Player Matchup

Merlin
Merlin
H3LL X Venom
Merlin
Level 129
God Stats
3W - 3L
1,336 SR
Queue Stats
301W - 270L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
MiniCooperSTR
Sylvanus
Level 107
God Stats
3W - 4L
1,514 SR
Queue Stats
197W - 163L
1,534 Elo+
Party 1
Bellona
Bellona
SavageBuckle
Bellona
Level 83
God Stats
22W - 12L
1,611 SR
Queue Stats
297W - 286L
1,500 Elo+
Party 1
Anhur
Anhur
gnd932
Anhur
Level 38
God Stats
5W - 3L
1,672 SR
Queue Stats
96W - 81L
1,459 Elo+
Party 1
Bakasura
Bakasura
leon079
Bakasura
Level 126
God Stats
28W - 19L
1,554 SR
Queue Stats
329W - 290L
1,530 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,511 Elo+

VS

Team Averages
Level 50
1,586 SR
1,466 Elo+
Hachiman
Hachiman
EasyGarau-
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Party 2
Odin
Odin
ElMaTaPeK
Odin
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 7L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
cYb3R_ddj23
Sylvanus
Level 87
God Stats
24W - 22L
1,557 SR
Queue Stats
427W - 432L
1,439 Elo+
Party 2
Chaac
Chaac
ddj3256
Chaac
Level 47
God Stats
102W - 97L
1,509 SR
Queue Stats
159W - 167L
1,379 Elo+
Party 2
Mercury
Mercury
spurneo
Mercury
Level 104
God Stats
9W - 7L
1,622 SR
Queue Stats
256W - 243L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 0 / 2
6,048
605
5,501
4,721
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MiniCooperSTR
Sylvanus
10
6 / 0 / 5
6,038
604
7,403
5,428
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
SavageBuckle
Bellona
9
0 / 0 / 0
5,250
525
2,091
5,978
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
gnd932
Anhur
9
1 / 0 / 8
5,598
560
5,695
4,045
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
leon079
Bakasura
11
5 / 1 / 3
6,648
665
5,815
5,499
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EasyGarau-
Hachiman
7
0 / 4 / 0
4,242
424
2,345
5,644
1,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
7
0 / 4 / 1
4,324
432
1,768
6,030
2,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
cYb3R_ddj23
Sylvanus
6
0 / 5 / 0
4,217
422
2,336
9,871
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
ddj3256
Chaac
9
0 / 1 / 1
5,503
550
5,156
8,102
5,331
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
spurneo
Mercury
9
1 / 1 / 0
5,534
553
3,336
6,271
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
1
1
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EasyGarau-
Hachiman
0
4
0
0
L
Odin
0
4
1
0.13
W
Merlin
3
0
2
4
W
Sylvanus
MiniCooperSTR
Sylvanus
6
0
5
8.5
W
Bellona
SavageBuckle
Bellona
0
0
0
0
L
Sylvanus
cYb3R_ddj23
Sylvanus
0
5
0
0
L
Chaac
ddj3256
Chaac
0
1
1
0.5
W
Anhur
gnd932
Anhur
1
0
8
5
W
Bakasura
leon079
Bakasura
5
1
3
6.5
L
Mercury
spurneo
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
14,941
25,671
Taken
35,918
16,189
Mitigated
13,554
10,657
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EasyGarau-
Hachiman
2,345
1,637
0
1,380
5,644
1,239
0
2,567
3,077
0
10,792
L
Odin
1,768
1,068
0
0
6,030
2,445
0
1,717
3,624
0
10,376
W
Merlin
5,501
780
0
1,780
4,721
1,485
130
41
4,680
31,573
0
W
Sylvanus
MiniCooperSTR
Sylvanus
7,403
2,938
849
2,585
5,428
5,468
108
976
4,452
22,194
6,616
W
Bellona
SavageBuckle
Bellona
2,091
806
0
1,623
5,978
5,292
0
320
5,658
0
20,795
L
Sylvanus
cYb3R_ddj23
Sylvanus
2,336
667
493
2,163
9,871
2,647
0
3,781
6,090
11,030
4,146
L
Chaac
ddj3256
Chaac
5,156
1,096
0
2,450
8,102
5,331
0
1,695
5,762
0
30,657
W
Anhur
gnd932
Anhur
5,695
4,310
0
1,276
4,045
1,411
113
829
3,216
0
27,009
W
Bakasura
leon079
Bakasura
5,815
4,154
0
2,544
5,499
2,533
240
0
5,499
0
34,822
L
Mercury
spurneo
Mercury
3,336
1,179
0
397
6,271
1,892
0
1,994
4,117
0
33,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
23,820
288
Minions Killed
187
0
Camps Cleared
0
943,755
Distance Traveled
984,875
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,242
424
19
2
0
181,017
1
L
Odin
4,324
432
16
2
0
197,696
0
W
Merlin
6,048
605
47
5
0
195,572
3
W
Sylvanus
6,038
604
40
4
0
163,678
1
W
Bellona
5,250
525
53
5
0
191,437
1
L
Sylvanus
4,217
422
26
3
0
172,091
1
L
Chaac
5,503
550
56
6
0
202,153
1
W
Anhur
5,598
560
59
6
0
177,469
1
W
Bakasura
6,648
665
89
9
0
215,599
0
L
Mercury
5,534
553
70
7
0
231,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role