Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BawTTeD
Scylla
Level 49
God Stats
1W - 4L
1,801 SR
Queue Stats
467W - 427L
1,598 Elo+
Solo
Mulan
Mulan
HeWent2Jarrod69
Mulan
Level 49
God Stats
21W - 26L
1,422 SR
Queue Stats
204W - 207L
1,481 Elo+
Solo
Medusa
Medusa
StaryBison
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,624 Elo+
Solo
Danzaburou
Danzaburou
pinkyless
Danzaburou
Level 36
God Stats
1W - 1L
1,400 SR
Queue Stats
11W - 13L
1,446 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,530 Elo+

VS

Team Averages
Level 91
1,508 SR
1,557 Elo+
Loki
Loki
ItsActuallyJames
Loki
Level 154
God Stats
89W - 45L
1,487 SR
Queue Stats
218W - 179L
1,534 Elo+
Party 2
Ravana
Ravana
Lumbago_And_ADHD
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,735 Elo+
Party 2
Jormungandr
Jormungandr
PhidTheCorpse
Jormungandr
Level 109
God Stats
4W - 2L
1,524 SR
Queue Stats
65W - 53L
1,564 Elo+
Party 2
Agni
Agni
rorpilo
Agni
Level 49
God Stats
10W - 13L
1,359 SR
Queue Stats
54W - 75L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sperS__
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,672 SR
Queue Stats
149W - 154L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 1
7,683
384
4,257
14,732
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
BawTTeD
Scylla
17
0 / 3 / 0
10,212
511
3,025
9,404
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 1
8,919
446
10,746
18,306
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
StaryBison
Medusa
13
1 / 7 / 0
8,424
421
7,978
13,827
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
pinkyless
Danzaburou
12
0 / 7 / 1
7,960
398
6,123
15,503
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
12,818
641
12,558
12,179
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 4
12,218
611
13,179
15,099
15,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PhidTheCorpse
Jormungandr
16
2 / 1 / 7
10,306
515
6,264
14,791
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
rorpilo
Agni
18
3 / 0 / 2
11,288
564
6,792
10,148
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
sperS__
Ah Muzen Cab
19
6 / 0 / 5
11,936
597
17,590
13,676
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
26
26
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
Scylla
BawTTeD
Scylla
0
3
0
0
L
2
7
1
0.36
W
7
1
5
9.5
W
8
2
4
5
W
Jormungandr
PhidTheCorpse
Jormungandr
2
1
7
5.5
L
Medusa
StaryBison
Medusa
1
7
0
0.14
L
Danzaburou
pinkyless
Danzaburou
0
7
1
0.07
W
Agni
rorpilo
Agni
3
0
2
4
W
Ah Muzen Cab
sperS__
Ah Muzen Cab
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
56,383
71,772
Taken
65,893
31,592
Mitigated
44,159
15,319
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,257
221
0
2,436
14,732
13,004
0
2,888
11,792
28,274
0
L
Scylla
BawTTeD
Scylla
3,025
223
0
1,512
9,404
2,539
0
4,449
4,895
71,220
0
L
10,746
2,364
0
6,230
18,306
6,909
0
2,489
15,350
0
44,324
W
12,558
3,625
0
1,871
12,179
4,780
0
341
11,838
0
129,013
W
13,179
2,492
0
8,503
15,099
15,393
2,418
299
14,800
0
63,229
W
Jormungandr
PhidTheCorpse
Jormungandr
6,264
1,249
0
2,318
14,791
14,311
0
1,788
12,987
60,145
0
L
Medusa
StaryBison
Medusa
7,978
3,694
0
1,196
13,827
4,017
823
1,659
11,508
0
49,730
L
Danzaburou
pinkyless
Danzaburou
6,123
3,635
0
3,945
15,503
5,123
0
1,571
13,932
0
45,639
W
Agni
rorpilo
Agni
6,792
516
0
5,126
10,148
4,240
896
2,879
7,125
79,220
0
W
Ah Muzen Cab
sperS__
Ah Muzen Cab
17,590
9,330
0
9,047
13,676
5,435
2,380
1,925
11,751
0
112,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
58,566
500
Minions Killed
744
0
Camps Cleared
0
1,736,649
Distance Traveled
2,001,668
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,683
384
41
2
0
405,456
1
L
Scylla
10,212
511
183
9
0
367,012
3
L
Mulan
8,919
446
88
4
0
295,675
1
W
Loki
12,818
641
181
9
0
445,469
3
W
Ravana
12,218
611
128
6
0
388,533
0
W
Jormungandr
10,306
515
92
5
0
340,081
5
L
Medusa
8,424
421
92
5
0
321,500
5
L
Danzaburou
7,960
398
96
5
0
347,006
2
W
Agni
11,288
564
157
8
0
411,804
4
W
Ah Muzen Cab
11,936
597
186
9
0
415,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role