Player Matchup

Sol
Sol
Diamond V
MYLbT
Sol
Diamond V
Level 104
God Stats
1W - 1L
1,901 SR
Queue Stats
336W - 331L
1,980 MMR
Solo
Thor
Thor
Platinum II
MatthewCro1233
Thor
Platinum II
Level 149
God Stats
2W - 4L
1,583 SR
Queue Stats
438W - 428L
1,948 MMR
Solo
Fenrir
Fenrir
Diamond III
MohammadSweden
Fenrir
Diamond III
Level 109
God Stats
9W - 10L
1,565 SR
Queue Stats
282W - 266L
2,304 MMR
Solo
Agni
Agni
Diamond V
raulito124
Agni
Diamond V
Level 38
God Stats
1W - 1L
1,761 SR
Queue Stats
99W - 61L
2,384 MMR
Solo
Tyr
Tyr
Platinum III
reivax14
Tyr
Platinum III
Level 126
God Stats
14W - 16L
1,561 SR
Queue Stats
280W - 265L
2,036 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,674 SR
2,130 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,491 SR
1,996 MMR
Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
Avernus
Athena
Platinum II
Level 159
God Stats
23W - 12L
1,544 SR
Queue Stats
209W - 202L
1,941 MMR
Solo
Mulan
Mulan
Diamond V
DaveLizewski
Mulan
Diamond V
Level 158
God Stats
1W - 0L
1,619 SR
Queue Stats
116W - 107L
1,925 MMR
Solo
Rama
Rama
Diamond II
StiLeXz
Rama
Diamond II
Level 147
God Stats
4W - 2L
1,613 SR
Queue Stats
78W - 63L
2,249 MMR
Party 1
Odin
Odin
Diamond I
facheritto
Odin
Diamond I
Level 160
God Stats
2W - 2L
1,180 SR
Queue Stats
52W - 42L
2,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MYLbT
Sol
11
1 / 3 / 0
5,966
597
3,180
7,497
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 3
4,961
496
1,846
6,931
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 2
5,617
562
3,213
7,706
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 7 / 1
5,468
547
5,942
8,351
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
5,929
593
2,473
8,400
4,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ah PuchTiamatArachneMorgan Le FayAh Muzen Cab

VS

Bans
HelSobekKukulkanArtemisOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 2 / 2
6,476
648
4,401
4,944
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Avernus
Athena
10
6 / 1 / 7
6,486
649
6,732
7,911
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
6,383
638
4,439
5,331
3,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
StiLeXz
Rama
11
3 / 2 / 5
6,387
639
7,250
6,581
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 2
6,572
657
3,717
5,151
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
17
18
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
2
2
W
Athena
Avernus
Athena
6
1
7
9.5
W
2
0
0
2
L
Sol
MYLbT
Sol
1
3
0
0.33
L
0
4
3
0.38
L
2
2
2
1.5
W
Rama
StiLeXz
Rama
3
2
5
2.75
W
3
0
2
4
L
2
7
1
0.36
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,654
Damage
26,539
38,885
Taken
29,918
14,726
Mitigated
14,063
12,324
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,401
249
0
1,044
4,944
1,637
0
2,007
2,935
29,486
0
W
Athena
Avernus
Athena
6,732
2,599
0
2,935
7,911
4,657
30
3,383
4,528
16,161
2,218
W
4,439
787
0
2,328
5,331
3,659
0
0
5,331
2,524
32,191
L
Sol
MYLbT
Sol
3,180
1,075
0
3,242
7,497
2,269
0
3,265
4,048
41,897
0
L
1,846
553
0
1,800
6,931
2,461
0
1,535
5,292
0
20,006
L
3,213
626
0
1,828
7,706
3,053
0
1,566
6,136
0
8,001
W
Rama
StiLeXz
Rama
7,250
5,804
0
2,109
6,581
2,332
1,021
2,574
4,007
0
37,730
W
3,717
1,410
0
2,948
5,151
1,778
0
1,157
3,994
0
36,495
L
5,942
1,795
0
1,635
8,351
2,114
0
3,169
5,148
30,703
0
L
2,473
340
0
3,819
8,400
4,829
0
1,012
7,005
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
32,304
301
Minions Killed
320
0
Camps Cleared
0
1,002,212
Distance Traveled
1,090,376
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,476
648
68
7
0
208,795
4
W
Athena
6,486
649
20
2
0
243,094
8
W
Mulan
6,383
638
78
8
0
215,399
3
L
Sol
5,966
597
85
9
0
185,835
0
L
Thor
4,961
496
42
4
0
205,737
5
L
Fenrir
5,617
562
17
2
0
208,524
0
W
Rama
6,387
639
74
7
0
193,020
2
W
Odin
6,572
657
80
8
0
230,068
1
L
Agni
5,468
547
65
7
0
184,316
1
L
Tyr
5,929
593
92
9
0
217,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role