Player Matchup

Yemoja
Yemoja
Daaki5
Yemoja
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 7L
1,800 Elo+
Party 1
Fenrir
Fenrir
Lterhv
Fenrir
Level 3
God Stats
8W - 8L
1,268 SR
Queue Stats
18W - 16L
1,106 Elo+
Solo
Tiamat
Tiamat
Nearium
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,380 Elo+
Solo
Ullr
Ullr
TheeOriginalSage
Ullr
Level 149
God Stats
27W - 23L
1,644 SR
Queue Stats
265W - 258L
1,549 Elo+
Party 1
Bellona
Bellona
gozmah3
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,561 Elo+
Solo
Team Averages
Level 37
1,525 SR
1,479 Elo+

VS

Team Averages
Level 18
1,396 SR
1,496 Elo+
Guan Yu
Guan Yu
AnthosV
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,458 Elo+
Party 2
Charybdis
Charybdis
DisastrousFox
Charybdis
Level 26
God Stats
1W - 3L
1,560 SR
Queue Stats
45W - 46L
1,513 Elo+
Solo
Ra
Ra
FLAMEDPLAGUE
Ra
Level 21
God Stats
0W - 3L
1,201 SR
Queue Stats
41W - 38L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
KiraRengo
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,643 Elo+
Party 2
Fafnir
Fafnir
Ðæzørk
Fafnir
Level 18
God Stats
0W - 2L
1,217 SR
Queue Stats
15W - 23L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daaki5
Yemoja
9
2 / 1 / 6
5,717
520
3,357
4,429
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Lterhv
Fenrir
9
2 / 3 / 3
5,777
525
1,898
6,851
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Nearium
Tiamat
10
1 / 4 / 0
5,703
518
3,688
7,500
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,575
598
6,444
5,623
1,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
gozmah3
Bellona
12
3 / 1 / 1
6,964
633
4,990
6,520
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnthosV
Guan Yu
11
1 / 2 / 0
5,845
531
1,273
5,771
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DisastrousFox
Charybdis
7
0 / 2 / 0
4,410
401
3,640
6,455
1,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 3 / 2
6,902
627
6,530
5,899
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KiraRengo
Tsukuyomi
9
2 / 1 / 2
5,612
510
4,656
6,142
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Ðæzørk
Fafnir
8
1 / 5 / 1
4,978
453
1,630
7,251
5,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
8
9
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AnthosV
Guan Yu
1
2
0
0.5
W
Yemoja
Daaki5
Yemoja
2
1
6
5
L
Charybdis
DisastrousFox
Charybdis
0
2
0
0
L
4
3
2
1.67
L
Tsukuyomi
KiraRengo
Tsukuyomi
2
1
2
3
W
Fenrir
Lterhv
Fenrir
2
3
3
1.17
W
Tiamat
Nearium
Tiamat
1
4
0
0.25
W
5
0
3
6.5
W
Bellona
gozmah3
Bellona
3
1
1
3.5
L
Fafnir
Ðæzørk
Fafnir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
17,729
30,923
Taken
31,518
15,603
Mitigated
15,056
7,197
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AnthosV
Guan Yu
1,273
376
50
1,318
5,771
4,379
0
819
4,586
0
24,667
W
Yemoja
Daaki5
Yemoja
3,357
1,032
1,130
205
4,429
2,980
130
1,766
2,663
11,096
0
L
Charybdis
DisastrousFox
Charybdis
3,640
1,942
0
2,673
6,455
1,446
0
1,124
5,331
0
19,621
L
6,530
1,357
36
2,015
5,899
2,263
658
3,592
2,263
39,209
0
L
Tsukuyomi
KiraRengo
Tsukuyomi
4,656
1,269
0
2,052
6,142
1,665
0
867
5,149
0
25,405
W
Fenrir
Lterhv
Fenrir
1,898
756
0
859
6,851
1,942
0
1,156
5,695
0
24,471
W
Tiamat
Nearium
Tiamat
3,688
605
0
1,818
7,500
3,076
1,280
4,023
3,477
27,784
0
W
6,444
2,726
0
755
5,623
1,760
972
734
4,889
0
38,738
W
Bellona
gozmah3
Bellona
4,990
618
0
2,430
6,520
5,845
0
481
5,799
7,569
30,521
L
Fafnir
Ðæzørk
Fafnir
1,630
490
0
434
7,251
5,303
0
1,824
5,382
4,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
27,747
269
Minions Killed
241
0
Camps Cleared
0
950,999
Distance Traveled
979,087
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,845
531
65
6
0
196,704
0
W
Yemoja
5,717
520
14
1
0
190,303
2
L
Charybdis
4,410
401
32
3
0
184,991
1
L
Ra
6,902
627
87
8
0
183,276
2
L
Tsukuyomi
5,612
510
53
5
0
222,752
2
W
Fenrir
5,777
525
49
4
0
181,484
1
W
Tiamat
5,703
518
45
4
0
174,122
0
W
Ullr
6,575
598
65
6
0
196,020
2
W
Bellona
6,964
633
96
9
0
209,070
3
L
Fafnir
4,978
453
4
0
0
191,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role