Player Matchup

Izanami
Izanami
Blustcraze
Izanami
Level 8
God Stats
4W - 4L
1,660 SR
Queue Stats
28W - 29L
1,443 Elo+
Party 1
Anubis
Anubis
SwanLord1738
Anubis
Level 101
God Stats
7W - 8L
1,562 SR
Queue Stats
53W - 41L
1,459 Elo+
Party 1
Loki
Loki
Teeezhy
Loki
Level 102
God Stats
6W - 5L
1,565 SR
Queue Stats
167W - 158L
1,467 Elo+
Party 1
Achilles
Achilles
Xxalphad4vexX
Achilles
Level 65
God Stats
0W - 4L
1,437 SR
Queue Stats
113W - 148L
1,459 Elo+
Party 1
Ymir
Ymir
adamholygod
Ymir
Level 27
God Stats
17W - 12L
1,561 SR
Queue Stats
25W - 21L
1,412 Elo+
Party 1
Team Averages
Level 61
1,557 SR
1,448 Elo+

VS

Team Averages
Level 93
1,521 SR
1,545 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jayaden
Sylvanus
Level 16
God Stats
3W - 1L
1,468 SR
Queue Stats
30W - 8L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
Selenties
Cthulhu
Level 144
God Stats
3W - 1L
1,733 SR
Queue Stats
140W - 93L
1,688 Elo+
Party 2
Gilgamesh
Gilgamesh
XxShark00xX
Gilgamesh
Level 116
God Stats
27W - 30L
1,427 SR
Queue Stats
670W - 803L
1,336 Elo+
Solo
Izanami
Izanami
iFloridaState
Izanami
Level 49
God Stats
83W - 67L
1,479 SR
Queue Stats
189W - 162L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blustcraze
Izanami
13
0 / 6 / 2
7,634
449
7,275
11,120
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
2 / 8 / 2
8,423
495
12,808
12,289
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Teeezhy
Loki
14
4 / 5 / 2
8,859
521
8,137
11,607
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Xxalphad4vexX
Achilles
12
2 / 5 / 2
7,314
430
7,867
16,165
11,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,390
435
4,128
14,650
12,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 2 / 7
10,345
609
10,991
16,147
13,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Jayaden
Sylvanus
17
9 / 2 / 7
10,851
638
12,356
12,595
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Selenties
Cthulhu
14
5 / 1 / 12
9,227
543
9,840
11,248
10,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
XxShark00xX
Gilgamesh
14
3 / 3 / 3
8,704
512
2,671
8,265
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
17
7 / 1 / 8
10,358
609
12,306
14,828
5,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
28
28
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
7
3.75
L
Izanami
Blustcraze
Izanami
0
6
2
0.17
W
Sylvanus
Jayaden
Sylvanus
9
2
7
6.25
W
Cthulhu
Selenties
Cthulhu
5
1
12
11
L
Anubis
2
8
2
0.38
L
Loki
Teeezhy
Loki
4
5
2
1
W
Gilgamesh
XxShark00xX
Gilgamesh
3
3
3
1.5
L
Achilles
Xxalphad4vexX
Achilles
2
5
2
0.6
L
1
4
1
0.38
W
Izanami
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,215
Damage
48,164
65,831
Taken
63,083
36,813
Mitigated
41,187
12,931
Healing
27,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,991
4,186
0
7,787
16,147
13,239
785
803
15,344
0
65,324
L
Izanami
Blustcraze
Izanami
7,275
4,229
0
1,954
11,120
3,130
0
3,493
7,627
0
61,771
W
Sylvanus
Jayaden
Sylvanus
12,356
4,763
4,196
5,035
12,595
5,234
414
8,310
4,285
58,563
10,750
W
Cthulhu
Selenties
Cthulhu
9,840
1,200
350
1,425
11,248
10,289
72
1,909
9,339
29,118
0
L
Anubis
12,808
275
0
3,373
12,289
4,962
0
7,183
5,106
47,721
0
L
Loki
Teeezhy
Loki
8,137
1,750
0
1,182
11,607
4,841
0
3,154
8,453
0
60,581
W
Gilgamesh
XxShark00xX
Gilgamesh
2,671
847
0
1,555
8,265
6,472
285
2,492
5,773
0
42,238
L
Achilles
Xxalphad4vexX
Achilles
7,867
3,636
0
3,381
16,165
11,210
0
3,479
12,686
0
33,901
L
4,128
328
246
2,795
14,650
12,670
0
3,675
10,975
21,242
0
W
Izanami
12,306
10,103
0
7,088
14,828
5,953
4,303
3,491
11,337
0
89,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
49,485
384
Minions Killed
507
0
Camps Cleared
0
1,549,877
Distance Traveled
1,704,233
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,345
609
122
7
0
372,917
5
L
Izanami
7,634
449
121
7
0
313,609
0
W
Sylvanus
10,851
638
119
7
0
299,346
3
W
Cthulhu
9,227
543
42
2
0
362,344
2
L
Anubis
8,423
495
76
4
0
302,536
2
L
Loki
8,859
521
105
6
0
353,171
5
W
Gilgamesh
8,704
512
77
5
0
348,207
0
L
Achilles
7,314
430
50
3
0
295,880
2
L
Ymir
7,390
435
32
2
0
284,681
4
W
Izanami
10,358
609
147
9
0
321,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role