averages
Level 102
1,470 SR
1,482 Elo+

VS

Team Averages
Level 109
1,551 SR
1,492 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
RhineRock
Skadi
Level 129
God Stats
75W - 47L
1,595 SR
Queue Stats
245W - 245L
1,533 Elo+
Party 1
Janus
Janus
TheeBiscuits
Janus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 227L
1,470 Elo+
Solo
Bacchus
Bacchus
WidowMaker7878
Bacchus
Level 54
God Stats
48W - 52L
1,408 SR
Queue Stats
158W - 198L
1,484 Elo+
Party 1
Artio
Artio
batmanswag100
Artio
Level 148
God Stats
6W - 3L
1,749 SR
Queue Stats
122W - 138L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FUCREAM
Hachiman
12
1 / 3 / 6
6,889
574
3,786
7,323
2,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
7,799
650
7,297
7,712
3,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Garbobeamer
Jormungandr
13
2 / 2 / 0
7,660
638
4,609
7,655
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Sapphigo
Fafnir
10
3 / 2 / 4
6,597
550
4,088
6,432
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
TuxTwinSMJD
Hun Batz
10
3 / 3 / 2
6,628
552
2,330
7,249
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 1
6,149
512
3,524
8,367
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
RhineRock
Skadi
12
4 / 3 / 2
6,910
576
6,107
7,198
1,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,323
444
707
4,537
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 4 / 3
6,074
506
5,177
5,954
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 2 / 0
5,632
469
3,521
8,989
4,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
10
11
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
W
Hachiman
FUCREAM
Hachiman
1
3
6
1.33
W
4
1
3
5.5
W
Jormungandr
Garbobeamer
Jormungandr
2
2
0
1
L
Skadi
RhineRock
Skadi
4
3
2
1.67
W
Fafnir
Sapphigo
Fafnir
3
2
4
2.5
L
0
3
1
0.17
W
Hun Batz
TuxTwinSMJD
Hun Batz
3
3
2
1.33
L
3
4
3
1.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
19,036
36,371
Taken
35,045
16,872
Mitigated
13,591
10,704
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,524
797
0
3,227
8,367
3,052
0
2,268
6,055
23,419
10,117
W
Hachiman
FUCREAM
Hachiman
3,786
1,229
0
2,002
7,323
2,191
546
2,538
4,491
0
39,517
W
7,297
2,229
0
5,431
7,712
3,164
4,933
3,009
4,699
48,085
0
W
Jormungandr
Garbobeamer
Jormungandr
4,609
1,237
0
1,569
7,655
5,815
180
2,681
4,974
41,963
0
L
Skadi
RhineRock
Skadi
6,107
3,388
0
1,154
7,198
1,829
799
2,429
4,769
0
40,645
W
Fafnir
Sapphigo
Fafnir
4,088
955
0
1,216
6,432
3,427
239
1,655
4,647
13,952
0
L
707
42
0
0
4,537
1,340
99
2,842
1,695
19,672
0
W
Hun Batz
TuxTwinSMJD
Hun Batz
2,330
110
0
486
7,249
2,275
0
2,200
5,007
0
29,440
L
5,177
372
0
601
5,954
2,423
72
2,386
3,568
12,752
0
L
3,521
232
14
3,740
8,989
4,947
0
5,297
2,964
26,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
30,088
338
Minions Killed
244
0
Camps Cleared
0
1,147,725
Distance Traveled
990,286
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,149
512
56
5
0
212,696
3
W
Hachiman
6,889
574
78
7
0
227,521
0
W
Sol
7,799
650
95
8
0
233,616
3
W
Jormungandr
7,660
638
92
8
0
202,567
1
L
Skadi
6,910
576
75
6
0
214,989
0
W
Fafnir
6,597
550
22
2
0
232,342
3
L
Janus
5,323
444
36
3
0
149,059
0
W
Hun Batz
6,628
552
51
4
0
251,679
0
L
Bacchus
6,074
506
27
2
0
205,922
0
L
Artio
5,632
469
50
4
0
207,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role