Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
Madrido
Chaac
Masters
Level 158
God Stats
1W - 5L
1,589 SR
Queue Stats
515W - 507L
2,644 MMR
Solo
Cerberus
Cerberus
Diamond II
NAPIERDOLILEM
Cerberus
Diamond II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,500 MMR
Solo
Anhur
Anhur
Masters
PartyBoat
Anhur
Masters
Level 118
God Stats
2W - 5L
1,353 SR
Queue Stats
195W - 172L
2,406 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Picklephobia
Sun Wukong
Diamond I
Level 106
God Stats
13W - 15L
1,732 SR
Queue Stats
171W - 156L
2,397 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,535 SR
2,089 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,643 SR
2,502 MMR
Artemis
Artemis
Masters
DoHim
Artemis
Masters
Level 105
God Stats
8W - 2L
1,803 SR
Queue Stats
584W - 567L
2,347 MMR
Party 1
Tyr
Tyr
Masters
SupersonicInc
Tyr
Masters
Level 140
God Stats
18W - 26L
1,457 SR
Queue Stats
441W - 428L
2,582 MMR
Party 1
Fenrir
Fenrir
Diamond II
TheAronFreyr
Fenrir
Diamond II
Level 157
God Stats
8W - 6L
1,666 SR
Queue Stats
322W - 319L
2,319 MMR
Solo
Ares
Ares
Masters
madfacee
Ares
Masters
Level 154
God Stats
9W - 10L
1,477 SR
Queue Stats
140W - 117L
2,643 MMR
Solo
Zhong Kui
Zhong Kui
Masters
xXVitiCODXx
Zhong Kui
Masters
Level 159
God Stats
10W - 4L
1,812 SR
Queue Stats
701W - 685L
2,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 4
6,598
471
5,119
7,129
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Madrido
Chaac
13
3 / 3 / 2
7,558
540
9,458
11,639
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
NAPIERDOLILEM
Cerberus
11
2 / 2 / 4
7,064
505
5,143
10,693
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
PartyBoat
Anhur
15
5 / 2 / 1
8,612
615
6,487
9,628
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Picklephobia
Sun Wukong
14
1 / 0 / 0
8,081
577
3,365
7,025
6,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneOdinTiamatMorgan Le FayGilgamesh

VS

Bans
OsirisRamaTsukuyomiDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoHim
Artemis
13
0 / 3 / 1
7,640
546
4,544
7,158
1,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 0
9,159
654
2,934
6,974
5,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
14
1 / 4 / 5
7,779
556
7,738
12,322
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
13
6 / 1 / 3
8,445
603
8,115
9,737
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
xXVitiCODXx
Zhong Kui
13
3 / 3 / 5
7,860
561
8,121
10,263
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
11
11
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
4
0.5
W
Artemis
DoHim
Artemis
0
3
1
0.17
L
Chaac
Madrido
Chaac
3
3
2
1.33
L
Cerberus
NAPIERDOLILEM
Cerberus
2
2
4
2
L
Anhur
PartyBoat
Anhur
5
2
1
2.75
L
Sun Wukong
Picklephobia
Sun Wukong
1
0
0
1
W
1
0
0
1
W
Fenrir
1
4
5
0.88
W
Ares
6
1
3
7.5
W
Zhong Kui
xXVitiCODXx
Zhong Kui
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,572
Damage
31,452
46,114
Taken
46,454
25,801
Mitigated
24,584
18,692
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,119
836
343
2,110
7,129
3,043
0
3,649
3,480
35,004
0
W
Artemis
DoHim
Artemis
4,544
1,948
0
2,097
7,158
1,583
0
721
6,437
0
59,338
L
Chaac
Madrido
Chaac
9,458
1,569
0
6,103
11,639
6,310
0
4,647
6,992
0
58,078
L
Cerberus
NAPIERDOLILEM
Cerberus
5,143
527
0
3,619
10,693
7,614
0
4,795
5,898
20,220
0
L
Anhur
PartyBoat
Anhur
6,487
3,393
0
3,751
9,628
2,770
0
3,339
6,289
0
66,757
L
Sun Wukong
Picklephobia
Sun Wukong
3,365
595
0
2,766
7,025
6,064
0
0
7,025
0
61,259
W
2,934
637
0
4,022
6,974
5,619
0
0
6,974
0
76,494
W
Fenrir
7,738
3,072
0
3,852
12,322
4,260
0
2,194
10,071
0
56,195
W
Ares
8,115
209
0
2,210
9,737
7,350
231
3,185
6,399
18,670
0
W
Zhong Kui
xXVitiCODXx
Zhong Kui
8,121
553
0
4,591
10,263
5,772
1,048
3,688
6,311
52,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
40,883
458
Minions Killed
524
0
Camps Cleared
0
1,346,337
Distance Traveled
1,407,689
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,598
471
76
5
0
198,019
0
W
Artemis
7,640
546
116
8
0
256,442
4
L
Chaac
7,558
540
104
7
0
315,906
3
L
Cerberus
7,064
505
25
2
0
294,672
12
L
Anhur
8,612
615
117
8
0
260,115
3
L
Sun Wukong
8,081
577
136
10
0
277,625
2
W
Tyr
9,159
654
174
12
0
288,152
3
W
Fenrir
7,779
556
103
7
0
287,119
1
W
Ares
8,445
603
20
1
0
299,911
4
W
Zhong Kui
7,860
561
111
8
0
276,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role