Player Matchup

Ra
Ra
RivGhost
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,416 Elo+
Solo
Bellona
Bellona
Xar0oss
Bellona
Level 25
God Stats
22W - 26L
1,635 SR
Queue Stats
131W - 169L
1,398 Elo+
Solo
Hachiman
Hachiman
elverrr90
Hachiman
Level 8
God Stats
3W - 3L
1,638 SR
Queue Stats
13W - 20L
1,488 Elo+
Solo
Arachne
Arachne
ssan517
Arachne
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 39L
1,436 Elo+
Solo
Nemesis
Nemesis
xDranka21x
Nemesis
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,383 Elo+

VS

Team Averages
Level 12
1,511 SR
1,476 Elo+
Xbalanque
Xbalanque
CallMeLilDaddy69
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,472 Elo+
Solo
Scylla
Scylla
Riitaaw20
Scylla
Level 29
God Stats
3W - 0L
1,703 SR
Queue Stats
91W - 62L
1,605 Elo+
Solo
Loki
Loki
Sasori_JJBA
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
genesis_MHR
Ah Muzen Cab
Level 6
God Stats
2W - 2L
1,353 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 1
Hun Batz
Hun Batz
vibe_gay-_-
Hun Batz
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
23W - 31L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 6
10,168
484
6,275
19,183
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Xar0oss
Bellona
19
15 / 5 / 0
12,262
584
14,355
18,367
15,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
elverrr90
Hachiman
14
3 / 5 / 0
8,789
419
4,597
10,991
3,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ssan517
Arachne
14
8 / 7 / 1
9,968
475
11,500
19,791
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
xDranka21x
Nemesis
8
0 / 8 / 0
7,180
342
1,192
7,903
1,895
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
4 / 1 / 18
11,909
567
16,720
16,167
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Riitaaw20
Scylla
20
17 / 0 / 11
13,784
656
18,859
10,325
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 14
11,999
571
10,454
16,227
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
genesis_MHR
Ah Muzen Cab
12
1 / 15 / 6
9,454
450
2,455
16,676
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
vibe_gay-_-
Hun Batz
15
7 / 12 / 9
11,434
544
6,503
17,179
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
30
Kills
36
37
Deaths
33
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
4
1
18
13
W
Scylla
Riitaaw20
Scylla
17
0
11
22.5
L
4
12
6
0.58
W
7
5
14
2.8
L
Bellona
Xar0oss
Bellona
15
5
0
3
L
Hachiman
elverrr90
Hachiman
3
5
0
0.6
W
Ah Muzen Cab
genesis_MHR
Ah Muzen Cab
1
15
6
0.27
L
Arachne
ssan517
Arachne
8
7
1
1.21
W
Hun Batz
vibe_gay-_-
Hun Batz
7
12
9
0.96
L
Nemesis
xDranka21x
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
54,991
76,235
Taken
76,574
47,941
Mitigated
26,998
12,286
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
16,720
9,736
0
6,414
16,167
5,598
2,604
2,449
13,718
0
79,020
W
Scylla
Riitaaw20
Scylla
18,859
3,060
226
4,619
10,325
3,962
2,133
2,228
8,097
108,835
0
L
6,275
1,947
225
1,924
19,183
16,251
437
6,775
12,408
37,171
0
W
10,454
3,897
0
4,850
16,227
7,431
486
3,397
12,830
0
65,173
L
Bellona
Xar0oss
Bellona
14,355
4,284
0
3,683
18,367
15,915
1,714
2,767
15,600
0
90,335
L
Hachiman
elverrr90
Hachiman
4,597
2,496
0
1,080
10,991
3,786
0
4,313
6,678
0
31,049
W
Ah Muzen Cab
genesis_MHR
Ah Muzen Cab
2,455
1,201
0
864
16,676
4,075
1,098
1,145
15,531
0
19,427
L
Arachne
ssan517
Arachne
11,500
6,931
0
4,979
19,791
10,094
0
5,637
14,154
0
56,597
W
Hun Batz
vibe_gay-_-
Hun Batz
6,503
2,943
0
180
17,179
5,932
0
1,646
15,533
0
36,765
L
Nemesis
xDranka21x
Nemesis
1,192
713
0
395
7,903
1,895
155
512
7,391
0
16,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,367
Gold Earned
58,580
377
Minions Killed
459
0
Camps Cleared
0
1,624,690
Distance Traveled
1,891,860
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,909
567
111
5
0
368,327
8
W
Scylla
13,784
656
163
8
0
396,966
4
L
Ra
10,168
484
61
3
0
314,277
0
W
Loki
11,999
571
99
5
0
416,244
0
L
Bellona
12,262
584
155
7
0
354,357
0
L
Hachiman
8,789
419
54
3
0
356,993
1
W
Ah Muzen Cab
9,454
450
31
1
0
358,784
0
L
Arachne
9,968
475
74
4
0
378,238
2
W
Hun Batz
11,434
544
55
3
0
351,539
0
L
Nemesis
7,180
342
33
2
0
220,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role