Player Matchup

The Morrigan
The Morrigan
ApparentlyMatt
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Anhur
Anhur
Danlusional-
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
HisSister
Kuzenbo
Level 127
God Stats
2W - 4L
1,383 SR
Queue Stats
95W - 97L
1,469 Elo+
Party 3
Poseidon
Poseidon
RotesNashorn
Poseidon
Level 24
God Stats
1W - 3L
1,227 SR
Queue Stats
80W - 72L
1,475 Elo+
Party 3
Sylvanus
Sylvanus
Zaccarini
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,510 Elo+
Party 2
Team Averages
Level 70
1,422 SR
1,434 Elo+

VS

Team Averages
Level 98
1,526 SR
1,479 Elo+
Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PerfectBidoof02
Ares
Level 26
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 1L
1,375 Elo+
Party 1
Nike
Nike
Snailork
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
Theroscas
Sylvanus
Level 102
God Stats
1W - 0L
1,792 SR
Queue Stats
9W - 9L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ApparentlyMatt
The Morrigan
16
4 / 6 / 9
9,813
755
15,462
6,026
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 11
9,450
727
9,159
11,547
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
HisSister
Kuzenbo
15
2 / 5 / 12
8,978
691
12,832
19,547
29,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
RotesNashorn
Poseidon
17
3 / 5 / 10
9,602
739
16,967
11,143
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zaccarini
Sylvanus
17
3 / 4 / 8
9,603
739
6,534
19,970
26,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 2 / 14
10,494
807
12,037
13,121
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
 
Anhur
19
2 / 3 / 15
10,401
800
10,864
13,321
6,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 4 / 8
12,143
934
13,321
17,292
25,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
16
5 / 3 / 15
10,205
785
11,948
14,095
11,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Theroscas
Sylvanus
14
0 / 5 / 15
9,088
699
11,959
15,501
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
15
Kills
23
23
Deaths
17
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
14
6
W
Anhur
 
Anhur
2
3
15
3.17
L
The Morrigan
ApparentlyMatt
The Morrigan
4
6
9
1.42
L
3
3
11
2.83
L
Kuzenbo
HisSister
Kuzenbo
2
5
12
1.6
W
11
4
8
3.75
L
Poseidon
RotesNashorn
Poseidon
3
5
10
1.6
W
Nike
5
3
15
4.17
W
Sylvanus
Theroscas
Sylvanus
0
5
15
1.5
L
Sylvanus
Zaccarini
Sylvanus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
60,129
68,233
Taken
73,330
71,247
Mitigated
59,150
21,085
Healing
36,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,037
6,352
1,422
3,520
13,121
7,554
2,218
8,217
4,904
0
35,836
W
Anhur
 
Anhur
10,864
3,736
1,059
3,029
13,321
6,758
1,598
10,130
3,191
0
34,920
L
The Morrigan
ApparentlyMatt
The Morrigan
15,462
1,315
335
1,384
6,026
2,842
0
2,433
3,539
30,721
0
L
9,159
2,914
958
2,188
11,547
6,542
578
5,067
6,480
0
25,872
L
Kuzenbo
HisSister
Kuzenbo
12,832
2,680
1,586
1,592
19,547
29,665
0
6,108
13,439
19,508
0
W
13,321
249
1,691
3,761
17,292
25,029
1,000
9,681
7,611
23,653
0
L
Poseidon
RotesNashorn
Poseidon
16,967
1,286
451
380
11,143
5,870
468
3,290
7,853
35,404
0
W
Nike
11,948
1,027
2,114
4,557
14,095
11,382
293
10,411
3,684
0
24,169
W
Sylvanus
Theroscas
Sylvanus
11,959
3,917
8,648
6,246
15,501
8,427
1,163
12,288
3,213
23,335
2,555
L
Sylvanus
Zaccarini
Sylvanus
6,534
3,229
6,350
5,861
19,970
26,328
183
7,206
12,764
10,703
2,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
52,331
144
Minions Killed
199
0
Camps Cleared
0
1,125,450
Distance Traveled
1,136,137
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,494
807
70
5
0
225,443
0
W
Anhur
10,401
800
60
5
0
210,688
0
L
The Morrigan
9,813
755
30
2
0
203,208
0
L
Anhur
9,450
727
54
4
0
242,326
2
L
Kuzenbo
8,978
691
14
1
0
244,737
1
W
Ares
12,143
934
20
2
0
234,961
0
L
Poseidon
9,602
739
39
3
0
233,905
2
W
Nike
10,205
785
23
2
0
252,623
1
W
Sylvanus
9,088
699
26
2
0
212,422
0
L
Sylvanus
9,603
739
7
1
0
201,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role