Player Matchup

Chronos
Chronos
BurgndySauce489
Chronos
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,748 Elo+
Party 2
Bastet
Bastet
CrImSoNKiNg6o8
Bastet
Level 147
God Stats
5W - 3L
1,887 SR
Queue Stats
113W - 117L
1,529 Elo+
Party 2
Ra
Ra
HoldenMcCrotch
Ra
Level 27
God Stats
4W - 0L
1,766 SR
Queue Stats
58W - 29L
1,631 Elo+
Party 2
Serqet
Serqet
OopsJustBerries
Serqet
Level 46
God Stats
1W - 0L
1,778 SR
Queue Stats
63W - 28L
1,738 Elo+
Party 2
Ah Puch
Ah Puch
Xx BabyBugsy xX
Ah Puch
Level 46
God Stats
24W - 19L
1,675 SR
Queue Stats
49W - 56L
1,542 Elo+
Party 2
Team Averages
Level 56
1,721 SR
1,638 Elo+

VS

Team Averages
Level 71
1,513 SR
1,523 Elo+
Ne Zha
Ne Zha
Dope Mental
Ne Zha
Level 23
God Stats
25W - 14L
1,623 SR
Queue Stats
119W - 85L
1,600 Elo+
Party 3
Medusa
Medusa
ElFree_0
Medusa
Level 109
God Stats
2W - 4L
1,271 SR
Queue Stats
660W - 726L
1,484 Elo+
Party 1
Terra
Terra
YAKUZA_Alesgo99
Terra
Level 27
God Stats
22W - 17L
1,742 SR
Queue Stats
201W - 210L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
YAKUZA_Magonu123
Sylvanus
Level 68
God Stats
21W - 22L
1,484 SR
Queue Stats
584W - 614L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
xC0SMlCx
The Morrigan
Level 128
God Stats
3W - 1L
1,444 SR
Queue Stats
139W - 105L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 7
6,260
626
8,651
7,284
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 0 / 1
5,989
599
2,609
6,277
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 2 / 1
7,296
730
5,621
6,294
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 1 / 5
6,215
622
4,996
10,256
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 2
5,755
576
3,172
9,581
3,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 3 / 3
5,991
599
4,117
6,425
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ElFree_0
Medusa
8
2 / 6 / 1
5,416
542
4,419
7,716
2,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 4
4,974
497
2,749
7,730
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 2
5,945
595
5,940
6,321
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
xC0SMlCx
The Morrigan
10
2 / 5 / 4
6,160
616
3,747
5,208
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
9
9
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
3
0
1
3.5
L
Ne Zha
3
3
3
1.5
L
Medusa
ElFree_0
Medusa
2
6
1
0.42
W
7
2
1
3.75
W
4
1
5
6.5
W
0
4
2
0.25
L
0
4
4
0.5
L
2
2
2
1.5
L
The Morrigan
xC0SMlCx
The Morrigan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
20,972
39,692
Taken
33,400
12,716
Mitigated
15,467
17,199
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,651
3,552
0
3,126
7,284
1,891
668
1,300
5,984
32,535
0
W
2,609
879
0
3,006
6,277
1,562
0
489
5,788
0
29,265
L
Ne Zha
4,117
973
0
840
6,425
2,355
0
2,539
3,784
0
31,245
L
Medusa
ElFree_0
Medusa
4,419
2,270
171
971
7,716
2,314
0
3,364
4,040
0
22,218
W
5,621
1,487
115
2,233
6,294
2,113
0
2,415
3,875
42,570
0
W
4,996
1,049
0
3,934
10,256
4,029
182
1,840
8,416
0
17,379
W
3,172
331
178
4,607
9,581
3,121
388
4,917
4,664
28,702
0
L
2,749
530
326
1,402
7,730
4,759
0
4,175
3,175
9,232
0
L
5,940
1,936
0
1,447
6,321
4,406
43
3,106
3,215
23,169
5,760
L
The Morrigan
xC0SMlCx
The Morrigan
3,747
1,261
0
367
5,208
1,633
0
3,919
1,050
26,287
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
28,486
289
Minions Killed
227
0
Camps Cleared
0
953,924
Distance Traveled
967,777
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,260
626
52
5
0
167,761
2
W
Bastet
5,989
599
57
6
0
208,392
5
L
Ne Zha
5,991
599
60
6
0
221,167
1
L
Medusa
5,416
542
39
4
0
185,229
2
W
Ra
7,296
730
103
10
0
212,828
9
W
Serqet
6,215
622
19
2
0
193,014
0
W
Ah Puch
5,755
576
58
6
0
171,929
0
L
Terra
4,974
497
12
1
0
211,716
1
L
Sylvanus
5,945
595
59
6
0
159,869
2
L
The Morrigan
6,160
616
57
6
0
189,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role