Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JPswiftkillz
Gilgamesh
Level 7
God Stats
2W - 2L
1,385 SR
Queue Stats
35W - 26L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
JayyLoMein
Danzaburou
Level 22
God Stats
17W - 6L
1,722 SR
Queue Stats
60W - 46L
1,518 Elo+
Solo
Ra
Ra
Nyzxel
Ra
Level 5
God Stats
7W - 4L
1,478 SR
Queue Stats
46W - 59L
1,302 Elo+
Solo
Charybdis
Charybdis
Rodrigo73
Charybdis
Level 14
God Stats
7W - 8L
1,431 SR
Queue Stats
18W - 22L
1,332 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,415 Elo+

VS

Team Averages
Level 13
1,378 SR
1,345 Elo+
Ymir
Ymir
AEAVIRY
Ymir
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 2L
1,547 Elo+
Solo
Medusa
Medusa
HarryPotterfan07
Medusa
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 131L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Punkxs
Tsukuyomi
Level 6
God Stats
3W - 8L
1,136 SR
Queue Stats
10W - 18L
1,272 Elo+
Solo
Poseidon
Poseidon
bikukotte
Poseidon
Level 26
God Stats
7W - 16L
1,016 SR
Queue Stats
82W - 116L
1,278 Elo+
Solo
Olorun
Olorun
mhatylk
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 1 / 26
12,790
1,163
16,542
11,590
11,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
JPswiftkillz
Gilgamesh
20
13 / 3 / 20
13,869
1,261
27,120
19,251
24,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JayyLoMein
Danzaburou
19
13 / 3 / 21
14,070
1,279
26,688
13,133
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
2 / 0 / 8
10,869
988
6,779
3,168
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rodrigo73
Charybdis
18
4 / 2 / 17
10,929
994
10,135
11,528
4,368
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AEAVIRY
Ymir
17
1 / 10 / 7
10,734
976
9,137
25,329
28,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 6 / 5
11,636
1,058
16,972
18,725
8,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Punkxs
Tsukuyomi
17
1 / 7 / 6
10,350
941
10,633
16,753
6,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
bikukotte
Poseidon
17
3 / 6 / 4
10,640
967
8,514
14,578
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
mhatylk
Olorun
17
1 / 12 / 5
10,374
943
8,394
18,951
8,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
40
Kills
9
9
Deaths
41
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
26
21
L
Ymir
AEAVIRY
Ymir
1
10
7
0.45
L
3
6
5
0.92
W
Gilgamesh
JPswiftkillz
Gilgamesh
13
3
20
7.67
W
Danzaburou
JayyLoMein
Danzaburou
13
3
21
7.83
W
Ra
2
0
8
6
L
Tsukuyomi
Punkxs
Tsukuyomi
1
7
6
0.57
W
Charybdis
Rodrigo73
Charybdis
4
2
17
6.25
L
Poseidon
bikukotte
Poseidon
3
6
4
0.83
L
Olorun
mhatylk
Olorun
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,264
Damage
53,650
58,670
Taken
94,336
46,898
Mitigated
58,588
8,556
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,542
3,148
0
1,343
11,590
11,106
0
4,368
7,222
28,497
0
L
Ymir
AEAVIRY
Ymir
9,137
685
0
0
25,329
28,652
0
8,040
16,568
28,128
0
L
16,972
10,903
0
1,537
18,725
8,817
0
4,914
13,451
0
41,160
W
Gilgamesh
JPswiftkillz
Gilgamesh
27,120
7,138
0
1,795
19,251
24,416
0
7,827
11,424
593
35,610
W
Danzaburou
JayyLoMein
Danzaburou
26,688
14,241
0
2,834
13,133
5,778
0
6,253
6,880
0
52,327
W
Ra
6,779
174
1,490
42
3,168
1,230
0
1,319
1,849
31,931
0
L
Tsukuyomi
Punkxs
Tsukuyomi
10,633
3,656
0
252
16,753
6,873
0
4,250
12,337
0
33,186
W
Charybdis
Rodrigo73
Charybdis
10,135
6,119
686
366
11,528
4,368
0
6,278
5,250
0
25,875
L
Poseidon
bikukotte
Poseidon
8,514
1,038
0
316
14,578
5,601
0
3,175
11,261
25,863
0
L
Olorun
mhatylk
Olorun
8,394
4,329
1,018
3,088
18,951
8,645
0
3,068
15,507
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,527
Gold Earned
53,734
231
Minions Killed
201
5
Camps Cleared
6
989,555
Distance Traveled
975,103
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,790
1,163
30
3
0
182,267
0
L
Ymir
10,734
976
39
4
0
199,375
1
L
Medusa
11,636
1,058
65
6
4
165,300
3
W
Gilgamesh
13,869
1,261
17
2
0
212,794
0
W
Danzaburou
14,070
1,279
61
6
2
192,943
1
W
Ra
10,869
988
86
8
3
213,687
0
L
Tsukuyomi
10,350
941
38
3
2
224,180
0
W
Charybdis
10,929
994
37
3
0
187,864
2
L
Poseidon
10,640
967
27
2
0
205,014
0
L
Olorun
10,374
943
32
3
0
181,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role