Player Matchup

Janus
Janus
Gold IV
Hiharet
Janus
Gold IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,710 MMR
Party 1
Cernunnos
Cernunnos
Gold III
SwaGGinPanDa54
Cernunnos
Gold III
Level 119
God Stats
11W - 13L
1,591 SR
Queue Stats
162W - 175L
1,549 MMR
Solo
Hercules
Hercules
Gold V
asaplildick
Hercules
Gold V
Level 37
God Stats
3W - 4L
1,602 SR
Queue Stats
18W - 16L
1,530 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,564 SR
1,596 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,615 SR
1,639 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum IV
CashMoneyEazyE
Chaac
Platinum IV
Level 158
God Stats
68W - 56L
1,602 SR
Queue Stats
488W - 470L
1,698 MMR
Solo
Anubis
Anubis
Platinum V
Sgt ABR
Anubis
Platinum V
Level 149
God Stats
3W - 4L
1,742 SR
Queue Stats
62W - 77L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hiharet
Janus
13
1 / 8 / 3
10,510
584
18,284
17,191
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SwaGGinPanDa54
Cernunnos
13
0 / 11 / 5
10,337
574
10,993
19,715
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
asaplildick
Hercules
16
8 / 3 / 1
13,670
759
11,494
31,537
33,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneGilgameshAthenaDanzaburouTiamat

VS

Bans
SetSobekOsirisMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 6 / 12
12,554
697
19,847
17,915
8,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 4 / 13
13,115
729
21,126
26,093
30,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sgt ABR
Anubis
17
10 / 1 / 7
13,159
731
21,475
11,909
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
22
22
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
6
12
1.83
W
7
4
13
3.38
L
Janus
Hiharet
Janus
1
8
3
0.31
W
Anubis
Sgt ABR
Anubis
10
1
7
13.5
L
Cernunnos
SwaGGinPanDa54
Cernunnos
0
11
5
0.23
L
Hercules
asaplildick
Hercules
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,771
Damage
62,448
68,443
Taken
55,917
42,130
Mitigated
46,614
16,379
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,847
10,179
0
4,541
17,915
8,780
1,373
6,698
10,823
0
72,706
W
21,126
2,106
155
8,741
26,093
30,897
1,260
7,209
18,332
12,418
30,539
L
Janus
Hiharet
Janus
18,284
696
0
949
17,191
3,932
0
7,031
10,160
48,488
0
W
Anubis
Sgt ABR
Anubis
21,475
366
0
8,415
11,909
6,937
1,228
4,372
7,275
63,419
0
L
Cernunnos
SwaGGinPanDa54
Cernunnos
10,993
5,407
0
2,802
19,715
4,681
0
9,636
10,079
0
40,188
L
Hercules
asaplildick
Hercules
11,494
2,523
504
12,124
31,537
33,517
0
10,255
21,282
1,029
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
38,828
187
Minions Killed
207
5
Camps Cleared
10
965,342
Distance Traveled
968,497
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,554
697
93
5
7
317,562
3
W
Chaac
13,115
729
27
2
0
342,654
2
L
Janus
10,510
584
90
5
1
320,384
3
W
Anubis
13,159
731
87
5
3
308,281
7
L
Cernunnos
10,337
574
65
4
4
282,527
1
L
Hercules
13,670
759
32
2
0
362,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role