Player Matchup

Baron Samedi
Baron Samedi
Hades Milk
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,279 Elo+
Party 2
Nemesis
Nemesis
ballsblacknugget
Nemesis
Level 16
God Stats
5W - 4L
1,355 SR
Queue Stats
12W - 14L
1,386 Elo+
Party 2
King Arthur
King Arthur
vDream21
King Arthur
Level 10
God Stats
2W - 6L
1,238 SR
Queue Stats
9W - 14L
1,424 Elo+
Party 2
Team Averages
Level 28
1,364 SR
1,363 Elo+

VS

Team Averages
Level 51
1,449 SR
1,343 Elo+
Olorun
Olorun
ClamantApe93875
Olorun
Level 30
God Stats
3W - 3L
1,310 SR
Queue Stats
34W - 41L
1,467 Elo+
Party 1
Discordia
Discordia
Squidy10isballs
Discordia
Level 115
God Stats
2W - 6L
1,621 SR
Queue Stats
60W - 79L
1,412 Elo+
Party 1
Charybdis
Charybdis
mdmannus1357
Charybdis
Level 8
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hades Milk
Baron Samedi
16
7 / 4 / 9
12,773
672
15,266
15,509
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 6 / 7
12,934
681
8,444
18,434
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
vDream21
King Arthur
18
11 / 1 / 11
13,827
728
14,598
23,027
21,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 3
12,536
660
17,992
14,550
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Squidy10isballs
Discordia
15
4 / 7 / 7
12,182
641
23,161
13,536
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
mdmannus1357
Charybdis
11
0 / 13 / 3
9,516
501
2,851
17,160
4,501
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
25
Kills
11
11
Deaths
25
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Baron Samedi
Hades Milk
Baron Samedi
7
4
9
2.88
L
Discordia
Squidy10isballs
Discordia
4
7
7
1.07
W
7
6
7
1.75
L
Charybdis
mdmannus1357
Charybdis
0
13
3
0.12
W
King Arthur
vDream21
King Arthur
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,308
Damage
44,004
56,970
Taken
45,246
37,318
Mitigated
13,793
20,043
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,992
7,423
1,576
2,929
14,550
5,838
308
5,875
8,388
52,674
4,344
W
Baron Samedi
Hades Milk
Baron Samedi
15,266
658
2,531
5,496
15,509
6,583
1,012
10,928
4,213
43,286
0
L
Discordia
Squidy10isballs
Discordia
23,161
511
0
2,661
13,536
3,454
266
4,034
9,280
43,331
0
W
8,444
2,220
0
3,434
18,434
9,618
143
13,002
4,916
0
36,292
L
Charybdis
mdmannus1357
Charybdis
2,851
1,364
0
0
17,160
4,501
133
6,100
10,765
0
16,140
W
King Arthur
vDream21
King Arthur
14,598
467
243
8,339
23,027
21,117
433
14,434
7,843
0
57,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
34,234
190
Minions Killed
175
11
Camps Cleared
2
1,009,691
Distance Traveled
870,980
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,536
660
101
5
1
339,430
2
W
Baron Samedi
12,773
672
68
4
3
302,525
0
L
Discordia
12,182
641
53
3
1
300,042
3
W
Nemesis
12,934
681
44
2
6
345,227
0
L
Charybdis
9,516
501
21
1
0
231,508
0
W
King Arthur
13,827
728
78
4
2
361,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role