Player Matchup

Charybdis
Charybdis
CSI-CR5
Charybdis
Level 22
God Stats
10W - 2L
1,485 SR
Queue Stats
56W - 35L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Corrason
Cabrakan
Level 7
God Stats
25W - 22L
1,568 SR
Queue Stats
25W - 22L
1,480 Elo+
Solo
Janus
Janus
Droulax
Janus
Level 19
God Stats
2W - 4L
1,303 SR
Queue Stats
68W - 62L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
StandFriend
Jormungandr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,719 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
liexsxs
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,610 SR
Queue Stats
9W - 3L
1,634 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,554 Elo+

VS

Team Averages
Level 17
1,573 SR
1,379 Elo+
Aphrodite
Aphrodite
HzGöktaşı
Aphrodite
Level 8
God Stats
8W - 17L
1,298 SR
Queue Stats
10W - 21L
1,325 Elo+
Party 2
Ymir
Ymir
Sawkopat
Ymir
Level 25
God Stats
3W - 9L
1,341 SR
Queue Stats
29W - 38L
1,390 Elo+
Party 2
Odin
Odin
Shijen
Odin
Level 17
God Stats
2W - 3L
1,701 SR
Queue Stats
25W - 37L
1,376 Elo+
Party 2
Susano
Susano
amkoyunkere
Susano
Level 26
God Stats
3W - 1L
1,838 SR
Queue Stats
29W - 34L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
goldst4ff
Baron Samedi
Level 8
God Stats
3W - 3L
1,688 SR
Queue Stats
12W - 20L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CSI-CR5
Charybdis
20
2 / 5 / 23
13,251
947
17,487
14,694
5,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Corrason
Cabrakan
20
20 / 4 / 11
17,655
1,261
34,384
19,400
16,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Droulax
Janus
20
7 / 3 / 17
14,873
1,062
22,327
11,982
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
StandFriend
Jormungandr
20
2 / 3 / 27
13,454
961
11,048
14,924
21,655
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
liexsxs
Morgan Le Fay
20
4 / 2 / 23
14,257
1,018
21,009
13,771
5,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HzGöktaşı
Aphrodite
19
2 / 4 / 6
12,333
881
10,544
20,024
12,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
1 / 5 / 13
12,587
899
7,825
22,874
26,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
Shijen
Odin
20
4 / 6 / 12
13,808
986
11,153
20,882
24,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
19
5 / 11 / 5
13,325
952
22,409
27,276
9,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
goldst4ff
Baron Samedi
19
5 / 9 / 7
13,460
961
18,445
24,693
9,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
60
35
Kills
17
17
Deaths
35
101
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CSI-CR5
Charybdis
2
5
23
2.7
W
Cabrakan
Corrason
Cabrakan
20
4
11
6.38
W
Janus
Droulax
Janus
7
3
17
5.17
L
Aphrodite
HzGöktaşı
Aphrodite
2
4
6
1.25
L
Ymir
1
5
13
1.5
L
Odin
Shijen
Odin
4
6
12
1.67
W
Jormungandr
StandFriend
Jormungandr
2
3
27
5.17
L
Susano
5
11
5
0.68
L
Baron Samedi
goldst4ff
Baron Samedi
5
9
7
0.94
W
Morgan Le Fay
liexsxs
Morgan Le Fay
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,255
Damage
70,376
74,771
Taken
115,749
54,476
Mitigated
82,125
10,467
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CSI-CR5
Charybdis
17,487
9,788
0
0
14,694
5,820
0
7,753
6,941
0
42,071
W
Cabrakan
Corrason
Cabrakan
34,384
1,888
0
6,783
19,400
16,942
0
11,675
7,725
52,896
0
W
Janus
Droulax
Janus
22,327
692
250
1,687
11,982
4,548
0
6,086
5,896
48,503
0
L
Aphrodite
HzGöktaşı
Aphrodite
10,544
1,538
1,971
5,401
20,024
12,032
0
15,118
4,906
33,460
0
L
Ymir
7,825
741
0
0
22,874
26,910
0
17,740
5,134
29,592
0
L
Odin
Shijen
Odin
11,153
2,926
0
457
20,882
24,623
0
14,447
6,435
5,395
24,391
W
Jormungandr
StandFriend
Jormungandr
11,048
2,082
0
0
14,924
21,655
0
7,403
7,521
43,655
0
L
Susano
22,409
4,607
0
739
27,276
9,014
0
22,893
4,383
0
51,464
L
Baron Samedi
goldst4ff
Baron Samedi
18,445
2,148
3,810
5,291
24,693
9,546
0
18,570
6,123
40,982
0
W
Morgan Le Fay
liexsxs
Morgan Le Fay
21,009
3,277
0
1,747
13,771
5,511
0
6,532
7,239
49,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,490
Gold Earned
65,513
304
Minions Killed
246
7
Camps Cleared
8
1,293,328
Distance Traveled
1,289,723
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,251
947
65
5
2
213,925
0
W
Cabrakan
17,655
1,261
48
3
1
246,678
0
W
Janus
14,873
1,062
74
5
1
285,072
0
L
Aphrodite
12,333
881
45
3
1
272,066
0
L
Ymir
12,587
899
55
4
0
245,385
2
L
Odin
13,808
986
45
3
2
255,281
3
W
Jormungandr
13,454
961
54
4
0
260,379
3
L
Susano
13,325
952
50
4
4
312,078
0
L
Baron Samedi
13,460
961
51
4
1
204,913
3
W
Morgan Le Fay
14,257
1,018
63
5
3
287,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role