Player Matchup

Bakasura
Bakasura
AngeljrCM-Z-
Bakasura
Level 101
God Stats
1W - 3L
1,316 SR
Queue Stats
521W - 551L
1,484 Elo+
Party 1
Yemoja
Yemoja
Taste_KO
Yemoja
Level 137
God Stats
4W - 3L
1,612 SR
Queue Stats
462W - 444L
1,485 Elo+
Solo
Skadi
Skadi
Urboyblue1337
Skadi
Level 89
God Stats
440W - 339L
1,559 SR
Queue Stats
780W - 757L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
davinico390
Sun Wukong
Level 82
God Stats
15W - 13L
1,563 SR
Queue Stats
424W - 432L
1,489 Elo+
Party 1
Janus
Janus
kuki1422
Janus
Level 66
God Stats
1W - 7L
1,172 SR
Queue Stats
178W - 205L
1,505 Elo+
Party 1
Team Averages
Level 95
1,444 SR
1,493 Elo+

VS

Team Averages
Level 98
1,547 SR
1,477 Elo+
Danzaburou
Danzaburou
Coderall
Danzaburou
Level 119
God Stats
49W - 39L
1,583 SR
Queue Stats
111W - 105L
1,524 Elo+
Solo
Bellona
Bellona
DroppinBodies3
Bellona
Level 57
God Stats
16W - 15L
1,543 SR
Queue Stats
359W - 372L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Emanuel_5301
Aphrodite
Level 69
God Stats
1W - 9L
1,555 SR
Queue Stats
262W - 248L
1,486 Elo+
Solo
Bakasura
Bakasura
TOXIC ZGILLY
Bakasura
Level 87
God Stats
3W - 4L
1,503 SR
Queue Stats
253W - 220L
1,464 Elo+
Solo
Janus
Janus
twiztedemon
Janus
Level 157
God Stats
77W - 82L
1,553 SR
Queue Stats
476W - 445L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngeljrCM-Z-
Bakasura
9
0 / 3 / 1
5,305
531
1,882
8,320
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Taste_KO
Yemoja
8
0 / 0 / 2
4,966
497
1,310
2,623
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 2 / 0
5,763
576
7,797
5,894
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
davinico390
Sun Wukong
11
1 / 0 / 0
6,382
638
5,474
6,836
3,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
kuki1422
Janus
11
1 / 3 / 0
6,371
637
3,355
6,153
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coderall
Danzaburou
4
0 / 1 / 0
3,919
392
1,182
3,121
572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 1
5,716
572
5,282
7,691
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Emanuel_5301
Aphrodite
10
1 / 0 / 1
5,632
563
3,626
7,527
2,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TOXIC ZGILLY
Bakasura
9
5 / 0 / 1
6,026
603
3,043
3,682
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 2
6,265
627
5,234
5,310
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AngeljrCM-Z-
Bakasura
0
3
1
0.17
L
Danzaburou
Coderall
Danzaburou
0
1
0
0
L
0
1
1
0.5
L
Aphrodite
Emanuel_5301
Aphrodite
1
0
1
1.5
L
Bakasura
TOXIC ZGILLY
Bakasura
5
0
1
5.5
W
Yemoja
Taste_KO
Yemoja
0
0
2
1
W
2
2
0
1
W
Sun Wukong
davinico390
Sun Wukong
1
0
0
1
W
Janus
kuki1422
Janus
1
3
0
0.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
18,367
29,826
Taken
27,331
11,798
Mitigated
11,421
13,853
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AngeljrCM-Z-
Bakasura
1,882
1,288
0
2,640
8,320
3,140
90
939
7,297
0
22,177
L
Danzaburou
Coderall
Danzaburou
1,182
575
0
1,189
3,121
572
0
427
2,694
0
9,150
L
5,282
2,575
0
3,166
7,691
5,273
0
0
7,000
0
31,867
L
Aphrodite
Emanuel_5301
Aphrodite
3,626
730
664
5,934
7,527
2,885
0
758
6,769
27,454
0
L
Bakasura
TOXIC ZGILLY
Bakasura
3,043
1,825
0
1,309
3,682
967
0
393
3,183
0
23,643
W
Yemoja
Taste_KO
Yemoja
1,310
496
1,303
1,625
2,623
1,482
0
1,139
1,420
12,355
0
W
7,797
3,497
0
2,004
5,894
1,553
0
3,069
2,801
0
32,296
W
Sun Wukong
davinico390
Sun Wukong
5,474
1,592
0
3,996
6,836
3,636
0
0
6,815
0
38,121
W
Janus
kuki1422
Janus
3,355
228
0
2,285
6,153
1,987
435
3,362
2,434
40,157
0
L
5,234
221
0
2,253
5,310
1,724
0
2,876
2,104
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
27,558
339
Minions Killed
292
0
Camps Cleared
0
995,889
Distance Traveled
870,115
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,305
531
59
6
0
213,682
2
L
Danzaburou
3,919
392
14
1
0
79,523
0
L
Bellona
5,716
572
79
8
0
195,516
2
L
Aphrodite
5,632
563
67
7
0
189,247
2
L
Bakasura
6,026
603
52
5
0
203,730
5
W
Yemoja
4,966
497
26
3
0
178,677
2
W
Skadi
5,763
576
58
6
0
188,396
1
W
Sun Wukong
6,382
638
95
10
0
213,587
5
W
Janus
6,371
637
101
10
0
201,547
2
L
Janus
6,265
627
80
8
0
202,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role